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Audio Director Game Jobs (NOW HIRING)

About the Role The Senior Director, Sound leads the creative, technical, and strategic vision for ... Qualifications * 15+ years of audio leadership experience within AAA game development. * Minimum of ...

Digital audio performance software (Click Effects /Sound Director or similar is a plus) * DAW ... Minimum 25 games of the IronBirds' 2026 season * Outside stadium events * Candidate is able to ...

About the Role The Senior Director, Sound leads the creative, technical, and strategic vision for ... Qualifications * 15+ years of audio leadership experience within AAA game development. * Minimum of ...

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Audio Director Game information

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$53K

$148.8K

$204.5K

How much do audio director game jobs pay per year?

As of Sep 9, 2026, the average yearly pay for audio director game in the United States is $148,761.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $181,000.00 per year, depending on experience, location, and employer.

What does an audio director do in the game industry?

An Audio Director in the game industry oversees all aspects of a game's sound, including music, sound effects, voice acting, and audio integration. They work closely with game designers, composers, sound engineers, and voice talent to create an immersive audio experience that enhances gameplay and storytelling. Audio Directors are responsible for setting the creative vision for the game's audio, managing audio teams, and ensuring that all sound elements support the overall design and mood of the game.

What skills and qualifications are needed to thrive as an audio director in the gaming industry?

To thrive as an Audio Director in games, you need deep expertise in sound design, music composition, and audio implementation, typically supported by a degree in audio engineering or a related field. Mastery of digital audio workstations (DAWs) like Pro Tools or Logic Pro, and familiarity with middleware such as Wwise or FMOD, are essential, as are experience managing audio pipelines. Strong leadership, creative collaboration, and effective communication skills help you guide teams and align audio with the game’s vision. These skills ensure immersive, high-quality sound experiences that enhance gameplay and storytelling.

How does an audio director collaborate with other departments during game development?

An Audio Director works closely with teams such as design, art, and programming to ensure the game's audio aligns with the creative vision and technical requirements. Regular meetings and feedback sessions are common, allowing the Audio Director to integrate sound effects, dialogue, and music seamlessly with gameplay and narrative elements. This collaboration helps address technical challenges early on and ensures a cohesive player experience. Open communication and adaptability are key as priorities and designs often evolve throughout development.

What are popular job titles related to Audio Director Game jobs?

For Audio Director Game jobs, the most frequently searched job titles are:

Infographic showing various Audio Director Game job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, and 2% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $148,761 per year, or $71.5 per hour.

Audio-Visual Staff | Part-Time | Tsongas Center (UMass - Lowell)

Lowell, MA • On-site

AEG
Recruiting and Staffing Services • 51 - 200 employees

$21 - $24/hr

Part-time

Retirement

Re-posted 21 days ago


Job description

In order to be considered for this role, after clicking "Apply Now" above and being redirected, you must fully complete the application process on the follow-up screen.
Overview
Responsible for the Tsongas Center's "In-House Entertainment". As part of the Audio/Visual Staff you will help build and deliver the arena show for our patrons, creating an exciting atmosphere and experience for all games and many events. Duties and responsibilities include working within the arena's control room, operating cameras, running cables, and setting up additional A/V systems as needed. As part of the crew, you will gain hands-on experience working with state-of-the-art broadcasting and live production equipment.
This role pays an hourly rate of $21.00-$24.00
Benefits for Part-Time roles: 401(k) Savings Plan, 401(k) matching.
This position will remain open until October 23, 2026.
Responsibilities
  • Work with Audio-Visual team as assigned to produce the in-house show for UML games and more.
  • Learn proper camera setup and use and strike to execute shots as requested from the Technical Director for in-game coverage.
  • Work as part of the audio team to set up ancillary rooms, mics, speakers, and music play lists for guest accommodations for each game.
  • Work in tandem with the house DJ or band to deliver in-game audio playlists, audio hits, and cues to produce the sound performance of the in-game show.
  • Learn the various systems within the control room for LED displays, replay systems, Graphical displays and Technical Direction for producing the in-game show on the jumbotron.
  • Develop an understanding of the setup and cabling required to feed cameras and audio into the system for reproduction throughout the arena.
  • Perform other duties as assigned.

Qualifications
  • 1-2 years of experience in an Audio-Visual setting using cameras, audio equipment, or advanced production equipment is preferred.
  • 1-2 years High School career/technical education is acceptable.
  • Understanding of standard camera operations (pan, zoom, tracking action, framing shots) and terminology such as focal point, white balance, rule of thirds, and depth of field is a must.
  • Must be able to work regular business hours as well as evening/weekends and event days.
  • Ability to place needs of clients ahead of personal vision for execution of productions.
  • Previous experience with Adobe software (After Effects, Premiere, Photoshop) is a plus.

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About AEG

Sourced by ZipRecruiter

Industry

Recruiting and staffing services

Company size

51 - 200 Employees

Headquarters location

Saint Louis, MO, US

Year founded

1992