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Audio Sound Design Jobs in Georgia (NOW HIRING)

Audio Implementer / Sound Designer

Atlanta, GA · On-site

$77K - $101K/yr

This is a full-time Audio Implementer / Sound Designer role based in Atlanta, GA, with a hybrid ... Day-to-day tasks include collaborating closely with art, design, and engineering teams, maintaining ...

Minimum of 2 years of experience in sound design, audio engineering, or voice synthesis. Candidates should be prepared to share examples of projects where they used AI or audio technologies to create ...

Minimum of 2 years of experience in sound design, audio engineering, or voice synthesis. Candidates should be prepared to share examples of projects where they used AI or audio technologies to create ...

Minimum of 2 years of experience in sound design, audio engineering, or voice synthesis. Candidates should be prepared to share examples of projects where they used AI or audio technologies to create ...

Minimum of 2 years of experience in sound design, audio engineering, or voice synthesis. Candidates should be prepared to share examples of projects where they used AI or audio technologies to create ...

Minimum of 2 years of experience in sound design, audio engineering, or voice synthesis. Candidates should be prepared to share examples of projects where they used AI or audio technologies to create ...

Minimum of 2 years of experience in sound design, audio engineering, or voice synthesis. Candidates should be prepared to share examples of projects where they used AI or audio technologies to create ...

Minimum of 2 years of experience in sound design, audio engineering, or voice synthesis. Candidates should be prepared to share examples of projects where they used AI or audio technologies to create ...

Minimum of 2 years of experience in sound design, audio engineering, or voice synthesis. Candidates should be prepared to share examples of projects where they used AI or audio technologies to create ...

Minimum of 2 years of experience in sound design, audio engineering, or voice synthesis. Candidates should be prepared to share examples of projects where they used AI or audio technologies to create ...

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Audio Sound Design information

See Georgia salary details

$34.6K

$77.8K

$103.4K

How much do audio sound design jobs pay per year?

As of Sep 10, 2026, the average yearly pay for audio sound design in Georgia is $77,767.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,400.00 and $89,500.00 per year, depending on experience, location, and employer.

What is audio sound design?

Audio sound design is the process of creating, recording, manipulating, and assembling audio elements for various forms of media, such as films, video games, theater, and music. Sound designers craft everything from ambient backgrounds to specific sound effects that enhance the audience's experience and support the storytelling. This work involves using software and hardware tools to record, edit, and mix sounds, ensuring they fit seamlessly within a project. Sound designers often collaborate with directors, composers, and other creative professionals to achieve the desired audio atmosphere.

What are the key skills and qualifications needed to thrive as an audio sound designer?

To thrive as an Audio Sound Designer, you need a solid grasp of audio engineering principles, sound theory, and proficiency in music or audio production, often supported by a relevant degree or portfolio. Familiarity with digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, as well as audio editing plugins and sound libraries, is typically expected. Creativity, attention to detail, and strong collaboration skills help sound designers craft immersive experiences and communicate effectively with directors and developers. These abilities ensure high-quality, engaging audio that enhances the overall impact of multimedia projects.

How does an audio sound designer typically collaborate with game developers and other creative team members?

Audio sound designers work closely with game developers, composers, and artists to create immersive soundscapes that enhance the player experience. This collaboration often involves attending regular team meetings, reviewing game builds, and integrating feedback to ensure audio elements align seamlessly with gameplay and visuals. Sound designers may also use middleware tools to implement audio assets directly into the game engine, requiring clear communication with programmers and designers. Effective teamwork is essential for balancing creative vision with technical requirements and meeting production deadlines.

What is the difference between Audio Sound Design vs Audio Post-Production?

AspectAudio Sound DesignAudio Post-Production
Primary FocusCreating original sound elements and effects for mediaEditing, mixing, and mastering audio for final output
Skills & ToolsSound creation, Foley, synthesis, sound editing softwareAudio editing, noise reduction, equalization, mixing consoles
Work EnvironmentFilm sets, game studios, sound studiosPost-production houses, film and TV studios
CredentialsAudio engineering, sound design certificationsAudio engineering, post-production certifications

While both roles involve working with audio, Audio Sound Design focuses on creating and designing original sounds, whereas Audio Post-Production involves editing and refining audio recordings for the final media product. Understanding these differences helps professionals choose the right career path or specialization within the audio industry.

Infographic showing various Audio Sound Design job openings in Georgia as of September 2026, with employment types broken down into 1% Internship, 81% Full Time, 11% Part Time, and 7% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $77,767 per year, or $37.4 per hour.

Audio Implementer / Sound Designer

Atlanta, GA • On-site

Cinnamon
Marketing • 1 - 10 employees

$77K - $101K/yr

Other

Posted 8 days ago


Key responsibilities

  • Design, edit, and mix sound effects, ambient audio, and UI sounds for the game.

  • Implement audio assets in Unreal Engine, ensuring synchronization with visuals and interactive elements.

  • Collaborate with art, design, and engineering teams to iterate on audio feedback and troubleshoot integration issues.


Job description

Lightfold Games · Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionWe're hiring an Audio Implementer / Sound Designer to build the sound of our co-op horde shooter, from dynamic spatial audio to weapon response, and to handle implementation in-engine.This is a full-time Audio Implementer / Sound Designer role based in Atlanta, GA, with a hybrid work arrangement that allows part of the work to be done from home. The role involves designing, editing, and mixing sound effects, ambient audio, and UI sounds for games. The Audio Implementer / Sound Designer will implement audio assets in game engines or production tools, ensuring accurate synchronization with visuals and interactive elements. Day-to-day tasks include collaborating closely with art, design, and engineering teams, maintaining organized audio libraries, and iterating on feedback from directors and producers. The role also includes troubleshooting audio integration issues, ensuring consistent audio quality, and contributing creative ideas to enhance storytelling and player or viewer experience.DetailsDesign and implement dynamic, spatial audio systemsCreate weapon and combat response sound designRun audio implementation in Unreal Engine from start to finishWork with gameplay and combat design on audio feedback loopsMust Have QualificationsExperience with in-engine audio implementation (Wwise, FMOD, or Unreal's native audio tools)A strong sound design portfolioComfortable being the only audio person on a small teamMore QualificationsStrong proficiency in sound design, including creating, editing, and mixing sound effects and ambient audio using industry-standard DAWs and plugins.Experience implementing audio in game engines or interactive tools (e.g., Unity, Unreal Engine, Wwise, FMOD) and working with audio middleware.Knowledge of audio post-production workflows, including dialogue editing, basic music editing, and preparing assets for animation or video.Ability to collaborate with multidisciplinary teams, interpret creative briefs, and iterate quickly based on feedback.Good organizational skills for managing audio libraries, version control, and project documentation.Familiarity with interactive media, games, or animation pipelines; prior studio or production experience is a plus.Relevant education or training in audio engineering, sound design, music technology, or a related field, or equivalent professional experience.Commitment to inclusive, respectful teamwork and openness to diverse storytelling voices and audiences. #J-18808-Ljbffr