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Associate Engineer Jobs in Redmond, WA (NOW HIRING)

We are seeking a Junior Software Engineer with a passion for multimedia technologies and a strong desire to learn and grow. The ideal candidate should have a growth mindset, embrace new challenges ...

Associate SCADA Engineer

Seattle, WA · Hybrid

$62.32 - $72.73/hr

Seattle Public Utilities (SPU) is looking for a talented Associate SCADA Engineer (classified as Electrical Engineer, Associate) to help drive innovation and reliability across the city's essential ...

Associate SCADA Engineer

Seattle, WA · On-site

$62.32 - $72.73/hr

Seattle Public Utilities (SPU) is looking for a talented Associate SCADA Engineer (classified as Electrical Engineer, Associate) to help drive innovation and reliability across the city's essential ...

Senior Test Engineer

Mukilteo, WA · On-site

$123 - $136/hr

While this role includes providing guidance and support to an associate engineer, it is primarily hands‑on and focused on technical contribution and quality outcomes. You'll also collaborate ...

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Associate Engineer information

See Redmond, WA salary details

$46.5K

$92.5K

$147.8K

How much do associate engineer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for associate engineer in Redmond, WA is $92,548.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,400.00 and $106,400.00 per year, depending on experience, location, and employer.

What is an associate engineer?

Associate Engineers are entry-level engineering professionals who support more experienced engineers in designing, developing, testing, and maintaining various projects in their field. They typically work under supervision and assist with tasks such as drafting technical documents, conducting research, analyzing data, and ensuring compliance with industry standards. Associate Engineers often gain practical experience and training to advance to higher-level engineering roles as they develop their skills.

What is the difference between Associate Engineer vs Mechanical Engineer?

AspectAssociate EngineerMechanical Engineer
Required CredentialsBachelor's degree in engineering or related field; entry-level certificationsBachelor's degree in mechanical engineering; professional licensure (optional)
Work EnvironmentDesign, testing, and support roles in engineering teams; often in office or lab settingsDesign, analysis, and manufacturing in industrial or construction settings
Employer & Industry UsageEntry-level position across various industries like manufacturing, construction, and techDesign and development roles primarily in manufacturing, automotive, aerospace, and energy sectors

The main difference between an Associate Engineer and a Mechanical Engineer lies in experience and responsibilities. Associate Engineers are typically entry-level, focusing on supporting engineering tasks, while Mechanical Engineers have more experience and handle complex design and analysis responsibilities. Both roles require a bachelor's degree, but Mechanical Engineers often pursue licensure for advanced roles. The choice depends on your experience level and career goals within engineering fields.

What are some typical challenges associate engineers face when transitioning from academic projects to industry roles?

Associate Engineers often find the transition from academic projects to industry roles challenging due to differences in project scope, teamwork dynamics, and pace. In industry, you’ll likely work on larger, multi-disciplinary teams where effective communication and collaboration are crucial. Additionally, projects often have stricter deadlines and require adherence to established processes and standards, which may be less emphasized in academic settings. Embracing continuous learning and seeking mentorship from senior engineers can help ease this transition and set you up for success.

What are the key skills and qualifications needed to thrive as an associate engineer, and why are they important?

To thrive as an Associate Engineer, you need a solid grasp of engineering principles, problem-solving abilities, and a relevant bachelor's degree. Familiarity with CAD software, industry-specific tools, and basic project management systems is typically required. Strong teamwork, attention to detail, and effective communication set standout candidates apart. These skills and qualities are crucial for delivering accurate technical solutions and contributing effectively to engineering projects.
What are the most commonly searched types of Engineer jobs in Redmond, WA? The most popular types of Engineer jobs in Redmond, WA are:
What are popular job titles related to Associate Engineer jobs in Redmond, WA? For Associate Engineer jobs in Redmond, WA, the most frequently searched job titles are:
What job categories do people searching Associate Engineer jobs in Redmond, WA look for? The top searched job categories for Associate Engineer jobs in Redmond, WA are:
What cities near Redmond, WA are hiring for Associate Engineer jobs? Cities near Redmond, WA with the most Associate Engineer job openings:
Infographic showing various Associate Engineer job openings in Redmond, WA as of August 2026, with employment types broken down into 1% As Needed, 69% Full Time, 27% Part Time, 1% Temporary, and 2% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $92,548 per year, or $44.5 per hour.

Associate Engineer, Multimedia (NTD)

Nintendo of America Inc

Redmond, WA • On-site

$108K - $173K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 21 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 242 rated software companies


Job description

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. The multimedia team at Redmond WA is part of a small global group that researches and develops system software for current and future Nintendo game systems. We are seeking a Junior Software Engineer with a passion for multimedia technologies and a strong desire to learn and grow. The ideal candidate should have a growth mindset, embrace new challenges, and is eager to develop technical expertise in a collaborative environment. In this role, you will participate in the design, prototyping, development, maintenance, debugging, profiling, optimization, testing, and validation of multimedia software components. You will work closely with experienced engineers to deliver high-quality solutions and contribute to innovative multimedia experiences. DESCRIPTION OF DUTIES Develop, test, and maintain multimedia software components for audio, video, and streaming applications. Participate in multimedia architecture, design reviews, and technical discussions. Develop unit tests and support integration, validation, and performance testing activities. Contribute to continuous improvement of software quality, performance, and maintainability. REQUIRED QUALIFICATIONS BS or MS in Computer Science, Computer Engineering, Electrical Engineering, or related field. 0-3 years of software development experience. Coursework or professional experience in C++ programming. Coursework or foundational knowledge in Digital Signal Processing (DSP), multimedia technologies, or related areas. PREFERRED QUALIFICATIONS Understanding of audio and video compression standards. Familiarity with multimedia frameworks and streaming technologies. Knowledge of operating system concepts, including multithreading, synchronization, and memory management. Experience with embedded or real-time system development. Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role. This position is onsite in Redmond, WA, and not open to remote status at this time. This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Pay Range: $108,450-$173,550 USD
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