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Associate Remote Unity Game Developer Jobs in Michigan

Senior Staff Data Engineer

Portage, MI · On-site +1

$153K - $255K/yr

Remote Join a team focused on building scalable, enterprise-grade data platforms that support ... Experience with Databricks, including Delta Lake and Unity Catalog, and Azure data services such as ...

  • Medical

  • Dental

  • Retirement

Join our team as a Cybersecurity Engineer, where you will execute and/or lead advanced security ... Cisco Certified Network Associate Cyber Security Operations (CCNA Cyber Ops) * Cybersecurity ...

Delivery Leader

Ann Arbor, MI · Remote

  • Medical

  • Dental

  • Retirement

  • PTO

Remote (US Only) - Eastern Time Zone ABOUT US Gambyt's mission is to make real-money gaming ... Our team consists of extremely talented UX/UI designers, software engineers, delivery leaders, and ...

Lead SAP Full Stack Developer

Holland, MI · On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Associate's Degree plus 2 years related experience OR 4 years related experience if no post ... Applicants must be able to work in Holland, MI; this position does not offer remote or hybrid work

Distribution Engineer

Jackson, MI · On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Associate's degree in a related technical field with 1-3 years of relevant experience will be ... Comfort working in both field and office (or remote) settings, including performing site visits and ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... You will receive support from internal scientists and engineers in your efforts. Required ...

Showing results 21-40

Associate Remote Unity Game Developer information

What is an associate remote Unity game developer?

An Associate Remote Unity Game Developer is an entry-level professional who works remotely to help design, develop, and test interactive games and applications using the Unity game engine. They collaborate with other developers, artists, and designers to create engaging gameplay experiences, often focusing on tasks like coding game mechanics, debugging, and integrating assets. Working remotely means they perform these duties from a location outside the main office, communicating with the team online. This role is ideal for those with foundational Unity and programming skills who want to start a career in game development.

What are the key skills and qualifications needed to thrive as an associate remote Unity game developer?

To thrive as an Associate Remote Unity Game Developer, you need a solid understanding of C# programming, 3D mathematics, and the Unity engine, often backed by a degree in computer science or a related field. Familiarity with version control systems like Git, Unity's asset pipeline, and debugging tools is typically required. Strong problem-solving abilities, effective communication, and a collaborative mindset help individuals excel in distributed team environments. These skills ensure efficient development, high-quality game experiences, and smooth teamwork despite remote work challenges.

What are some common challenges faced by associate remote Unity game developers and how can they be addressed?

Associate Remote Unity Game Developers often encounter challenges such as effective communication with distributed team members, managing code versioning collaboratively, and staying aligned with project milestones. To overcome these, regularly scheduled video meetings, clear documentation practices, and familiarity with tools like Git and project management platforms are essential. Additionally, proactively seeking feedback and participating in code reviews can help ensure your contributions fit seamlessly with the team's workflow.

What is the difference between Associate Remote Unity Game Developer vs Junior Unity Developer?

AspectAssociate Remote Unity Game DeveloperJunior Unity Developer
Required CredentialsBachelor's in Computer Science, Game Development, or related field; some certificationsSimilar educational background; entry-level certifications optional
Work EnvironmentRemote, collaborative teams, project-basedRemote or on-site, team-focused, learning environment
Employer & Industry UsageGame studios, indie developers, VR/AR companiesGame studios, tech companies, educational projects
Common Search & ComparisonYes, often compared for entry-level roles in Unity development

The Associate Remote Unity Game Developer typically has some experience or formal education, working on collaborative projects remotely. The Junior Unity Developer is an entry-level role, often suitable for recent graduates or those new to Unity. Both roles share similar credentials and work environments, but the associate position may involve more complex tasks and responsibilities.

What are the most commonly searched types of Remote Unity Game Developer jobs in Michigan?

The most popular types of Remote Unity Game Developer jobs in Michigan are:

What job categories do people searching Associate Remote Unity Game Developer jobs in Michigan look for?

The top searched job categories for Associate Remote Unity Game Developer jobs in Michigan are:

What cities in Michigan are hiring for Associate Remote Unity Game Developer jobs?

Cities in Michigan with the most Associate Remote Unity Game Developer job openings:

Infographic showing various Associate Remote Unity Game Developer job openings in Michigan as of August 2026, with employment types broken down into 1% As Needed, 69% Full Time, 27% Part Time, 1% Temporary, and 2% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution.

Electronics Engineer - Navy Electrical Ratings

Accelint

Ann Arbor, MI • On-site, Remote

$80K - $100K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 6 days ago


Job description

Lyntris is a defense technology company that connects sensing to action across the connected battlespace. Lyntris brings together the talents of Accelint and Vitesse teams under one mission, with each contributing deep expertise within their domain. Combining differentiated hardware, software and mission expertise, Lyntris helps customers sense threats, make sense of complex conditions and act with greater speed, precision and confidence in contested environments.
Lyntris supports U.S. and allied defense organizations across every branch - including Navy, Army, Air Force, Space Force and allied partners - spanning strategic, operational and tactical missions and every domain: Space, Air, Land, Sea and Cyber. With more than 200 active defense programs, Lyntris works at every level of the mission, from national command authority to the tactical edge.
Solutions are designed by operators who understand the mission, engineered for the conditions that degrade or defeat standard systems, and built on an open, modular architecture that integrates into existing programs without requiring them to start over. Lyntris moves faster than the traditional defense cycle - with integrated design, build and test capabilities in-house - and delivers systems that sustain and endure long after initial fielding.
As a Subject Matter Expert (SME), you will design and develop Navy-focused Interactive Multimedia Instruction (IMI) that supports fleet-ready training aligned to NAVEDTRA standards. You will collaborate with highly skilled delivery teams made up of ISDs, Software Engineers, 3D Artists, Graphic Designers, and Technical Leads to analyze, design, develop, test, and deliver Navy training products - and have a great time doing meaningful work that directly supports the warfighter.
Our ideal SME contributes to every phase of the instructional systems design process, validating design decisions with Creative Leadership, the Program Team, and other contributors throughout development. You will ensure accurate implementation of learning objectives, assessments, scenarios, and media elements within Captivate-based IMI, Unity-based simulations, and related digital training solutions.
Our ideal candidate actively participates in weekly design reviews, collaborates with the Creative Operations team, and works closely with engineering and art teams to ensure instructional intent is realized in the final product.
Duties and Responsibilities:
  • Conduct front-end analysis, including task analysis, gap analysis, learner analysis, and content reviews based on Navy operational requirements.
  • Develop learning objectives, storyboards, scripts, branching scenarios, assessments, and IMI design specifications following NAVEDTRA guidelines.
  • Transform complex technical information, manuals into clear, instructionally sound digital learning content.
  • Assist Instructional Designers design, structure, and sequence IMI modules delivered through Captivate, Unity, or other training pipelines.
  • Collaborate with Software Engineers, Graphic Designers, and 3D Artists to ensure instructional design is accurately implemented in the final product.
  • Develop mockups, flowcharts, and prototypes to communicate instructional concepts to stakeholders.
  • Ensure alignment with Navy training standards, course control documents (CCDs), TLO/ELO frameworks, and SCORM/xAPI requirements.
  • Participate in design reviews with Creative Leadership, Program Managers, and Navy customer stakeholders.
  • Evaluate IMI effectiveness and recommend improvements based on learner data, SME feedback, and usability principles.
  • Apply design thinking, questioning techniques, and performance-based instructional strategies where pathways may not be fully defined.
  • Ensure training products meet accessibility, usability, and quality standards during development and testing.
  • Performs other duties as assigned.

Required Qualifications:
  • Associate's Degree. Additional years of relevant experience may substitute for a degree.
  • Understanding of instructional design methodologies (ADDIE, SAM, task-based analysis, scenario-based learning).
  • Ability to interpret and apply NAVEDTRA standards and Navy training system requirements.
  • Strong communication skills with the ability to translate complex concepts into clear instructional strategies.
  • Ability to collaborate with multidisciplinary teams to implement instructional content.
  • Excellent organization, attention to detail, and time-management skills.
  • Ability to obtain and maintain a Department of Defense (DOD) Security Clearance.

Preferred Skills (Not Required):
  • Experience developing or supporting Navy or DoD training programs.
  • Experience in the USN serving as a FC, ET, AT, IC, or any other DoD Service Branch/USN Rating with a thorough background in electronics.
  • Familiarity with SCORM, xAPI, and Navy Learning Management Systems.
  • Experience working with software engineers or art teams in multimedia development.
  • Understanding of accessibility standards and user experience principles in digital training.
  • Working knowledge of Adobe Captivate, Unity, Storyline, XD, or related design tools.
  • Experience writing or reviewing learning assessments aligned to performance outcomes.
  • Familiarity with TLO/ELO alignment, CCDs, and Navy courseware development processes.

Physical Requirements:
  • Prolonged periods sitting at a desk and working on a computer.
  • Must be able to lift up to 15 pounds at times.

Clearance Requirements
Some positions will require access to U.S. National Security information. Positions that require this access will be required to receive and maintain a U.S. government personnel security clearance (PCL). In order to qualify for this position, the candidate must be a US Citizen and either currently possess this National Security eligibility or be able to complete the investigation application process with a favorable determination and maintain that eligibility throughout their employment. To learn more about the security clearance process please access this link.
EEOC & Know Your Rights
Lyntris companies are Equal Opportunity Employers. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, disability, status as a protected veteran or any other status protected by applicable federal, state, and local law. We ensure that all employment decisions, including hiring, promotion, compensation, and other terms and conditions of employment, are based on merit, qualifications, and business needs. For more information about your rights, please review the "Know Your Rights" poster from the Equal Employment Opportunity Commission (EEOC). Know your Rights: English Spanish
Pay Scales & Benefits
The listed pay scale reflects the broad, minimum to maximum, pay scale for this position for the location for which it has been posted and is not a guarantee of compensation or salary. Other compensation considerations may include, but are not limited to, job responsibilities, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, or other applicable factors.
Benefits include...
  • Paid Time Off
  • Paid Company Holidays
  • Medical, Dental & Vision Insurance
  • Optional HSA and FSA
  • Base and Voluntary Life Insurance
  • Short Term & Long-Term Disability Insurance
  • 401k Matching
  • Employee Assistance Program

The pay range for this role is:
80,000 - 100,000 USD per year (Remote (United States))