Job Summary:
MobilityWare is a profitable and stable studio known for its exceptional no-crunch culture. They are seeking a Senior Technical Artist who will bridge the gap between art and engineering, creating tools and optimizing visual assets while collaborating in a dynamic environment.
Responsibilities:
โข Be an amazing tech artist, bridging the gap between art and engineering, creating tools to streamline the pipeline, and optimizing visual assets.
โข Bring art mockups to life inside Unity, including all aspects: particle systems, shaders, VFX, prefab/UI creation, and building amazing animations.
โข Work with timeliness, quality, and adaptability
โข Collaborate effectively in a dynamic, fast-paced environment
โข Communicate timelines, own tasks, and contribute to successful sprints
โข Embrace using AI to achieve โmore, better, fasterโ
โข Relate to our motto: โSlow Down to Speed Upโ
Qualifications:
Required:
โข B.S. in a relevant field (or equivalent studio experience)
โข 5+ years of professional game dev (mobile experience is not required)
โข Expertise in the Unity editor
โข Proficiency with standard art tools (ex: Photoshop, Illustrator, Figma, โฆ)
โข A growth mindset that embraces continuous learning
โข Passion for evergreen games that reach tens of millions
Company:
MobilityWare develops games for mobiles. They have developed applications like graBLO Founded in 1990, the company is headquartered in Irvine, USA, with a team of 201-500 employees. The company is currently Growth Stage.