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Audio Software Engineer Internship Jobs in Wisconsin

WI ยท On-site

$120 - $160/hr

At least 4 years of experience in software engineering (Internship experience does not apply) * At least 1 year experience with cloud computing (AWS, Microsoft Azure, Google Cloud) * 7+ years of ...

WI ยท On-site

$120 - $150/hr

Software Engineer Interested in Artificial Intelligence, Computer Vision, DeepLearningand other ... E.g., production data analysis and event distribution,optimizevideo (and audio) encoding and ...

New

This internship is designed for students who want handson experience building reliable, performant ... Software Engineering, Biomedical Engineering, Electrical Engineering, or a related field.

WI ยท On-site

$209 - $262.40/hr

At least 6 years of experience in software engineering (Internship experience does not apply) * At least 1 year experience with cloud computing (AWS, Microsoft Azure, Google Cloud) Preferred ...

WI ยท On-site

$140 - $190/hr

SOFTWARE ENGINEER (STARSHIP) The Starship Supply Chain team is building the machine that builds the ... team, research, internships, and/or professional experience PREFERRED SKILLS AND EXPERIENCE

New

WI ยท On-site

$80 - $110/hr

Software Engineer (Starship) The Starship Supply Chain team is building the machine that builds the ... team, research, internships, and/or professional experience Preferred Skills and Experience

New

Audio-Visual Design Engineer

Madison, WI ยท On-site

$81K - $106K/yr

Research and analyze the capabilities of available hardware and software options * Design ... Engineering experience is preferred. * Prior experience in the service and installation of audio ...

Audio-Visual Design Engineer

Madison, WI ยท On-site

$81K - $106K/yr

Research and analyze the capabilities of available hardware and software options * Design ... Engineering experience is preferred. * Prior experience in the service and installation of audio ...

Audio-Visual Design Engineer

Madison, WI ยท On-site

$81K - $106K/yr

Research and analyze the capabilities of available hardware and software options * Design ... Engineering experience is preferred. * Prior experience in the service and installation of audio ...

Audio-Visual Design Engineer

Madison, WI ยท On-site

$81K - $106K/yr

Research and analyze the capabilities of available hardware and software options * Design ... Engineering experience is preferred. * Prior experience in the service and installation of audio ...

Audio-Visual Design Engineer

Madison, WI ยท On-site

$81K - $106K/yr

Research and analyze the capabilities of available hardware and software options * Design ... Engineering experience is preferred. * Prior experience in the service and installation of audio ...

Audio-Visual Design Engineer

Madison, WI ยท On-site

$81K - $106K/yr

Research and analyze the capabilities of available hardware and software options * Design ... Engineering experience is preferred. * Prior experience in the service and installation of audio ...

Audio-Visual Design Engineer

Madison, WI ยท On-site

$81K - $106K/yr

Research and analyze the capabilities of available hardware and software options * Design ... Engineering experience is preferred. * Prior experience in the service and installation of audio ...

Audio-Visual Design Engineer

Madison, WI ยท On-site

$81K - $106K/yr

Research and analyze the capabilities of available hardware and software options * Design ... Engineering experience is preferred. * Prior experience in the service and installation of audio ...

Embedded Software Engineer

Oshkosh, WI ยท On-site

$62K - $100K/yr

As an Embedded Software Engineer, you will be part of a growing team that writes applications using ... Previous internship or co-op experience in embedded systems. * Ability to work in and around ...

As an Embedded Software Engineer, you will be part of a growing team that writes applications using ... Previous internship or co-op experience in embedded systems. * Ability to work in and around ...

Showing results 21-40

Audio Software Engineer Internship information

What does an audio software engineer intern do?

An Audio Software Engineer Intern assists in developing, testing, and maintaining software that processes, records, or plays back audio data. They typically work on coding audio algorithms, integrating audio features into larger systems, and troubleshooting audio-related bugs. Interns often collaborate with audio engineers, designers, and other developers to improve the quality and functionality of audio products. This role is ideal for students or recent graduates interested in both software development and sound technology.

What types of projects and technologies can I expect to work with during an audio software engineer internship?

As an Audio Software Engineer Intern, you'll typically work on projects involving audio signal processing, plugin development, or integrating audio features into software applications. You may use languages like C++, Python, or JUCE framework, and collaborate with senior engineers, sound designers, and QA teams. Interns often contribute to both new feature development and debugging existing code, gaining exposure to real-world audio engineering challenges. This hands-on experience is valuable for developing your technical skills and understanding the collaborative nature of audio software development.

What are the key skills and qualifications needed to thrive as an audio software engineer intern, and why are they important?

To thrive as an Audio Software Engineer Intern, you typically need foundational knowledge in computer science, digital signal processing (DSP), and experience with programming languages like C++ or Python. Familiarity with audio development frameworks (such as JUCE), version control systems (like Git), and possibly experience with digital audio workstations (DAWs) is highly valued. Strong problem-solving skills, creativity, and effective communication help interns contribute to collaborative projects and adapt to new challenges. These skills and qualifications are crucial for developing high-quality audio applications and effectively integrating with engineering teams.

What is the difference between Audio Software Engineer Internship vs Audio Software Developer?

AspectAudio Software Engineer InternshipAudio Software Developer
CredentialsTypically pursuing or recent graduate in Computer Science, Electrical Engineering, or related fieldsBachelor's or Master's in similar fields, with professional experience
Work EnvironmentInternship programs in tech companies, audio tech firms, or gaming companiesFull-time employment in software development teams focused on audio applications
Industry UsageUsed mainly for entry-level training, internships, and skill developmentUsed for ongoing product development, maintenance, and innovation in audio software

The main difference is that an Audio Software Engineer Internship is an entry-level, temporary position aimed at gaining experience, while an Audio Software Developer is a full-time role focused on creating and maintaining audio software products. Internships often serve as a stepping stone to full-time developer roles in the industry.

What are the most commonly searched types of Audio Software Engineer jobs in Wisconsin?

The most popular types of Audio Software Engineer jobs in Wisconsin are:

Research Software Engineer

The Morgridge Institute for Research

Madison, WI โ€ข On-site

$206K/yr

Full-time

Re-posted 12 days ago


Job description

Description

The Research Software Engineer (RSE) will work to bring modern software engineering techniques and approaches to research projects at the institute as part of long-running engagements and collaborations between scientists. At Morgridge, the RSE will sit at the nexus of exciting research, large-scale computing, and national cyberinfrastructure projects. Whether it's using agentic AI to enhance a codebase, making data transfers more robust, or making workloads run more effectively across thousands of cores, the RSE will have a diversity of challenges and help advance Morgridge's goals of Fearless Science. The initial projects will focus on development of the Pelican Platform, which is used for a distributed data delivery and transfer system across the US.

The position will work in the Morgridge Research Computing theme and with the Center for High Throughput Computing (CHTC) at the UW-Madison; these groups are led by PIs who lead cyberinfrastructure projects such as the Partnership to Advance Throughput Computing (PATh), a major NSF investment in the vision that high throughput computing can make an outsized impact on science, and the Pelican Platform. Combined, the teams have about 25 staff members, operate 25,000 computing cores and over 300 GPUs, and interacts with over 100 external universities - ensuring there are always interesting challenges in distributed systems.


The team heavily leverages agentic AI as part of the development workflows: understanding of system fundamentals (thinking through components may interact, potential failure points, designing testing regimes) and reviewing code changes are more important than writing code in a specific language.


Primary Responsibilities

  • Interact with scientific group leaders and the Research Computing leads to identify pressing software engineering challenges and scoping / architecting / implementing / supporting a program of work to solve them.
  • Develop distributed systems code bases (typically languages include Go but C++ and Python are also used) to make them more robust or implement new functionality.
  • Assist the operations team in debugging distributed systems and to deploy newly-developed features.
  • As aligned with experience, lead student software engineering interns on specific semester-long projects.
  • Provide assistance with other projects, as necessary to support the overall mission and goals of the Morgridge Institute for Research

Requirements

To perform this job successfully, an individual must be able to perform each primary duty satisfactorily. Some of the duties can be learned through on-the-job training. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodation may be made to enable individuals with disabilities to perform the primary duties.


Education and Experience:

  • A Bachelor's degree in Computer Science, Mathematics, Physics, or biological sciences; Master's degree preferred.
  • 1+ years of working with software engineering, preferably in a research environment; 3+ years preferred.
  • Programming experience in either Go, Python or C++; Go preferred.
  • Experience in utilizing large-scale computing environments such as batch or cloud is preferred.

Knowledge, Skills and Abilities Required:

  • Strong systems design and programming skills.
  • Experience in writing design documents as part of feature design
  • Ability to keep projects organized in a project management / issuer tracker system such as JIRA.
  • Familiarity of software development environments like GitHub and modern CI/CD tooling such as GitHub Actions or Jenkins.
  • Knowledge of working with the following technologies and environments is desired: HTCondor, Containers/Kubernetes, Pelican, or federally-funded cyberinfrastructure.

Working Conditions and Physical Effort:

  • Work is normally performed in a typical office environment.
  • Day-to-day, no or very limited physical effort is required.
  • No or very limited exposure to physical risk.