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Audio Localization Jobs (NOW HIRING)

We are looking for a IVR Audio and Localization Specialist to help us design and deliver CX solutions that provide our clients with a beautiful customer journey that achieves results. At PTP we value ...

$70K - $76K/yr

Knowledge of game audio/localization pipelines * Review produced content for sync and quality * Facilitating the smooth operation and interaction of all key components & team members within the ...

New

ElevenAPI gives developers access to our leading AI audio foundational models. Everything we do is ... Experience selling localization services to large Media & Entertainment customers * Experience ...

Experience with asset pipelines, including spritesheets, audio, localization, and preloading * Familiarity with game audio systems (e.g. Howler.js or similar) * Experience with TypeScript-based ...

ElevenAPI gives developers access to our leading AI audio foundational models. Everything we do is ... Experience selling localization services to large Media & Entertainment customers * Experience ...

Experience with asset pipelines, including spritesheets, audio, localization, and preloading * Familiarity with game audio systems (e.g. Howler.js or similar) * Experience with TypeScript-based ...

Audio Operator, TTS

Burbank, CA · On-site

$35 - $44/hr

Thorough understanding of localization and production workflows, standards/technologies. * Understanding of technical audio postproduction workflows and specifications. * Deep understanding of Pro ...

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How much do audio localization jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for audio localization in the United States is $46.24, according to ZipRecruiter salary data. Most workers in this role earn between $40.14 and $50.72 per hour, depending on experience, location, and employer.

What is audio localization?

Audio localization is the process of adapting audio content—such as dialogue, sound effects, and music—for different languages and cultures. This involves translating and recording voiceovers, syncing audio to visuals, and ensuring cultural nuances are accurately reflected. The goal is to make the audio feel natural and relevant to the target audience while maintaining the integrity of the original content. Audio localization is commonly used in industries like film, television, video games, and e-learning.

What are the key skills and qualifications needed to thrive as an audio localization specialist, and why are they important?

To thrive as an Audio Localization Specialist, you need expertise in audio editing, language fluency (both source and target languages), and a strong grasp of cultural nuances, often supported by a degree in linguistics or audio engineering. Familiarity with digital audio workstations (DAWs), localization management systems, and industry-standard audio formats is typically required. Exceptional attention to detail, effective communication, and teamwork skills help ensure seamless collaboration with translators, voice talent, and project managers. These competencies are crucial for delivering high-quality, culturally accurate audio content that resonates with target audiences.

What are some common challenges faced in audio localization projects, and how can professionals effectively address them?

Audio localization professionals often encounter challenges such as syncing translated dialogue with the original timing, maintaining audio quality across different languages, and capturing cultural nuances in voice direction. Effective collaboration with translators, voice actors, and sound engineers is crucial to ensure consistency and authenticity. Leveraging specialized software and maintaining open communication with project managers can help address these issues, resulting in a seamless localized audio experience.

What is the difference between Audio Localization vs Audio Engineer?

AspectAudio LocalizationAudio Engineer
CredentialsAudio or translation certifications, language skillsAudio engineering degrees, technical certifications
Work EnvironmentMedia companies, localization studios, gaming, filmRecording studios, live events, broadcasting
Industry UsageMedia localization, gaming, film dubbingMusic, film, broadcasting, live sound

Audio Localization focuses on adapting audio content for different languages and cultures, requiring language skills and cultural knowledge. Audio Engineer primarily handles the technical aspects of recording, mixing, and mastering audio. While both roles involve audio work, localization emphasizes language adaptation, whereas engineering emphasizes technical production.

More about Audio Localization jobs

What cities are hiring for Audio Localization jobs?

Cities with the most Audio Localization job openings:

What states have the most Audio Localization jobs?

States with the most job openings for Audio Localization jobs include:

What are popular job titles for Audio Localization?

Popular job titles for Audio Localization:

Infographic showing various Audio Localization job openings in the United States as of September 2026, with employment types broken down into 85% Full Time, and 15% Part Time. Highlights an 100% In-person job distribution, with an average salary of $96,184 per year, or $46.2 per hour.

Producer - Audio & Localization (Retro Studios)

Austin, TX • On-site

Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

$122K - $124K/yr

Full-time

Posted 9 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz


Job description

RETRO STUDIOS:
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.
DESCRIPTION OF DUTIES:
  • Support the audio team and localization efforts to define, track and prioritize work based on product readiness, critical path needs and development priorities.
  • Support tracking of localization-ready content, text/VO dependencies, approvals, and delivery status across internal teams and external partners.
  • Help define and track overall audio development budgets, including forecasting internal costs and outsourced/vendor budgets.
  • Support departmental initiatives by facilitating meetings, taking notes, resolving blockers and capturing/following up on action items.
  • Work across disciplines with Leads, Feature Owners, Stakeholders, and dependent groups to capture, vet, organize, prioritize and track work.
  • Coordinate and run sprint and milestone planning, reviews and retrospectives.
  • Track team velocity and scope vs capacity data to continuously improve accuracy with future sprint and milestone commitments keeping plans up to date.
  • Communicate high level status (on track, at risk) and use historic data to inform strategies to hit long term milestone goals.
  • Share and refine risk mitigation strategies with Department Directors, Lead Producer and VP of Development.
  • Collaborate with other producers and departments to establish and refine content pipelines and development processes.
  • Coordinate with the Quality Assurance department for build deployments and build notes.
  • Liaise with publisher/legal and studio finance to manage drafting and approval of vendor contracts.

* This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS:
  • 7+ years of experience in game development as a Producer or Project Manager of cross discipline teams.
  • Prior experience in an audio role in game development
  • Experience coordinating with engineering, art, and design-based game development professionals.
  • Deeply familiar with pre-production and production phases of AAA game development.
  • Deeply familiar with Jira, Confluence and other Atlassian products.
  • Excellent soft skills with a firm yet supportive demeanor.
  • Excellent written and verbal communication skills.
  • Excellent time management skills.

PREFERRED SKILLS:
  • Familiarity with Excel.
  • Familiarity with Miro or similar collaborative whiteboard solutions.
  • Familiarity with ShotGrid/Flow.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

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