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Associate Game Designer Remote Jobs in Florida (NOW HIRING)

Games Producer- Talent Pool

Fort Lauderdale, FL ยท On-site +1

$118K - $120K/yr

Experience in AAA, AA, or mobile game development as a Producer, Associate Producer, or similar ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

*This is a remote position and can be located anywhere in the U.S* What You'll Do: The Designer will ... Associate degree or completion of related technical school courses or equivalent experience ...

Fully Remote* *Candidates can be located anywhere in the U.S* Job Summary: The Designer should have ... Associate degree or completion of related technical school courses or equivalent experience ...

New

Associate degree in design, packaging design, industrial design, or other related field is a plus ... In addition to toys, offerings include costumes, games, and pillows. Headquartered in Plantation ...

... coffee chats, play games, share stories, and more to build strong relationships. If you're ... This is a foundational sales role designed for early-career professionals who have demonstrated ...

... designing and developing web and mobile platforms, as well as video games, AR/VR apps, and AI/ML ... This is a fully remote position based in Latin America. We're looking for a talented writer who can ...

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Associate Game Designer Remote information

What are some common challenges faced by Associate Game Designers working remotely, and how can they be addressed?

Remote Associate Game Designers often face challenges such as maintaining clear communication with the development team and staying aligned with the project's creative vision. To overcome these hurdles, it's important to proactively participate in virtual meetings, make use of project management and collaboration tools, and regularly share progress or seek feedback. Building strong relationships with team members and establishing structured check-ins can also help ensure your ideas are understood and integrated effectively into the game's design.

What are the key skills and qualifications needed to thrive as an Associate Game Designer (Remote), and why are they important?

To thrive as an Associate Game Designer (Remote), you need a solid understanding of game design principles, creativity, and a relevant degree or experience in game development. Familiarity with industry-standard tools like Unity, Unreal Engine, and version control systems, as well as knowledge of scripting languages, is typically expected. Strong communication, collaboration, and time management skills help you work effectively with distributed teams. These abilities are crucial for creating engaging gameplay experiences and ensuring smooth project execution in a remote environment.

What does an Associate Game Designer do, especially in a remote role?

An Associate Game Designer assists in creating and refining gameplay concepts, mechanics, and levels under the guidance of senior designers. In a remote setting, they collaborate with team members through digital tools to develop design documents, implement features, and playtest game elements. Their responsibilities often include brainstorming ideas, balancing gameplay, and ensuring the game's vision is maintained. Good communication, creativity, and organization are essential, particularly when working remotely.
What job categories do people searching Associate Game Designer Remote jobs in Florida look for? The top searched job categories for Associate Game Designer Remote jobs in Florida are:
What cities in Florida are hiring for Associate Game Designer Remote jobs? Cities in Florida with the most Associate Game Designer Remote job openings:
Infographic showing various Associate Game Designer Remote job openings in Florida as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.
Technical Designer - Unity (Contract/Remote)

Technical Designer - Unity (Contract/Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 19 days ago


Job description

The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
  • Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
  • Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
  • Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.



QUALIFICATIONS:

  • 3+ years of professional experience as a Technical Designer or a related role.
  • Strong familiarity with code and scripting languages, most notably C#
  • Unity3D experience
  • VR/AR/MR design experience
  • Deep understanding of game design principles
  • Very comfortable working in game editors and understanding engine/game constraints and opportunities.
  • Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • A strong passion for video game development.
  • Strong, updated, and current portfolio with samples of your work.
  • A high standard of quality, not only for your own work but for reviewing others.



EDUCATION AND EXPERIENCE:

  • Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
  • Must have design credits on at least 1 published game
  • Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.