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Assistant Music Editor Jobs in Virginia (NOW HIRING)

Includes all editing (rough cut, fine cut and final cut) along with voice over, music, animations ... easily accessible. * Assist with art direction and editing. * Some travel may be required.

Includes all editing (rough cut, fine cut and final cut) along with voice over, music, animations ... easily accessible. * Assist with art direction and editing. * Some travel may be required.

Includes all editing (rough cut, fine cut and final cut) along with voice over, music, animations ... easily accessible. * Assist with art direction and editing. * Some travel may be required.

Assistant Music Editor information

See Virginia salary details

$23.3K

$50.8K

$64.4K

How much do assistant music editor jobs pay per year?

As of Sep 4, 2026, the average yearly pay for assistant music editor in Virginia is $50,775.00, according to ZipRecruiter salary data. Most workers in this role earn between $41,100.00 and $58,500.00 per year, depending on experience, location, and employer.

What is an assistant music editor?

Assistant Music Editors support the main music editor and production team in various tasks related to the integration of music into films, TV shows, or other media projects. Their responsibilities often include organizing and preparing music cues, maintaining music logs, syncing music with visuals, and coordinating with composers, sound editors, and directors. They also handle administrative duties and can be involved in editing, spotting sessions, and ensuring that all music meets the technical and creative requirements of the project. This role is crucial for maintaining workflow efficiency and the overall quality of the music editing process.

How does an assistant music editor typically collaborate with composers and sound designers during a film or television project?

Assistant Music Editors play a crucial role in bridging communication between composers, sound designers, and the main music editor. They often help organize and synchronize music cues, assist in preparing temp tracks, and ensure that feedback from directors and producers is accurately conveyed to the creative team. Collaboration is key, as Assistant Music Editors attend spotting sessions, manage session materials, and help resolve technical or creative issues that arise. This teamwork helps maintain a smooth workflow and ensures the final soundtrack aligns with the project's vision.

What are the key skills and qualifications needed to thrive as an assistant music editor, and why are they important?

To thrive as an Assistant Music Editor, you need a solid understanding of music theory, audio editing, and often a degree in music, audio engineering, or a related field. Familiarity with digital audio workstations (such as Pro Tools or Logic Pro), music editing software, and synchronization systems is typically required. Attention to detail, strong organizational skills, and effective communication make someone stand out in this position. These skills are crucial for producing high-quality music edits, meeting tight deadlines, and collaborating smoothly with composers, producers, and post-production teams.

What is the difference between Assistant Music Editor vs Assistant Sound Editor?

AspectAssistant Music EditorAssistant Sound Editor
CredentialsRelevant music or audio editing experience, basic knowledge of editing softwareAudio editing experience, familiarity with sound design tools
Work EnvironmentMusic and post-production studios, film/TV setsSound editing suites, post-production facilities
Industry UsageFilm, TV, advertising with focus on musicFilm, TV, video games with focus on sound effects and dialogue

The Assistant Music Editor primarily supports the music editing process, focusing on syncing, organizing, and preparing music tracks. In contrast, the Assistant Sound Editor assists with overall sound editing, including dialogue, sound effects, and ambiance. Both roles require audio editing skills and work in post-production environments, but their focus areas differ within the audio post-production process.

What are popular job titles related to Assistant Music Editor jobs in Virginia?

For Assistant Music Editor jobs in Virginia, the most frequently searched job titles are:

What job categories do people searching Assistant Music Editor jobs in Virginia look for?

The top searched job categories for Assistant Music Editor jobs in Virginia are:

What cities in Virginia are hiring for Assistant Music Editor jobs?

Cities in Virginia with the most Assistant Music Editor job openings:

Infographic showing various Assistant Music Editor job openings in Virginia as of August 2026, with employment types broken down into 69% Full Time, 25% Part Time, and 6% Contract. Highlights an 84% In-person, 6% Hybrid, and 10% Remote job distribution, with an average salary of $50,775 per year, or $24.4 per hour.

Instructor or Assistant Professor of Game Design - Sound

George Mason University

Fairfax, VA • On-site

Full-time

Re-posted 8 days ago


George Mason University rating

8.3

Company rating: 8.3 out of 10

Based on 19 frontline employees who took The Breakroom Quiz

128th of 629 rated colleges and universities


Job description

Department: Col of Visual and Performing Arts
Classification: 9-month Instructional Faculty
Job Category: Instructional Faculty
Job Type: Full-Time
Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)
Location: Fairfax, VA
Workplace Type: Hybrid Eligible
Salary: Salary commensurate with education and experience
Criminal Background Check: Yes
About the Department:
The Computer Game Design Program, within the College of Visual and Performing Arts, provides the following:
  • Undergraduate game design and development courses in sound design and game music composition, leading to a BFA in Computer Game Design;
  • Provides mentorship and guidance in sound design and game music composition to students pursuing majors and minors in Computer Game Design; and
  • Supports a cohesive faculty and staff to carry out objectives 1 and 2.

  • About the Position:
    The Instructor or Assistant Professor teaches undergraduate Game Design, Sound Design, Game Music Composition courses and helps develop the future track in the Computer Game Design Program. Also, pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
    Responsibilities:
    • Teaches undergraduate Game Design courses and helps develop the future track in the Computer Game Design Program; and
    • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

    Required Qualifications:
    • Bachelor's degree in related field, or equivalent combination of education and experience;
    • Master's degree in related field, or 5+ years experience in Game Design or related industry;
    • Experienced in all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
    • Extensive experience working with all primary game sound design, production, and game music composition software applications, as well as related hardware;
    • Applicable experience (minimum of 5 years desired) in the industry, and expertise using current professional game engines, editors, and project management software;
    • Knowledgeable about all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
    • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
    • Knowledge of sound design and game music composition software utilized in the industry;
    • Knowledge of workflow in multi-platform game production and publication;
    • Excellent interpersonal and presentation skills;
    • Proven critical thinking, problem-solving, and judgment skills;
    • Ability to successfully interact with the industry business and governmental communities;
    • Demonstrated commitment and ability to work collaboratively within a complex work environment; and
    • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

    Preferred Qualifications:
    • Terminal degree in game related discipline, or 5+ years experience in the Game Design industry and publication of major entertainment or serious games; and
    • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

    Instructions to Applicants:
    For full consideration, applicants must apply for the Instructor or Assistant Professor of Game Design - Sound at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a cover letter and resume for review.
    Posting Open Date: November 1, 2025
    For Full Consideration, Apply by: January 31, 2026
    Open Until Filled: Yes
    Mason Ad Statement
    George Mason University is a nationally ranked R1 research university committed to creating a more just, free, and prosperous world. With 40,000 enrolled students, George Mason is the largest and most diverse public research university in Virginia, offering degree programs at the master's, doctoral, and professional level, along with certificates and credentials.
    George Mason fosters an All Together Different environment for students, faculty, and staff, driven by our core beliefs. We believe in inclusivity over exclusivity; we believe in advancing our mission by being willing to take risks, not avoiding them; and we believe our best work is possible when we apply our diversity of origin, identity, circumstance, and thought.
    Equity Statement
    George Mason University is an equal opportunity/affirmative action employer, committed to promoting inclusion and equity in its community. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability or veteran status, or any characteristic protected by law.
    Campus Safety Information
    Mason's Annual Security and Fire Safety Report is available at http://police.gmu.edu/annual-security-report/

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