1

Asset Artist Jobs (NOW HIRING)

Artist: Environment

Andover, MA · On-site

$68K - $85K/yr

We shape the environments and assets that bring the player experience to life. RESPONSIBILITIES ... Participate in R&D and problem solving to find artistic solutions to technical problems. * Stay ...

We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of large manufacturer product libraries into high-quality, optimized, production-ready 3D assets. What ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118K - $141K/yr

Optimize Assets: Work with 3D models, textures, shaders, and animations to ensure efficiency and ... Work closely with artists, engineers, and designers to address technical issues and ensure visual ...

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166K/yr

Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO ... You will help maintain and improve the asset integration pipeline - overseeing the import ...

We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of large manufacturer product libraries into high-quality, optimized, production-ready 3D assets. What ...

Senior Technical Artist

Las Vegas, NV · On-site

$116K - $139K/yr

Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform. * Collaborate with artists and engineers to implement assets effectively, facilitate ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform. * Collaborate with artists and engineers to implement assets effectively, facilitate ...

As Lead Character Artist, you will be responsible for creating and overseeing the production of high-quality character assets. You will have a direct impact on the visual identity of our games ...

Lead Character Artist

Santa Monica, CA · On-site

$170K - $200K/yr

As Lead Character Artist, you will be responsible for creating and overseeing the production of high-quality character assets. You will have a direct impact on the visual identity of our games ...

The Retouching Artist II supports QVC and HSN, and is responsible for image retouching, asset organization, quality control, and loading of all still image assets in relation to the QVC & HSN US ...

AI Technical Artist

Greenville, NC

$121K - $145K/yr

This role sits at the intersection of visual design, AI-assisted asset creation, technical ... artists, QA, or production teams through a full development cycle. This is to be used as a guide ...

Sandwich Artist

Fridley, MN

$11.75 - $14.50/hr

... asset. We treat our people with respect and honesty and are committed to providing our employees ... Subway Sandwich Artist assist the management staff in operating the restaurant. This includes:

next page

Showing results 1-20

Asset Artist information

See salary details

$9

$24

$40

How much do asset artist jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for asset artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What are the daily responsibilities and workflow of an Asset Artist?

As an Asset Artist, your daily responsibilities commonly include creating 3D models, applying textures, and ensuring assets meet both artistic and technical requirements set by the project leads. You’ll collaborate closely with concept artists, animators, and technical directors to make sure each asset fits seamlessly into the environment or gameplay experience. Regular tasks may involve reviewing feedback, making revisions, and documenting work for handoff to other departments. This workflow ensures assets maintain a consistent style and are optimized for real-time performance, which is vital in game, film, or virtual production pipelines.

What does an Asset Artist do?

An Asset Artist is responsible for creating 3D models, textures, and other visual elements used in games, films, and digital media. They design props, environments, and sometimes characters, ensuring they meet artistic and technical requirements. Asset Artists work closely with concept artists, animators, and developers to maintain a consistent visual style. They use software such as Maya, Blender, and Substance Painter to craft high-quality assets optimized for real-time or pre-rendered applications.

What are the key skills and qualifications needed to thrive in the Asset Artist position, and why are they important?

To thrive as an Asset Artist, you need a solid foundation in 3D modeling, texturing, and digital art, often supported by a degree in art, design, or a related field. Familiarity with industry-standard tools like Autodesk Maya, Blender, ZBrush, and texture software such as Substance Painter is typically required. Strong attention to detail, creativity, and the ability to collaborate effectively with multidisciplinary teams are highly valued soft skills. These qualifications are crucial to producing high-quality, game-ready assets that enhance overall project visuals and meet production deadlines.

More about Asset Artist jobs
What cities are hiring for Asset Artist jobs? Cities with the most Asset Artist job openings:
What are the most commonly searched types of Asset Artist jobs? The most popular types of Asset Artist jobs are:
What states have the most Asset Artist jobs? States with the most job openings for Asset Artist jobs include:
Infographic showing various Asset Artist job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $51,263 per year, or $24.6 per hour.
VFX Artist-Irvine

$70K - $95K/yr

Full-time

Posted 10 hours ago


Job description

At Blind Squirrel Games, creating exceptional games is just the start. As a proud, independent studio, we collaborate with developers and publishers who value innovation and excellence, serving as a trusted partner in bringing high-quality games to life.
Our people are central to our success, and we foster a dynamic, curious, and collaborative environment where individuals are empowered to take initiative and make a meaningful impact.
With studios in Irvine, California; Austin, Texas; Auckland, New Zealand; and Manizales, Colombia, we bring together global talent to build premium, cutting-edge games. Guided by the Blind Squirrel Way, our teams operate with a strong sense of ownership, accountability, and collaboration to continually raise the bar.
This is a full-time position based in Irvine, CA, with a fully onsite requirement at our studio campus.
VFX Artists at BSG...
Supported by the Senior VFX Artist and project Leads, the VFX Artist will help create, implement, and modify VFX assets and textures to an exceptional standard.
As a VFX Artist at BSG, you will contribute to the project by simulating dynamics to animate game assets and rendering realistic, AAA Quality VFX using a breadth of contemporary tools.
The ideal candidate for this role has experience in creating various VFX assets for Action RPG games and can translate a comprehensive knowledge of VFX software and the production pipeline of into stunning visuals that meets project expectations and deadlines.
The salary for this position ranges from $70,000 to $95,000, depending on location, experience, and other relevant factors.
Role and Responsibilities
  • Develop shaders, textures geometry, and particle systems that simulate a wide variety of realistic, AAA quality VFX
  • Maintain expert knowledge of production software, and the workflows needed to create real-time, in-game VFX
  • Simulate believable dynamics to animate game assets
  • Develop tools and processes to support the VFX pipeline
  • Resolve VFX development issues with engineers and technical artists
  • Report progress to production, and ensure production VFX assets are in source control
  • When necessary, adapt to create VFX for proprietary game pipelines
  • Learn new industry techniques, technology, and traditional art methods
  • Other relevant duties and responsibilities as assigned to help complete company or department objectives

Qualifications and Education Requirements
  • Bachelor's Degree in Art or equivalent work experience
  • 2+ years of experience in VFX entertainment production
  • At least one shipped AAA title as an FX Artist

Preferred Skills
  • Production level knowledge on one 3D package (Maya, 3DS Max)
  • Production level knowledge of Houdini
  • Comprehensive knowledge of VFX production pipelines
  • Familiar with video game production and the limitations it places on in-game VFX
  • Used VFX software tools such as Maya nCloth, FumeFX, or Embergen or Houdini Pyro
  • Extensive Game Engine experience
  • Generate textures using Photoshop or Substance Designer
  • Author VFX elements and sprite flipbooks using compositing programs like After Effects or Nuke.
  • Understand shaders as applied to game engine VFX
  • Comfortable working with node-based systems, scripts, proprietary tools
  • Passion for Video Games

Pluses
  • Profile game performance using in-game tools
  • Previous experience developing VFX for contemporary engines, such as UE5 and Unity
  • Familiar developing VFX assets for modern consoles and PC
  • Develop tools using script languages; Python, Mel, etc.
  • Source control experience using Perforce

Blind Squirrel Entertainment, Inc. is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, creed, sex, gender (including pregnancy, childbirth, breastfeeding, or related medical conditions), sexual orientation, gender identity, gender expression, age, national origin, ancestry, citizenship, marital status, medical condition, genetic information, disability, military or veteran status, or any other characteristic protected by applicable federal, state, or local law.
Eligibility for benefits and perks may vary based on position, employment status, and location.
Notice to Job Applicants: As part of the application process, certain personal information is collected, and submission of your application is considered your acknowledgment that you have read and understand our policies applicable to such process and consent to the collection and processing of your personal information in accordance with our Privacy Policy. To review our policies, please visit our [website] and click ["Privacy"].