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Artist Assistant Jobs in Arizona (NOW HIRING)

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All of our products are created with the miniature artist in mind, and we manufacture and package ... About the Role We're seeking a dependable and detail oriented HR & Finance Assistant to support our ...

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At CNA, we strive to create a culture in which people know they matter and are part of something ... Education and Experience. 1. Bachelor of Arts (BA) or Bachelor of Science (BS) in Business ...

At CNA, we strive to create a culture in which people know they matter and are part of something ... Education and Experience. 1. Bachelor of Arts (BA) or Bachelor of Science (BS) in Business ...

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Artist Assistant information

See Arizona salary details

$5

$18

$31

How much do artist assistant jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for artist assistant in Arizona is $18.22, according to ZipRecruiter salary data. Most workers in this role earn between $14.13 and $19.95 per hour, depending on experience, location, and employer.

What does an artist assistant do?

An artist assistant provides administrative or artistic support to an artist. In some assistant roles, you perform purely administrative duties, such as scheduling appointments, answering email and press queries, and communicating with gallerists, dealers, and collectors. However, you can also find roles similar to that of an apprentice. In these positions, you may help the artist create their artwork, oversee its installation at a gallery or public exhibit, and ensure that the studio remains in working order. Some assistants have both administrative and creative responsibilities. Your involvement depends on the needs of the artist.

What are the key skills and qualifications needed to thrive as an artist assistant, and why are they important?

To thrive as an Artist Assistant, you need a strong understanding of artistic techniques, organizational skills, and often a background in fine arts or a related field. Familiarity with studio equipment, art handling protocols, and digital tools like Adobe Creative Suite is typically required. Excellent communication, time management, and adaptability help you anticipate the artist’s needs and work efficiently in dynamic environments. These skills are vital for supporting the artist’s creative process, ensuring smooth studio operations, and contributing to the timely completion of projects.

What are some common challenges faced by artist assistants, and how can they be overcome?

Artist Assistants often face challenges such as managing shifting priorities, working under tight deadlines, and adapting to the unique creative processes of different artists. Success in this role requires strong organizational skills, clear communication, and flexibility. Building a proactive approach to problem-solving and being open to feedback can help Artist Assistants navigate these challenges while fostering a productive working relationship with the artist.

What is the difference between Artist Assistant vs Art Director?

AspectArtist AssistantArt Director
Required CredentialsHigh school diploma or equivalent; some roles may prefer art or design coursesBachelor’s degree in art, design, or related field; often a master's for senior roles
Work EnvironmentArt studios, galleries, or on-location for projectsAdvertising agencies, publishing, or media companies
Employer & Industry UsageArtists, galleries, art institutionsAdvertising, media, publishing industries
Common Search & Comparison IntentYesYes

The main difference between an Artist Assistant and an Art Director lies in their responsibilities and experience level. An Artist Assistant supports artists with tasks like preparing materials and managing studio work, often requiring basic art knowledge. An Art Director oversees creative projects, manages teams, and makes high-level design decisions, typically requiring advanced education and experience. While both roles are integral to the creative industry, they serve different functions and career stages.

What skills and qualifications are needed to be an artist assistant?

An artist assistant typically needs strong organizational skills, basic knowledge of art techniques and materials, and the ability to follow instructions. Relevant skills include proficiency with art tools, good communication, and sometimes experience with administrative tasks or studio maintenance. A high school diploma or equivalent is often sufficient, though some roles may prefer or require additional art-related education or experience.

What are the most commonly searched types of Artist jobs in Arizona?

The most popular types of Artist jobs in Arizona are:

What are popular job titles related to Artist Assistant jobs in Arizona?

For Artist Assistant jobs in Arizona, the most frequently searched job titles are:

What job categories do people searching Artist Assistant jobs in Arizona look for?

The top searched job categories for Artist Assistant jobs in Arizona are:

What cities in Arizona are hiring for Artist Assistant jobs?

Cities in Arizona with the most Artist Assistant job openings:

What are popular job titles related to Artist Assistant jobs in AZ?

For Artist Assistant jobs in AZ, the most frequently searched job titles are:

Infographic showing various Artist Assistant job openings in Arizona as of August 2026, with employment types broken down into 67% Full Time, 22% Part Time, and 11% Contract. Highlights an 94% In-person, and 6% Hybrid job distribution, with an average salary of $37,901 per year, or $18.2 per hour.

Assistant Professor - Game Design

Arizona State University

Tempe, AZ • On-site

Full-time

Re-posted 14 days ago


Arizona State University rating

7.8

Company rating: 7.8 out of 10

Based on 89 frontline employees who took The Breakroom Quiz

236th of 628 rated colleges and universities


Job description

Description
The GAME School in the Herberger Institute for Design and the Arts at Arizona State University seeks an innovative technologist for a tenure-track Assistant Professor in Game Design beginning in Fall 2026. This position will be a critical part of an expanding team in innovative approaches to games and XR in an AI-driven future. This full-time 9-month (academic year) position requires in-person instruction on the Tempe Campus, with potential classes hosted at the Media and Immersive eXperience (MIX) Center and in the School of Art's animation program and may include online classes.
About ASU
Arizona State University is a new model for American higher education, an unprecedented combination of academic excellence, entrepreneurial energy and broad access. This New American University is a single, unified institution comprising four differentiated campuses positively impacting the economic, social, cultural and environmental health of the communities it serves. Its research is inspired by real world application blurring the boundaries that traditionally separate academic disciplines. In 2022, ASU was named a Hispanic-Serving Institution and in 2023, ASU joined the prestigious Association of American Universities. ASU is deeply committed to advancing in innovative ways while sustaining a welcoming, supportive and empowering environment for all members of our community.
About the Herberger Institute for Design and the Arts
The Herberger Institute for Design and the Arts at Arizona State University is one of the most comprehensive design and arts schools in the country, located within a dynamic research university focused on transformative change. Built on a unique combination of disciplines, the Herberger Institute comprises ASU FIDM and ASU FIDM Museum; the School of Art; The Design School; The Sidney Poitier New American Film School; The GAME School; the School of Music, Dance and Theatre; and the ASU Art Museum. The Herberger Institute is committed to redefining the 21st-century design and arts school through developing and scaling ideas that strengthen the role of designers and artists across all areas of society and culture, increasing the capacity of artists to make a difference in their communities.
About The GAME School
The GAME School in the Herberger Institute for Design and the Arts at Arizona State University is a leading transdisciplinary school for games, arts, media and engineering. The school offers a customizable curriculum that prepares students with tangible skills in new media, AI, games, wearable tech and more. We believe the liberal arts degree for the 21st century must develop socially aware, critically thinking global citizens who pair technical fluency with the creativity and empathy needed to lead in a world shaped by emerging technologies. These abilities power innovation across industries - from storytelling and immersive experience design to the fast-evolving world of game design, where students create meaningful, culturally relevant work that pushes the boundaries of how we play, learn and connect. thegameschool.asu.edu
Position Description and Essential Functions
The primary responsibilities for this position will be in the programs of The GAME School. The successful candidate will teach undergraduate courses in game design and development, as well as work towards new curricular design for a master's level game design program, and develop online classes. The successful candidate will also collaborate with the School of Art and The Sidney Poitier New American Film School on courses and projects related to animation. The successful candidate will be expected to develop an independently funded and collaborative research program, teach and mentor students, participate in professional and university service, engage stakeholders in the university and the community, and demonstrate national and international leadership in their field.
We are especially interested in applicants who are dedicated to advancing the ASU Charter and realizing ASU's Design Aspirations and the mission of the School.
The primary responsibilities for this position will be in the programs of The GAME School. The successful candidate will teach undergraduate courses in Game design and development, as well as work towards new curricular design for a master's level game design program, and develop online classes. The successful candidate will also collaborate with the School of Art and The Sidney Poitier New American Film School on courses and projects related to animation. The successful candidate will be expected to develop an independently funded and collaborative research program; teach and mentor students; participate in professional and university service; engage stakeholders in the university and the community, and demonstrate national and international leadership in their field.
Qualifications
Required Qualifications:
Candidates for this position must have:
  • A PhD or terminal degree such as MFA in computational media, media arts or related fields by the start date of the appointment.
  • Commitment to research, creative activity and/or scholarship that has public impact outside of the academy, including work related to community engagement, social justice, communication of science, cross-cultural communication or similar endeavors.
  • Demonstrated excellence in teaching in higher education or other settings, and commitment to teaching in a higher education environment with a strong mission for accessibility.
  • Demonstrated expertise in and experience with research in software and content development for game design, XR, and/or interactive media, as well as demonstrated proficiency in one or more of the following tools and practices: building 3D applications in Unity, Unreal or equivalent game engines; in web frameworks like webGL, html canvas, three.js, or webXR; C#, C++, JavaScript; XR optimization; motion graphics; motion capture, Machine Learning (ML) and/or computer vision (CV).
  • Expertise in animation for various media.
  • Ability and interest to teach in in-person and online formats.

Desired Qualifications:
  • Evidence of ability to inspire and instruct learners from multiple backgrounds.
  • Experience collaborating with colleagues from different disciplines (including engineers, game designers, artists, and film makers, among others) to develop and grow dynamic research and academic programs.
  • Experience teaching online or creating resources for training/education in an online environment.

Application Instructions
Instructions to Apply:
Please submit the following materials as separate items:
1. A comprehensive C.V. (including tenure/tenure-track dates if applicable)
2. Research and teaching statement (up to 3 pages)
3. A letter of interest that addresses the position description and required qualifications)
4. Names and contact information for three professional references
Applicants advancing to the second round of review may be asked to provide additional materials.
Application Deadline:
The application deadline is 8/20/2026. Applications for a reserve pool will continue to be accepted on a rolling basis. Applications in the reserve pool may then be reviewed in the order in which they were received until the position is filled.

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