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Assistant Game Designer Jobs in Oregon (NOW HIRING)

Are you on a mission to create games that bond players together into deeply invested communities ... Progression Economy Designer to contribute to a new multiplayer action game on teamLFG. Most ...

OR

$466K - $750K/yr

Work directly with designers to build functional, AI-native gameplay mechanics-such as dynamic ... assistants, or code-completion agents. Technical Mentorship: Provide guidance to mid-level and ...

Description Job Id: 72959 Executive Assistant Our Portland client, with over 100 years of service ... VanderHouwen does, and were in it for the long game! Our recruiters focus on YOU, building ...

VIP Host

OR · Remote

Generate incremental gaming revenue by anticipating, responding to and consistently meeting or ... Utilize daily reporting and analysis to assist with making sound business decisions. * Monitor ...

Physical Design Engineer

Beaverton, OR · On-site

$141K - $145K/yr

Do you like changing the game? We have an opportunity for a forward-thinking and unusually ... designs. Assist in flow development for chip integration. Minimum Qualifications Bachelors of ...

Physical Design Engineer

Beaverton, OR

$141K - $145K/yr

Do you like changing the game? We have an opportunity for a forward-thinking and unusually ... designs. Assist in flow development for chip integration. Preferred Qualifications The ideal ...

Do you like changing the game? We have an opportunity for a forward-thinking and unusually ... designs. Assist in flow development for chip integration. Preferred Qualifications Deep design ...

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Assistant Game Designer information

See Oregon salary details

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How much do assistant game designer jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for assistant game designer in Oregon is $26.04, according to ZipRecruiter salary data. Most workers in this role earn between $20.34 and $30.24 per hour, depending on experience, location, and employer.

What does an assistant game designer do?

An Assistant Game Designer helps create and develop video game concepts, mechanics, and features under the guidance of senior designers. They often assist in writing design documentation, prototyping gameplay ideas, and collaborating with other departments such as art, programming, and QA. Their role can also include playtesting, balancing game elements, and providing feedback to improve the overall player experience. This position is a great entry point for those looking to start a career in game design and learn from experienced professionals.

What are some common challenges an assistant game designer faces when translating creative ideas into practical game features?

Assistant Game Designers often encounter the challenge of balancing creative vision with technical constraints, such as limited resources or platform requirements. You may need to adapt or refine ideas to fit within the project's scope, ensuring that features are both engaging and feasible for the development team to implement. Working closely with programmers, artists, and senior designers, clear communication and flexibility are key to finding solutions that preserve the game's fun while staying on schedule. This role is a great opportunity to learn the collaborative process behind turning concepts into playable experiences.

What are the key skills and qualifications needed to thrive as an assistant game designer, and why are they important?

To thrive as an Assistant Game Designer, you need a solid understanding of game mechanics, creative problem-solving abilities, and at least a foundational knowledge of game design principles, often supported by a degree in game design or a related field. Familiarity with game engines like Unity or Unreal Engine, basic scripting skills, and experience with collaborative tools such as Jira or Trello are typically expected. Strong communication, teamwork, and adaptability help you effectively contribute ideas and incorporate feedback in a dynamic development environment. These skills ensure you can collaborate efficiently, translate creative concepts into playable features, and support the overall success of game development projects.
What are the most commonly searched types of Game Designer jobs in Oregon? The most popular types of Game Designer jobs in Oregon are:
What are popular job titles related to Assistant Game Designer jobs in Oregon? For Assistant Game Designer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Assistant Game Designer jobs in Oregon look for? The top searched job categories for Assistant Game Designer jobs in Oregon are:
What cities in Oregon are hiring for Assistant Game Designer jobs? Cities in Oregon with the most Assistant Game Designer job openings:

Principal Progression Economy Designer

teamLFG

OR

Full-time

Re-posted 9 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you have a perceptive eye for how multiplayer game economies and progression systems are intertwined? Do you enjoy deconstructing how these systems create depth and motivate competitive players to engage with a game in the long term? Are you intrigued by how progression and economy intersect with other experiences, such as gameplay mastery and social connections to create engagement loops?

We are seeking a technically skilled, creative, and team-oriented hands-on Principal Progression Economy Designer to contribute to a new multiplayer action game on teamLFG. Most importantly, you will work with a cross-discipline team of dreamers and empathetic world builders devoted to turning a creative dream into a new franchise at PlayStation.

We welcome candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

As a hands-on individual contributor, own the design goals and implementation of progression systems that meet the needs of onboarding newcomers and returning seasoned players

Deliver achievement and reward structures that encourage pro-social and collaborative behavior in team games

Set the standards for player motivational loops that are ethical, meaningful, and enriching.

Define player experience goals to evolve the economic ecosystem based on feedback from leadership, live KPIs, and community sentiment

Collaborate with Product Managers and other leads (combat, social systems, UX designers) to roll out impactful systemic solutions that are sustainable long-term

Oversee and drive seasonal content delivery to continually surprise and delight the community

REQUIRED SKILLS

Strong foundation in building goal-driven, competitive multiplayer game progression and economies

Demonstrate empathy and understanding of different player motivations in PVP games and the ability to design incentives that generate short- to long-term engagement for them

Proven ability to both propose design concepts and perform hands-on implementation (e.g., using scripting or prototyping tools to bring systems to life)

Expertise in balancing content perishability against lifetime persistence of seasonal resets to sustain player motivation

Experience testing and running resets of the economy and progression in a live-service multiplayer environment is ideal

Self-driven and collaborative across crafts, with exceptional communication and interpersonal skills

NICE-TO-HAVE SKILLS

Track record designing game economies that encourage social connections between players through the value of virtual goods

Experience delegating work or ownership of an area to multidisciplinary peers

Familiarity with development using Unreal Engine 5