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Art Intern Jobs (NOW HIRING)

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. TECH ART INTERN What You'll Do We are ...

The Art Director Intern will support the Retail Experience Campaign Creative Team in creating strategically sharp, focused concepts and powerful, effective designs and layouts for promotional ...

The Art Director Intern will support the Retail Experience Campaign Creative Team in creating strategically sharp, focused concepts and powerful, effective designs and layouts for promotional ...

Knoxville, TN What to expect as an Art Director Intern at Tombras: Commitment to a 8.5 week, paid internship of $18 an hour starting on 9/23/26 and ending on 11/20/26 with a maximum of 25 hours per ...

Develop art therapy internship program, supervise intern by teaching, coaching, monitoring, and evaluating educational and clinical interventions. * Develop and update resource book by building ...

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How much do art intern jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for art intern in the United States is $17.04, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is an art intern?

Art Interns are aspiring artists or students who work temporarily in an art-related environment, such as a gallery, museum, design studio, or with a professional artist, to gain practical experience. Their responsibilities often include assisting with art installations, preparing materials, supporting creative projects, and learning about the daily operations of the art world. This role provides valuable exposure, networking opportunities, and hands-on learning that can help launch a career in the arts.

What types of projects and responsibilities can I expect as an art intern?

As an Art Intern, you'll typically assist with a variety of creative tasks such as preparing design drafts, organizing digital assets, participating in brainstorming sessions, and supporting senior artists with ongoing projects. You may also help with research, mood boards, and revisions based on client or team feedback. This hands-on experience allows you to develop your technical skills, collaborate with professionals, and gain insight into industry workflows. Expect to work closely with designers, illustrators, and project managers, which can help you build a strong professional network for future opportunities.

What are the key skills and qualifications needed to thrive as an art intern, and why are they important?

To thrive as an Art Intern, you generally need a solid understanding of art fundamentals, proficiency in drawing or design, and enrollment in or completion of a relevant art or design program. Familiarity with industry-standard software such as Adobe Creative Suite (Photoshop, Illustrator, InDesign) is typically expected. Creativity, openness to feedback, and effective communication are soft skills that help you stand out in this position. These skills and qualities are important because they enable you to contribute meaningfully to projects, learn from professionals, and adapt to the dynamic needs of creative teams.

What is the difference between Art Intern vs Art Assistant?

AspectArt InternArt Assistant
Required CredentialsTypically enrolled in or recent graduate of art or design programsOften has some professional experience or related education
Work EnvironmentInternship setting, often in galleries, studios, or museumsSupportive role in studios, galleries, or art organizations
Employer & Industry UsageUsed by art institutions, galleries, and creative agencies for training rolesCommon in art production, exhibitions, and administrative support

Art Interns are usually students or recent graduates gaining hands-on experience, while Art Assistants are more experienced support staff helping with daily operations. Both roles are essential in the art industry but differ mainly in experience level and responsibilities.

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What states have the most Art Intern jobs?

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Infographic showing various Art Intern job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 16% Part Time, 1% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $35,436 per year, or $17 per hour.

Tech Art Intern

Cary, NC • On-site

Epic Games
PC Games • 1 - 5K employees

Internship

Posted 27 days ago


Job description

WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
TECH ART INTERN
What You'll Do
We are looking for a Technical Art Intern to join the Rocket League team. You will sit between our artists and engineers: building tools that speed up how content gets into the build, authoring real-time materials, and profiling scenes so the game holds frame rate everywhere from mobile to high-refresh PC. You will have an impact on real work that ships into playable builds.
In this role, you will
  • Build small pipeline tools and scripts (Python, UEFN/Verse, DCC scripting APIs) that automate repetitive steps for arena, vehicle, and cosmetics artists
  • Profile arenas and assets in engine, then help fix what you find: draw calls, overdraw, texture memory, LODs, and vertex budgets
  • Author and iterate on real-time materials and shaders for signature Rocket League surfaces
  • Take assets from Maya, Blender, or Substance through to an optimized, working setup in engine and validate them in a playable build
  • Work directly with technical artists, rendering engineers, and environment artists to unblock issues and document what you learn
  • Show your work in art reviews and playtests, take feedback, and iterate quickly
What we're looking for
  • Currently enrolled in, or recently graduated from, a Technical Art, Computer Science, Digital Media, or Game Development program, or a portfolio strong enough to stand in for one
  • Scripting experience in Python, C#, or a DCC scripting API. Bonus if you have written something that saved someone else time
  • Hands-on with at least one 3D package (Maya, 3ds Max, or Blender) and the Substance suite
  • Working knowledge of Unreal Engine
  • Solid real-time rendering fundamentals: how lighting, shading, UV layout, texture memory, and poly budgets affect performance
  • Genuine curiosity about performance. You like finding out why a frame is slow
  • Clear, proactive communication. You raise blockers early instead of quietly grinding on them
  • A portfolio or reel showing technical art work: tools, shaders, procedural systems, or optimization case studies
  • Nice to have: profiling tools (Unreal Insights, RenderDoc, PIX), HLSL, Houdini, or experience shipping to mobile or console

This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic's Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.