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Animation Jobs in Colorado (NOW HIRING)

3D Visualization Specialist

Denver, CO · On-site

$72K - $104K/yr

This role will focus on creating 3D models, renderings, animations, photo simulations, and presentation graphics for Stantec projects across infrastructure, transportation, water, environmental ...

3D Visualization Specialist

Denver, CO · On-site

$77K - $112K/yr

This role will focus on creating 3D models, renderings, animations, photo simulations, and presentation graphics for Stantec projects across infrastructure, transportation, water, environmental ...

... Unity Animation System (Mecanim) - state machine-driven animation using Animator Controllers, with blend trees for smooth parameter-driven transitions, Avatar rigging for humanoid characters ...

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Conceptualize, design, and execute motion graphics and animations for social media, broadcast, and digital platforms. * Pitch and clearly articulate concepts to internal teams and stakeholders ...

Learn and apply platform best practices for short-form video, static, and animation assets * Assist in scoping, scheduling, and trafficking projects from kickoff through delivery * Help develop ...

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Animation information

See Colorado salary details

$11

$41

$73

How much do animation jobs pay per hour?

As of Jul 2, 2026, the average hourly pay for animation in Colorado is $41.44, according to ZipRecruiter salary data. Most workers in this role earn between $22.98 and $67.26 per hour, depending on experience, location, and employer.

Are animators still in demand?

Animators continue to be in demand across industries such as entertainment, advertising, and gaming, especially with the growth of digital media and online content. Strong skills in animation software like Adobe After Effects and Blender, along with a portfolio, are important for job prospects.

What are some common challenges animators face in their daily work?

Animators often deal with tight deadlines and the need to revise work multiple times to match client or director feedback, which requires patience and adaptability. The role can involve long periods of focused work at a computer, making time management and attention to ergonomic practices important. Additionally, staying updated with the latest animation techniques and software advancements is crucial for remaining competitive in the field. Collaboration with story artists, designers, and technical teams is also a major part of the job, ensuring each project is cohesive and visually appealing.

What jobs can animators get?

Animators can work in various roles such as 2D or 3D animator, character animator, visual effects artist, motion graphics designer, and storyboard artist. They often find employment in film, television, video game development, advertising, and digital media, using tools like Adobe After Effects, Maya, or Blender. Strong artistic skills, proficiency with animation software, and a portfolio are essential for these positions.

Is it hard to get hired as an animator?

Getting hired as an animator can be competitive, as it often requires a strong portfolio, proficiency in industry-standard software like Adobe Animate or Maya, and relevant education or training. Building a network and gaining experience through internships or freelance work can improve employment prospects.

What does an Animation job involve?

An Animation job involves creating moving images using computer software or traditional techniques like hand-drawing or stop-motion. Animators develop characters, backgrounds, and special effects for films, video games, advertisements, and digital media. They collaborate with writers, designers, and directors to bring stories to life. Strong artistic skills, creativity, and proficiency in animation software like Adobe Animate or Blender are essential.

What are the key skills and qualifications needed to thrive in the Animation position, and why are they important?

To thrive in Animation, you need strong artistic abilities, knowledge of animation principles, and typically a degree in animation, fine arts, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Maya, Blender, or Toon Boom Harmony is highly desirable, and certification in these can be advantageous. Creativity, attention to detail, time management, and effective collaboration skills help animators excel in team-oriented environments. These abilities are crucial for producing high-quality animations that meet client briefs and project deadlines in this fast-evolving industry.

What jobs are there for animators?

Animators can work in various roles such as 2D or 3D animator, character animator, visual effects artist, motion graphics designer, and storyboard artist. They often work in industries like film, television, video games, advertising, and web development, using tools like Adobe After Effects, Maya, or Blender. Many positions require a strong portfolio and proficiency in animation software.
What are the most commonly searched types of Animation jobs in Colorado? The most popular types of Animation jobs in Colorado are:
What are popular job titles related to Animation jobs in Colorado? For Animation jobs in Colorado, the most frequently searched job titles are:
What cities in Colorado are hiring for Animation jobs? Cities in Colorado with the most Animation job openings:
Infographic showing various Animation job openings in Colorado as of June 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $86,197 per year, or $41.4 per hour.
Adjunct Faculty, 2D Animation (On Campus)

Adjunct Faculty, 2D Animation (On Campus)

Rocky Mountain College of Art + Design

Lakewood, CO

Full-time

Posted 17 days ago


Job description

Adjunct Faculty, 2D Animation (On Campus)
Salary: $2,440 (lecture) – $3,340 (studio) per class, per term
Location: Lakewood, CO
Target Fill Date: June 1st, 2026
Rocky Mountain College of Art +Design is looking for an Adjunct Professor who has expertise in 2D Animation. The faculty member works with the Chair and Program Lead of the Animation program, working closely with students, faculty, and administrative staff to advance teaching, student clubs and activities, co-curricular experiences, and curriculum development. They will work closely with academic leadership with a focus on teaching, monitoring and improving student learning and success, and performing duties as assigned by the Chair and the Program Lead.
RMCAD’s Digital Arts + Media Department offers degree programs rooted in industry-aligned practices, emerging technologies, and interdisciplinary collaboration. The successful applicant will have demonstrated expertise in Animation workflows, with an emphasis on character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio-centered curricula and the advancement of learning outcomes to prepare students for leadership in an evolving digital landscape.
Required Qualifications
  • A graduate degree (MA, MS, MFA, MDes, or equivalent) in Animation, Game Art, Game Design, relevant Motion Graphics, OR a bachelors degree with a sustained record of professional or studio-based work in these areas.
  • Proficiency using and teaching industry-leading 2D Animation software, including, but not limited to ToonBoom Harmony (required), Storyboard Pro (required), Adobe Photoshop (bonus) Adobe After Effects (bonus), etc
  • Examples of pedagogical approaches that align with the institution's mission and values, along with evidence of effective and inclusive teaching that values a diverse student body.
Preferred Qualifications
  • A terminal degree (MFA or PhD) in Art, Design, or a related discipline OR equivalent professional distinction recognized at a national or international level.
  • 2+ years of teaching experience in an accredited postsecondary institution with proven expertise in teaching Animation or related digital media.
  • A sustained record of professional or studio-based work in Animation or related digital media, demonstrated through published short/feature films, series work, studio credits, freelance projects, portfolio, and/or client-based productions.
  • Ongoing engagement with contemporary, emerging industry practices and pipelines with demonstrated expertise in 2D animation production workflows, including character animation, scene development, and rigging/puppetry in Toon Boom Harmony. Experience with storyboarding, motion graphics, or visual development pipelines is also valued.
  • Courses taught may include 2D Animation I–IV (motion studies through advanced scene work), Drawing + Acting for Animation, Storyboarding, and Motion Graphics.
  • Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
  • Knowledge of Storyboard Pro, Adobe Photoshop, and After Effects is preferred.
Working Conditions
This position involves teaching in a higher education environment and may include in-person and/or online instruction depending on course assignment. The role may require a flexible schedule, including daytime and evening hours. Work is typically performed in a classroom, studio, and/or computer-based environment and involves regular use of digital tools and software. The position requires interaction with students in both individual and group settings. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
Rocky Mountain College of Art + Design is an Equal Opportunity Employer