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Apprentice Game Localization Editor Jobs (NOW HIRING)

UI Technical Artist

Irvine, CA · On-site

$80K - $120K/yr

Proficiency in Unreal Engine 5 with hands-on experience in UMG (UI Editor, Blueprints, Widgets ... Knowledge of localization and accessibility design for UI in games * Ability to script and debug ...

CPC-A Certified Coder Representative

San Antonio, TX · On-site +1

$20.25 - $27.75/hr

... gaming, streaming media, food delivery, ride-sharing, HiTech, FinTech, and HealthTech. The People ... Apply your advanced editing and proofreading skills to perfect English grammar, punctuation, and ...

... gaming, streaming media, food delivery, ride-sharing, HiTech, FinTech, and HealthTech. The People ... Apply your advanced editing and proofreading skills to perfect English grammar, punctuation, and ...

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Apprentice Game Localization Editor information

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How much do apprentice game localization editor jobs pay per year?

As of Jul 12, 2026, the average yearly pay for apprentice game localization editor in the United States is $59,622.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,000.00 and $60,000.00 per year, depending on experience, location, and employer.
What cities are hiring for Apprentice Game Localization Editor jobs? Cities with the most Apprentice Game Localization Editor job openings:
What are the most commonly searched types of Game Localization Editor jobs? The most popular types of Game Localization Editor jobs are:
What states have the most Apprentice Game Localization Editor jobs? States with the most job openings for Apprentice Game Localization Editor jobs include:
UI Technical Artist

UI Technical Artist

Turtle Rock Studios

Irvine, CA • On-site

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Retirement

Re-posted 8 hours ago


Job description

At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next hit title.
We are seeking a UI Technical Artist to join our team. The UI Technical Artist bridges the gap between design and engineering, ensuring seamless, visually polished, and performant UI experiences. The ideal candidate will be comfortable working with Unreal Engine 5, UMG, and Figma, while collaborating closely with UI/UX Designers, Engineers, and Artists to bring our game's interface to life. This position will report to the UX/UI Director.
Responsibilities
  • Implement, optimize, and maintain user interfaces using Unreal Engine 5 and UMG
  • Translate Figma mockups and wireframes into interactive, responsive, in-game UI
  • Work closely with UI/UX Designers to ensure fidelity between design intent and implementation
  • Develop and maintain UI assets pipelines, ensuring a clean workflow from Figma, Photoshop, and Illustrator into UE5
  • Implement and polish UI materials, animations, and interactive behaviors in UMG using Blueprints
  • Contribute to the development of materials and shader solutions that elevate the look and feel of the UI
  • Collaborate with Engineers to integrate UI systems into gameplay features and tools
  • Collaborate with QA to track and resolve UI related bugs
  • Troubleshoot and resolve UI-related technical challenges, including performance and scalability
  • Ensure UI elements function seamlessly across multiple platforms and resolutions
  • Create and maintain documentation, scripts, and tools to support efficient UI workflows
  • Participate in playtests and iteration cycles to improve usability and visual quality
Requirements
  • 3+ years of experience as a UI Technical Artist, UI Implementer, or similar role in game development
  • A portfolio or demo reel showcasing shipped projects or interactive UI work in Unreal Engine
  • Proficiency in Unreal Engine 5 with hands-on experience in UMG (UI Editor, Blueprints, Widgets, Materials)
  • Experience working with Figma or similar design software for UI/UX collaboration
  • Strong understanding of UI/UX principles and best practices for player-facing experiences
  • Knowledge of localization and accessibility design for UI in games
  • Ability to script and debug using Blueprints
  • Experience with motion graphics or UI animations (After Effects, Niagara, or Sequencer)
  • Familiarity with console development and UI performance optimization
  • Excellent problem-solving skills with a keen eye for detail and polish
  • Strong cross-discipline communication skills and ability to thrive in a collaborative team environment
Preferences
  • Shooter games experience is a plus
  • Knowledge of C++ is a plus

Benefits
Some of the benefits and perks our employees get to enjoy, include:
  • 100% Medical, Dental, Vision Coverage for you and your family
  • 401k Matching
  • Student Loan Repayment Plan / College Savings Plan
  • Career Improvement Plan
  • Flexible Work Arrangements - In-House, Hybrid, and Remote
  • Generous Time Off Policy
  • Company Events - In-Person + Virtual Events
  • Fully Stocked Kitchen + Sponsored Food Trucks

The estimated base pay range for this role is: $80,000 - $120,000 USD
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.