1

Audio Plugins Jobs (NOW HIRING)

Modular Expert

Burbank, CA · On-site

$28.25 - $36.75/hr

Experience using Pro Audio / Recording Gear * Proficient with DAW software and plugins * Familiarity with both Mac and PC Why Us? Our mission is to empower musicians and visual artists alike with ...

... plugins) Strong sense of timing, visual storytelling, and transitions Understanding of brand identity and visual consistency Ability to work fast and iterate based on feedback Experience with audio ...

Engineer audio systems and integrated technology platforms that augment the driving experience ... Support the "single source of truth" library for scripts, plugins, and AI assets, ensuring ...

Qualifications and Skills Audio Systems * Yamaha Rivage, Yamaha DM7 systems * Dante and MADI protocols * Waves plugins/hardware, Meyer Sound processors * Microphone placement, RF systems (hardware ...

Qualifications and Skills Audio Systems * Yamaha Rivage, Yamaha DM7 systems * Dante and MADI protocols * Waves plugins/hardware, Meyer Sound processors * Microphone placement, RF systems (hardware ...

next page

Showing results 1-20

Audio Plugins information

See salary details

$29.5K

$84.5K

$171.5K

How much do audio plugins jobs pay per year?

As of Jun 7, 2026, the average yearly pay for audio plugins in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of someone working in Audio Plugins development?

Professionals in Audio Plugins development typically spend their days designing, implementing, and testing audio processing algorithms, coding new plugin features, and troubleshooting compatibility issues across various DAWs. They frequently collaborate with sound designers, musicians, and other developers to refine user experience and ensure the plugin meets specific creative and technical requirements. Documentation, code review, and responding to user or QA feedback are also common tasks. This hands-on and collaborative environment allows for ongoing learning and creative problem-solving, making it ideal for those passionate about both technology and music.

What is an Audio Plugins job?

An Audio Plugins job involves designing, developing, or managing software tools used for audio processing within digital audio workstations (DAWs). Professionals in this role may work on coding, testing, and optimizing plugins such as virtual instruments, effects, and audio utilities. They often require knowledge of programming languages like C++ and frameworks like JUCE, as well as an understanding of audio signal processing. This role is common in music production, game audio, and broadcast industries.

What are the key skills and qualifications needed to thrive in the Audio Plugins position, and why are they important?

To excel in an Audio Plugins role, you need strong knowledge of digital signal processing (DSP), audio engineering, and proficiency in programming languages such as C++, JUCE, or VST SDK. Familiarity with industry-standard digital audio workstations (DAWs), plugin formats, and version control systems is important, and some roles may value certifications in audio technology or proven open-source/software portfolios. Creative problem-solving, collaboration, and effective communication help you stand out when working with artists, developers, and producers. These abilities ensure the development of high-quality, innovative audio plugins that meet industry standards and user needs.

More about Audio Plugins jobs
What states have the most Audio Plugins jobs? States with the most job openings for Audio Plugins jobs include:

English (United States) Voice Actors Needed for Fictional Character Recording 2.11.26

Lifted, an Upwork Company™

Fort Wayne, IN

Full-time

Posted 19 days ago


Job description

Job Description

We are hiring English (US) voice actors to perform multi-character dialogue recordings to help train internal Text-to-Speech (TTS) models. You'll be voicing fictional characters with varying styles, accents, and personalities. This will be a SINGLE person recording project, but you will be expected to perform different voices.

This is non-broadcast, non-commercial work for internal research and development purposes only. Your voice will not be used in public-facing or paid media.

Project Scope 

  • Record 3 hours of audio performing dialogues between 2+ characters
  • Adjust voice, tone, and accent based on character descriptions
  • Ensure clear differentiation between characters
  • Deliver RAW, high-quality WAV files according to project specs
  • Complete up to 2 rounds of revisions (for talent errors)

Audition & Selection Process

  • Submit an audition using only ONE of the sample scripts attached below.
    • IMPORTANT: If you're name starts with A-K please select ONE of the first three scripts. If it starts with L-Z, please select ONE of the second three scripts for your audition. (These scripts will be provided once you are done submitting your proposal in the Upwork platform)
  • Please submit auditions with the following audio specs:
    • Format: 24-bit / 48 kHz / mono / unprocessed .wav
    • Minimum: -60 dB noise floor
    • No plugins, compression, or post-processing
    • Clean recordings with minimal background noise, breaths, and clicks
  • The audio MUST be narrated by a human. AI is NOT allowed.
  • After you are selected, the three hours of audio will need to be delivered within one week.
Qualifications
  • Voice Acting Experience
  • Character Voice Work
  • Native English US Speaker

Few reminders while recording the script in a . WAV format:

  • Please make sure to provide the required emotions needed as mentioned in the script
  • Please read the full script including narrators not only characters
  • Please do not speak too close to the mic.
    • The scripts will be provided once you are done submitting your proposal in the Upwork platform