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Architectural Rendering Jobs in Oregon (NOW HIRING)

Interior Designer II

Portland, OR ยท Hybrid

$70K - $76K/yr

Populous is where architects and designers of all kinds create moments bigger than ourselves. We ... Skilled in both computer-generated and freehand rendering techniques. * Exceptional freehand ...

Interior Designer II

Portland, OR ยท On-site

$70K - $76K/yr

Populous is where architects and designers of all kinds create moments bigger than ourselves. We ... Skilled in both computer-generated and freehand rendering techniques. * Exceptional freehand ...

Principal Technical Artist, Games R&D - Tech Lab

OR ยท On-site +1

$126K - $151K/yr

Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, and ... Architect and maintain art pipelines, tools, and automation that keep content optimized by default ...

Sketchup Tutor

Eugene, OR ยท Remote

$18 - $40/hr

... and rendering plugins. Ability to explain inference system, component organization, and presentation techniques while preparing students for architectural design, interior design, landscape ...

Sketchup Tutor

Portland, OR ยท Remote

$18 - $40/hr

... and rendering plugins. Ability to explain inference system, component organization, and presentation techniques while preparing students for architectural design, interior design, landscape ...

Sketchup Tutor

OR ยท Remote

$18 - $40/hr

... and rendering plugins. Ability to explain inference system, component organization, and presentation techniques while preparing students for architectural design, interior design, landscape ...

Rhino Tutor

Portland, OR ยท Remote

$18 - $40/hr

... rendering, and digital fabrication preparation. Ability to explain NURBS curves and surfaces ... Emphasizes precision in surface modeling and connects Rhino to architectural design, product ...

Rhino Tutor

Eugene, OR ยท Remote

$18 - $40/hr

... rendering, and digital fabrication preparation. Ability to explain NURBS curves and surfaces ... Emphasizes precision in surface modeling and connects Rhino to architectural design, product ...

Rhino Tutor

OR ยท Remote

$18 - $40/hr

... rendering, and digital fabrication preparation. Ability to explain NURBS curves and surfaces ... Emphasizes precision in surface modeling and connects Rhino to architectural design, product ...

$122K - $161K/yr

You will also architect the "Unified Bridge" that allows our modernized services to operate ... Familiarity with screen layout generators and dynamic UI rendering. * Ability to develop screen ...

OR ยท On-site

$108K - $147K/yr

... rendering capabilities. What you'll be doing: * Build, develop, deploy, optimize, and document ... Ensure a high level of architectural quality, performance in the developed code and features

OR ยท On-site

Deep technical expertise across game architecture, gameplay systems, content pipelines, artist workflows, rendering, backend services, and cross-platform development (including Linux). Collaborates ...

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Architectural Rendering information

See Oregon salary details

$12

$24

$40

How much do architectural rendering jobs pay per hour?

As of Jun 28, 2026, the average hourly pay for architectural rendering in Oregon is $24.31, according to ZipRecruiter salary data. Most workers in this role earn between $19.33 and $28.22 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Architectural Rendering position, and why are they important?

To excel in Architectural Rendering, you need a strong proficiency in 3D modeling, visualization, and an understanding of architectural concepts, usually backed by a degree in architecture, design, or a related field. Expertise in industry-standard tools such as Autodesk 3ds Max, SketchUp, V-Ray, Lumion, and Adobe Creative Suite is highly valued, and knowledge of BIM software can be a plus. Attention to detail, creativity, effective communication, and the ability to collaborate with architects and designers are key soft skills. These competencies are crucial for producing compelling, accurate visualizations that effectively convey design intent to clients and stakeholders.

What is an Architectural Rendering job?

An Architectural Rendering job involves creating visual representations of architectural designs using 3D modeling, rendering software, and illustration techniques. Professionals in this field produce photorealistic images, animations, and virtual walkthroughs to help clients, architects, and developers visualize projects before construction. They work with architects, interior designers, and real estate firms to enhance presentations and marketing materials. Strong skills in software like 3ds Max, V-Ray, and Photoshop are essential.

How to become an architectural renderer?

To become an architectural renderer, develop skills in 3D modeling and rendering software such as AutoCAD, SketchUp, 3ds Max, or Revit. Obtain a relevant degree in architecture, design, or a related field, and build a portfolio showcasing your rendering work. Gaining experience through internships or freelance projects can also improve your prospects in this specialized role.

What are the typical daily responsibilities of an Architectural Rendering professional?

As an Architectural Rendering professional, your typical day often involves collaborating with architects and designers to interpret project requirements, creating and refining 3D models, adjusting lighting and textures, and producing high-quality visualizations or animations. You may also participate in meetings to discuss design intent, incorporate client feedback, and ensure that renderings accurately reflect project specifications. Additionally, staying current with digital rendering techniques and software updates is an important aspect of your ongoing development. This role frequently requires balancing multiple deadlines and adapting to changes based on team or client input. Working in this position provides a dynamic mix of creative problem-solving and technical execution.

What is an architectural rendering?

An architectural rendering is a visual representation of a building or space created by an architectural renderer or designer. It uses computer software to produce realistic images or animations that help clients and stakeholders visualize the final design before construction begins. Skills in 3D modeling, rendering software, and design principles are essential for this role.

How much does an architectural renderer make?

Architectural renderers typically earn between $40,000 and $80,000 annually, depending on experience, location, and skill level. Senior professionals with advanced skills in 3D modeling and rendering software can earn higher salaries, often exceeding $100,000. Many work full-time in design firms or as freelancers, with salaries influenced by project complexity and client demand.

What is the highest paid architecture job?

The highest paid architecture jobs typically include senior roles such as Principal Architect or Design Director, who oversee large projects and manage teams. These positions often require extensive experience, advanced skills in design and project management, and may involve working with specialized software like Revit or AutoCAD. Salaries for these roles can exceed six figures annually depending on the firm and location.
What are the most commonly searched types of Architectural Rendering jobs in Oregon? The most popular types of Architectural Rendering jobs in Oregon are:
What are popular job titles related to Architectural Rendering jobs in Oregon? For Architectural Rendering jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for Architectural Rendering jobs? Cities in Oregon with the most Architectural Rendering job openings:
Infographic showing various Architectural Rendering job openings in Oregon as of June 2026, with employment types broken down into 90% Full Time, 8% Part Time, and 2% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $50,557 per year, or $24.3 per hour.

Senior Software Engineer, Windows/Desktop Applications - Eugene, OR, USA

Speechify

Eugene, OR โ€ข On-site

Full-time

Posted 9 days ago


Job description

Mission
The mission of Speechify is to make sure that reading is never a barrier to learning.
Over 50 million people use Speechify's text-to-speech products to turn whatever they're reading - PDFs, books, Google Docs, news articles, websites - into audio, so they can read faster, read more, and remember more. Speechify's text-to-speech reading products include its iOS app, Android App, Mac App, Chrome Extension, and Web App. Google recently named Speechify the Chrome Extension of the Year and Apple named Speechify its 2025 Design Award winner for Inclusivity.
Today, nearly 200 people around the globe work on Speechify in a 100% distributed setting - Speechify has no office. These include frontend and backend engineers, AI research scientists, and others from Amazon, Microsoft, and Google, leading PhD programs like Stanford, high growth startups like Stripe, Vercel, Bolt, and many founders of their own companies
What You'll Do
  • Lead the design, architecture, and development of native Windows desktop applications using Windows App SDK, WinUI (or related UI frameworks), C#, XAML, and - when needed - C++.
  • Define and enforce best-practices for Windows desktop development across the codebase: code architecture, performance, memory usage, responsive UI, cross-version compatibility (Windows 10/11+), and maintainability.
  • Drive accessibility efforts: integrate and validate support for accessibility APIs (e.g. Microsoft UI Automation or other relevant Windows accessibility frameworks), ensure UI controls, focus management, keyboard navigation, screen-reader support, and usability for users with disabilities.
  • Collaborate closely with product designers, UX researchers, QA, and other stakeholders to shape feature planning, UI/UX architecture, and long-term roadmap for the Windows platform.
  • Take ownership of full lifecycle of features: conception โ†’ design โ†’ implementation โ†’ testing โ†’ release โ†’ maintenance. Ensure quality, reliability, and consistency across releases.
  • Identify, diagnose, and resolve complex bugs, performance bottlenecks, memory leaks, rendering issues, or compatibility problems - and propose robust architectural or design solutions.

An ideal candidate should have
Required:
  • 3+ in Windows desktop application development using Windows App SDK, WinUI (or similar), C#, XAML - and ideally additional experience with native Windows code (C++, Win32/WinRT/COM).
  • Deep understanding of Windows application architecture, including interop between managed code (.NET) and native code.
  • Proven track record of designing, building, and shipping production-quality desktop applications, with an emphasis on reliability, performance, scalability, and maintainability.
  • Strong experience with accessibility APIs on Windows (e.g. Microsoft UI Automation or similar), and a dedication to building accessible and inclusive software.
  • Excellent software engineering fundamentals: OOP, design patterns, data structures, algorithms, memory management, multi-threading or asynchronous programming (where relevant).
  • Experience leading technical design, mentoring other engineers, conducting code reviews, and making architecture-level decisions.
  • Strong communication skills; ability to articulate tradeoffs, collaborate with cross-functional teams, and drive consensus.
  • A user-centric mindset: focus on building polished, intuitive, and accessible experiences for end users.

Preferred / Bonus:
  • Experience with writing automated tests for UI - unit tests, integration tests, UI automation tests; familiarity with relevant testing frameworks.
  • Experience with performance optimization for desktop apps (memory usage, startup time, rendering performance, high-DPI support, responsiveness under load).
  • Experience with localization/globalization, right-to-left UI support, internationalization, accessibility for multiple regions.
  • Familiarity with telemetry, analytics, crash reporting, logging, and error monitoring in desktop applications.
  • Previous experience in shaping CI/CD workflows, release pipelines, and deployment strategies for desktop applications.
  • Demonstrated ability to take ownership of feature areas or modules and drive them long-term, including maintenance, refactoring, and technical debt management.

What we offer
  • A high-impact role: you will define architecture, shape the future of our Windows product, and directly influence what millions of users see and experience.
  • A collaborative, flat-structure engineering culture - you are not just a coder, but a builder and a decision-maker.
  • Opportunities to lead - mentor others, steer technical direction, and grow into broader technical leadership (e.g. Tech Lead, Architect).
  • Flexibility, autonomy, and responsibility: you define how to solve problems, own features end-to-end, and contribute to long-term product vision.
  • A purpose-driven mission: building software that's reliable, accessible, and user-centered - making a real difference for people.

The United States Based Salary range for this role is: 140,000-200,000 USD/Year + Bonus + Stock depending on experience
Think you're a good fit for this job?
Tell us more about yourself and why you're interested in the role when you apply.
And don't forget to include links to your portfolio and LinkedIn.
Not looking but know someone who would make a great fit?
Refer them!
Speechify is committed to a diverse and inclusive workplace.
Speechify does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.