Atari's VP of Production will lead production across all North American studios and external development partners, including Nightdive, Digital Eclipse, and other Atari groups. This role owns the end ...
Atari's VP of Production will lead production across all North American studios and external development partners, including Nightdive, Digital Eclipse, and other Atari groups. This role owns the end ...
VP of Production
OR · On-site +1
Atari's VP of Production will lead production across all North American studios and external development partners, including Nightdive, Digital Eclipse, and other Atari groups. This role owns the end ...
VP of Production
OR · On-site +1
Atari's VP of Production will lead production across all North American studios and external development partners, including Nightdive, Digital Eclipse, and other Atari groups. This role owns the end ...
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Atari information
See salary details
$9.38 - $10.31
1% of jobs
$10.31 - $11.25
3% of jobs
$11.25 - $12.19
8% of jobs
$12.19 - $13.13
12% of jobs
$13.18 is the 25th percentile. Wages below this are outliers.
$13.13 - $14.07
15% of jobs
The median wage is $14.97 / hr.
$14.07 - $15.01
12% of jobs
$15.01 - $15.95
16% of jobs
$16.51 is the 75th percentile. Wages above this are outliers.
$15.95 - $16.89
15% of jobs
$16.89 - $17.83
9% of jobs
$17.83 - $18.77
5% of jobs
$18.77 - $19.71
4% of jobs
$9
$15
$19
How much do atari jobs pay per hour?
What are the key skills and qualifications needed to thrive as an Atari Game Developer, and why are they important?
What are some common responsibilities for an Atari game developer working on modern retro-style projects?
What are Atari jobs?
What is the difference between Atari vs Game Designer?
| Aspect | Atari | Game Designer |
|---|---|---|
| Credentials | Typically no formal credentials required, but knowledge of game development helps | Often requires a degree in game design, computer science, or related fields |
| Work Environment | Game development companies, tech firms, or independent projects | Design studios, gaming companies, or freelance work |
| Industry Usage | Historical brand, now a licensing and retro gaming entity | Creative role involved in designing game concepts, mechanics, and storylines |
While Atari is a historic gaming brand known for classic consoles and games, a Game Designer is a creative professional responsible for developing game concepts and mechanics. The two are related through the gaming industry, but Atari refers to a company or brand, whereas a Game Designer is a role within game development teams.

Job description
Location: Remote
Reports To: President, Atari
About the Role:
Atari's VP of Production will lead production across all North American studios and external development partners, including Nightdive, Digital Eclipse, and other Atari groups. This role owns the end-to-end production system for North America, overseeing all producers, external development teams, and the full production pipeline to ensure projects are delivered on time, on budget, and at quality, while coordinating closely with European studios on shared planning, dependencies, and resource alignment.
The VP of Production will serve as the Executive Producer across the portfolio, co-leading the greenlight process in partnership with the Chief Creative Officer and Atari Finance. This role ensures disciplined milestone execution, enforces production standards, and drives efficient resource allocation across all projects.
This leader is responsible for building scalable production systems and long-term capacity planning in collaboration with studio heads and operations in a manner that optimizes resource allocation while preserving what makes each studio distinct. They will partner with the VP of Publishing to align production with go-to-market strategies and post-launch support.
Responsibilities:
Portfolio Oversight
- Serve as Executive Producer across all Atari studios in North America.
- Own the production pipeline across internal and external development teams, ensuring delivery against defined milestones, budgets and quality standards, and coordinate with European studios on shared portfolio planning, dependencies, and resource alignment.
- Drive alignment and standardization of production processes, tools, and quality assessment standards across groups.
- Own portfolio-level risk strategy, including proactive identification, mitigation planning, and cross-project risk balancing.
Team Leadership
- Lead, mentor, and manage the producer organizations across all studios.
- Define and develop roles, responsibilities, and job descriptions to ensure clear expectations of individual contributors and career paths to build a high-performing production discipline.
- Partner with project leads and studio heads to support day-to-day execution.
- Build and scale production capabilities to support a growing portfolio.
- Lead with composure under pressure, setting the standard for disciplined execution across teams.
Greenlight & Planning
- Co-lead the greenlight process with the Chief Creative Officer, balancing creative ambition with production feasibility and execution risk.
- Evaluate project viability, including scope realism, resourcing strategy (internal vs. external), and delivery risk.
- Collaborate with studio heads, operations, and finance to build capacity planning models aligned with strategic priorities.
- Ensure greenlight decisions reflect business objectives, market opportunities, and long-term portfolio strategy.
- Maintain executive ownership of schedules, budgets, and milestone commitments across all approved projects.
Production Systems & Operational Frameworks
- Design and implement scalable production frameworks that define how development operates across all studios and partners.
- Establish KPIs, reporting systems, and production health metrics to enable clear visibility into portfolio performance (e.g. predictability, throughput, quality and budget adherence).
- Drive workflow optimization across teams, identifying inefficiencies and continuously improving production processes.
- Standardize tools, milestone structures, and delivery frameworks to ensure predictability and scalability across projects.
Execution & Delivery
- Own delivery outcomes across the portfolio, ensuring projects meet milestones, budget, and quality commitments.
- Enforce milestone rigor through clear deliverable definitions, acceptance criteria, and accountability across internal teams and external partners.
- Implement proactive risk management systems, ensuring risks are identified early and mitigated effectively.
- Serve as the escalation point for production challenges, driving resolution and maintaining forward momentum.
- Act as the unifying operator across design, engineering, and art to ensure alignment between creative vision and execution.
- Partner cross-functionally with QA, marketing, and publishing to deliver high-quality launches and post-launch success.
Stakeholder Management
- Provide clear, data-driven reporting on portfolio health, risks, and trade-offs to the President and executive team.
- Drive alignment across creative, technical, and business stakeholders when priorities conflict.
- Build strong relationships with internal studios and external partners to ensure collaboration and accountability.
Qualifications:
- 10+ years of experience in game production
- Proven track record of shipping multiple high-quality titles across platforms.
- Strong leadership experience managing teams of producers and external partners.
- Deep understanding of game development processes, from concept to live operations.
- Experience with portfolio management, resource planning, and greenlight/governance processes.
- Excellent communication and collaboration skills, with the ability to influence across creative, technical, and executive stakeholders.
- Passion for games and alignment with Atari's mission to honor and evolve its legacy.
Target Salary: $200,000 - $250,000
About Atari
Sourced by ZipRecruiter
Industry
Pc games
Company size
201 - 500 Employees
Headquarters location
New York, NY, US
Year founded
1972