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Audio Recording Engineer Jobs in Quebec (NOW HIRING)

Record original source and lead or support recording sessions, defining the projects source ... Audio training and/or degree in audio production. * Experience with scripting or programming ...

He or she should be creative, collaborative, enterprising, have a track record of reporting in ... Keep informed of mining, developer, and exploration company news. * Monitor metals price and mining ...

With an unmatched breadth and depth of engineering, advisory and sciencebased expertise, our global ... Maintain accurate IT asset inventory records in the CMDB. * Support the resolution of IT incidents ...

With an unmatched breadth and depth of engineering, advisory and sciencebased expertise, our global ... Maintain accurate IT asset inventory records in the CMDB. * Support the resolution of IT incidents ...

We will work closely and constructively across design, art, engineering, animation, and audio teams ... Proven leadership and mentoring skills with a track record of guiding teams. * Being a manager of ...

We will work closely and constructively across design, art, engineering, animation, and audio teams ... Proven leadership and mentoring skills with a track record of guiding teams. * Being a manager of ...

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Audio Recording Engineer information

See Quebec salary details

$8

$27

$67

How much do audio recording engineer jobs pay per hour?

As of Jul 7, 2026, the average hourly pay for audio recording engineer in Quebec is $27.52, according to ZipRecruiter salary data. Most workers in this role earn between $15.14 and $34.86 per hour, depending on experience, location, and employer.

What is an Audio Recording Engineer job?

An Audio Recording Engineer is responsible for capturing, editing, and mixing sound for music, film, television, podcasts, and other media. They operate recording equipment, manage sound levels, and ensure high-quality audio production. Engineers work in studios, live sound environments, and post-production facilities. Strong technical skills, knowledge of audio software, and a good ear for sound quality are essential for success in this field.

What does a typical workday look like for an Audio Recording Engineer?

A typical day for an Audio Recording Engineer involves setting up microphones and equipment, running recording sessions, troubleshooting technical issues, and collaborating with musicians and producers to achieve the desired sound. Engineers often handle editing, mixing, and sometimes mastering audio tracks, requiring both technical precision and creative input. The work environment may be fast-paced and deadline-driven, especially during critical recording sessions or live performances. Being adaptable and communicative is key, as you’ll often coordinate with artists, session musicians, and other studio staff to deliver professional-quality audio results.

What are the key skills and qualifications needed to thrive in the Audio Recording Engineer position, and why are they important?

To excel as an Audio Recording Engineer, you need a solid understanding of audio theory, signal flow, and acoustics, usually backed by relevant technical training or a degree in audio engineering or a related field. Familiarity with digital audio workstations (DAWs), microphones, mixing consoles, and industry-standard software such as Pro Tools is essential, and certifications like Avid Pro Tools Certified User can be beneficial. Attention to detail, effective communication, and creative problem-solving are valuable soft skills for this role. These abilities ensure high-quality recordings, smooth studio operations, and productive collaboration with artists and producers.

What are popular job titles related to Audio Recording Engineer jobs in Quebec? For Audio Recording Engineer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Audio Recording Engineer jobs in Quebec look for? The top searched job categories for Audio Recording Engineer jobs in Quebec are:
Infographic showing various Audio Recording Engineer job openings in Quebec as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $57,232 per year, or $27.5 per hour.
Business Development Manager (BDM) | Canada (Audio)

Business Development Manager (BDM) | Canada (Audio)

Side

Montreal, QC

Full-time

Posted 11 days ago


Job description

We're looking for a Business Development Manager to drive growth for our Game Audio division and broader co-development services in North America. This role focuses on expanding partnerships and revenue primarily across our full suite of game production services including voice-over, dialogue recording, and Foley production.

However you will also touch on expanding partnerships for services such as Game Development, Art Production, Quality Assurance, Localization, Localization QA, Player Support, Datasets, and IT services, serving console, PC, and mobile game developers - depending on end client needs.

You'll be the face of our Montreal-based studio, building relationships, creating proposals, and developing new business opportunities with both domestic and international clients across the full game production lifecycle.

This position is ideal for someone who combines commercial acumen with a deep understanding of game audio production and the wider co-development landscape.

Sales & Account Growth Lead business development for voice-over, Foley, and full-service game audio recording, alongside our co-development capabilities spanning Game Development, QA, Art Production, Localization, Localization QA, Player Support, Datasets, and IT. Build and maintain relationships with producers, audio directors, localization managers, and development leads across major and indie studios - identifying opportunities to expand engagement beyond audio into broader production partnerships.

Market Development Identify new opportunities by tracking emerging trends in game audio, co-development, localization, and production pipelines. Expand our client base across North America and into key global markets, positioning our studio as a full-service partner for game developers at every stage of production.

Client Consultation Conduct detailed discovery sessions to understand project needs, scope recording and post-production requirements, and develop tailored proposals. Where relevant, surface opportunities to support clients with complementary co-development services - from QA and art production to player support and localization - ensuring they understand the full value of our capabilities.

Collaboration Partner with our audio production, localization, co-development, and global BD teams to deliver cohesive, integrated client solutions that draw on the breadth of our service offering.

Strategic Planning Develop go-to-market strategies for new services and technologies across both audio and co-development verticals. Provide feedback to internal teams to enhance offerings and competitiveness in the North American and global markets.

Performance Management Own your revenue targets across all service lines, manage forecasting, and maintain an active CRM pipeline reflecting opportunities in audio, co-development, QA, localization, and beyond.