2

Architect 3D Modeling Remote Jobs (NOW HIRING)

Develop 3D models and construction documentation for MEP systems. * Ensure accuracy and ... Participate in coordination meetings with architects and engineers. * Assist in the development of ...

Develop 3D models and construction documentation for MEP systems. * Ensure accuracy and ... Participate in coordination meetings with architects and engineers. * Assist in the development of ...

... 3D modeling and simulation- helping innovative global manufacturers design better products, faster ... As a Product Architect you will work closely with customers to provide software solutions to help ...

Architect III

Saint Louis, MO · On-site +1

$80K - $107K/yr

Experience with Enscape, Rhino or other 3D modeling/visualization software * Relevant knowledge of ... Remote CRB is committed to hiring and retaining a diverse workforce. We are proud to be an Equal ...

Model, texture, shade, and light assets for high-quality scientific and technical visualization ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...

Model, texture, shade, and light assets for high-quality scientific and technical visualization ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Project Architect

Grand Rapids, MI · On-site +1

$77K - $103K/yr

Have the opportunity to work in a primarily'remote' environment yet have the ability to work in the ... Experience with AutoCAD, Adobe Creative Suite, SketchUp, or other 3D modeling, animation, rendering ...

Project Architect

Grand Rapids, MI · On-site +1

$77K - $103K/yr

Have the opportunity to work in a primarily'remote' environment yet have the ability to work in the ... Experience with AutoCAD, Adobe Creative Suite, SketchUp, or other 3D modeling, animation, rendering ...

BIM Operator III

Bowling Green, OH · On-site +1

$33 - $63/hr

Develops comprehensive 3D models from redlines and construction documents * Creates and maintains ... Remote - work from home reporting to team members as needed *Applicants must be authorized to work ...

Showing results 21-40

Architect 3D Modeling Remote information

See salary details

$46.5K

$128.8K

$201.5K

How much do architect 3d modeling remote jobs pay per year?

As of Aug 11, 2026, the average yearly pay for architect 3d modeling remote in the United States is $128,756.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,000.00 and $166,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Architect 3D Modeling Remote?

To thrive as an Architect 3D Modeling Remote, you need a solid background in architectural design, spatial visualization, and proficiency in 3D modeling and rendering. Expertise in software such as Autodesk Revit, AutoCAD, SketchUp, Rhino, or 3ds Max, as well as knowledge of BIM standards and possibly LEED accreditation, is typically required. Strong communication, self-motivation, and time management skills are essential for collaborating effectively in a remote environment. These skills ensure that high-quality, accurate models are delivered on time and that the architect can coordinate seamlessly with project teams and stakeholders from a distance.

What does a typical day look like for a remote architect specializing in 3D modeling?

A typical day for a remote Architect specializing in 3D modeling often involves creating and refining digital models based on project specifications, collaborating with architects, engineers, and design teams via video meetings or project management platforms, and responding to feedback for revisions. You may also be responsible for rendering photorealistic images, preparing presentations for clients or internal reviews, and maintaining documentation of your work. Deadlines and communication are managed digitally, so staying organized and proactive is key. This role offers a dynamic workflow and the flexibility to manage your tasks independently while still being a vital contributor to the larger project team.

What is an Architect 3D Modeling Remote?

An Architect 3D Modeling Remote job involves designing and creating detailed 3D models of buildings, structures, or interiors using software like Revit, SketchUp, or Rhino while working remotely. Professionals in this role collaborate with architects, designers, and engineers to develop accurate visual representations and technical plans. Responsibilities may include rendering, model optimization, and adjusting designs based on client feedback. This role requires strong design skills, proficiency in 3D modeling software, and the ability to work independently while meeting project deadlines.

More about Architect 3D Modeling Remote jobs
What cities are hiring for Architect 3D Modeling Remote jobs? Cities with the most Architect 3D Modeling Remote job openings:
What are the most commonly searched types of Architect 3D Modeling jobs? The most popular types of Architect 3D Modeling jobs are:
What states have the most Architect 3D Modeling Remote jobs? States with the most job openings for Architect 3D Modeling Remote jobs include:
Infographic showing various Architect 3D Modeling Remote job openings in the United States as of August 2026, with employment types broken down into 93% Full Time, and 7% Contract. Highlights an 100% Remote job distribution, with an average salary of $128,756 per year, or $61.9 per hour.

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • On-site, Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 18 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.
Within your first 90 days, you will:
  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:
  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements
What you'll bring to the table:
  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!
  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
E-Verify Notification
This Organization Participates in E-Verify
Esta Organización Participa en E-Verify
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote