Contributing to studio-wide hiring, onboarding, and team-building efforts to grow and strengthen ... Have experience developing animation systems, ideally in new or evolving engines. * Are comfortable ...
Contributing to studio-wide hiring, onboarding, and team-building efforts to grow and strengthen ... Have experience developing animation systems, ideally in new or evolving engines. * Are comfortable ...
Assistant Editor - Features
$2K - $2K/wk
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ...
Assistant Editor - Features
$2K - $2K/wk
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ...
Animator, Gameplay - Temp | Unannounced Game
$29.81 - $55.14/hr
... animation experience in a professional environment (Game Studio, Animation Studio, or VFX Studio) * Strong understanding of the principles of animation and body mechanics * Experience animating ...
New
Animator, Gameplay - Temp | Unannounced Game
$29.81 - $55.14/hr
... animation experience in a professional environment (Game Studio, Animation Studio, or VFX Studio) * Strong understanding of the principles of animation and body mechanics * Experience animating ...
New
... animation experience in a professional environment (Game Studio, Animation Studio, or VFX Studio) * Strong understanding of the principles of animation and body mechanics * Experience animating ...
... animation experience in a professional environment (Game Studio, Animation Studio, or VFX Studio) * Strong understanding of the principles of animation and body mechanics * Experience animating ...
Visual Development Artist
Los Angeles, CA · On-site
$59.16 - $85/hr
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ...
Visual Development Artist
Los Angeles, CA · On-site
$59.16 - $85/hr
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ...
Visual Development Artist
Los Angeles, CA · On-site
$59.16 - $85/hr
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ...
Visual Development Artist
Los Angeles, CA · On-site
$59.16 - $85/hr
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ...
Story Artist - Feature
$51.65 - $77/hr
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ...
Story Artist - Feature
$51.65 - $77/hr
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ...
Gameplay Animator (Senior/Principal)
Irvine, CA · On-site +1
$113K - $129K/yr
... studio. * Helping shape a new IP, contributing creatively and thoughtfully as the game, systems ... Have experience working with or helping develop animation systems and tools, including in new or ...
Gameplay Animator (Senior/Principal)
Irvine, CA · On-site +1
$113K - $129K/yr
... studio. * Helping shape a new IP, contributing creatively and thoughtfully as the game, systems ... Have experience working with or helping develop animation systems and tools, including in new or ...
Story Artist - Feature
Los Angeles, CA · On-site
$51.65 - $77/hr
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ...
Story Artist - Feature
Los Angeles, CA · On-site
$51.65 - $77/hr
Sony Pictures Animation is a pre-production animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ...
Gameplay Animator (Senior/Principal)
$113K - $129K/yr
... studio. * Helping shape a new IP, contributing creatively and thoughtfully as the game, systems ... Have experience working with or helping develop animation systems and tools, including in new or ...
Gameplay Animator (Senior/Principal)
$113K - $129K/yr
... studio. * Helping shape a new IP, contributing creatively and thoughtfully as the game, systems ... Have experience working with or helping develop animation systems and tools, including in new or ...
Sr Content Security Engineer
$129K - $158K/yr
... Studios is a leader in the industry that brings memorable, life-changing stories to the world through Disney Motion Picture Productions (MPP), Marvel Studios, Pixar, Walt Disney Animation Studios ...
Sr Content Security Engineer
$129K - $158K/yr
... Studios is a leader in the industry that brings memorable, life-changing stories to the world through Disney Motion Picture Productions (MPP), Marvel Studios, Pixar, Walt Disney Animation Studios ...
Research Scientist
Emeryville, CA · On-site
$162K - $210K/yr
Stay current on emerging technologies and provide recommendations for studio adoption. QUALIFICATIONS: * Education: Ph.D. in Computer Science, AI, or a related field. * Experience: 2+ years of post ...
Research Scientist
Emeryville, CA · On-site
$162K - $210K/yr
Stay current on emerging technologies and provide recommendations for studio adoption. QUALIFICATIONS: * Education: Ph.D. in Computer Science, AI, or a related field. * Experience: 2+ years of post ...
Director, Core Engineering
Emeryville, CA · On-site
$243K - $314K/yr
The Director of Core Engineering sets the strategy and execution plans for the Core team in alignment with both short-term and long-term studio priorities. They oversee Team Leads to directly ...
Director, Core Engineering
Emeryville, CA · On-site
$243K - $314K/yr
The Director of Core Engineering sets the strategy and execution plans for the Core team in alignment with both short-term and long-term studio priorities. They oversee Team Leads to directly ...
Research Scientist
$162K - $210K/yr
Stay current on emerging technologies and provide recommendations for studio adoption. QUALIFICATIONS: * Education: Ph.D. in Computer Science, AI, or a related field. * Experience: 2+ years of post ...
Research Scientist
$162K - $210K/yr
Stay current on emerging technologies and provide recommendations for studio adoption. QUALIFICATIONS: * Education: Ph.D. in Computer Science, AI, or a related field. * Experience: 2+ years of post ...
Senior Research Scientist
$219K - $284K/yr
Strategy: Stay current on emerging technologies and provide recommendations for studio adoption. QUALIFICATIONS: * Demonstrated leadership in the computer graphics or closely related research ...
Senior Research Scientist
$219K - $284K/yr
Strategy: Stay current on emerging technologies and provide recommendations for studio adoption. QUALIFICATIONS: * Demonstrated leadership in the computer graphics or closely related research ...
Senior Research Scientist
Emeryville, CA · On-site
$219K - $284K/yr
Strategy: Stay current on emerging technologies and provide recommendations for studio adoption. QUALIFICATIONS: * Demonstrated leadership in the computer graphics or closely related research ...
Senior Research Scientist
Emeryville, CA · On-site
$219K - $284K/yr
Strategy: Stay current on emerging technologies and provide recommendations for studio adoption. QUALIFICATIONS: * Demonstrated leadership in the computer graphics or closely related research ...
Line Cook (On-Call)
$20.34 - $25.12/hr
If you are talented, passionate about food, friendly and curious, come and join us at Pixar Animation Studios. Our Culinary Team seeks talented and reliable cooks, with vast experience in all kitchen ...
Line Cook (On-Call)
$20.34 - $25.12/hr
If you are talented, passionate about food, friendly and curious, come and join us at Pixar Animation Studios. Our Culinary Team seeks talented and reliable cooks, with vast experience in all kitchen ...
The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... This role will help lead the development of animation assets to support the execution of the ...
The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... This role will help lead the development of animation assets to support the execution of the ...
Expression of Interest - Animator
Los Angeles, CA · On-site +1
The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers ... This role will help lead the development of animation assets to support the execution of the ...
Expression of Interest - Animator
Los Angeles, CA · On-site +1
The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers ... This role will help lead the development of animation assets to support the execution of the ...
Senior DevOps Engineer
Santa Monica, CA · On-site
$145K - $187K/yr
While all Animation studios look to hire people who are creative and hard-working, Skydance ... Define and promote best-in-class CI/CD, source control, and branching strategies in collaboration ...
Senior DevOps Engineer
Santa Monica, CA · On-site
$145K - $187K/yr
While all Animation studios look to hire people who are creative and hard-working, Skydance ... Define and promote best-in-class CI/CD, source control, and branching strategies in collaboration ...
Animation Studios In information
What are the key skills and qualifications needed to thrive as an Animation Studio Professional, and why are they important?
What are animation studios?
What are some common challenges faced by animators working in animation studios, and how are they addressed?
What is the difference between Animation Studios In vs Animation Artists?
| Aspect | Animation Studios In | Animation Artists |
|---|---|---|
| Credentials | Typically requires a degree in animation, art, or related field | Same as Animation Studios In, often with portfolio or demo reel |
| Work Environment | Studio setting with collaborative teams | Studio or freelance, often working on specific projects |
| Industry Usage | Used by companies to describe their animation departments or facilities | Refers to individual professionals creating animations |
| Search & Comparison Intent | Looking for animation production facilities or companies | Seeking individual animation professionals or freelancers |
Animation Studios In refers to companies or facilities that produce animations, while Animation Artists are individual professionals creating animations. Both roles often require similar credentials and work in studio environments, but their focus differs: one on the organization and production, the other on individual creation.
Job description
What's the one game you couldn't put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we're chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.
Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we're looking for.
Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP:Â Arkheron. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.
The best way to understand our Art team is in their own words - here's how they describe their work.
Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game's narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron's world.
As our Lead Animator, you'll be accountable for how our game moves and how our animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the quality bar high for a competitive, combat-driven multiplayer experience. At the same time, you'll stay close to the craft, guiding combat feel and gameplay clarity from prototype through polish, helping ensure that every movement in our world carries intention and that the team behind it continues to level up.
YOU'LL CONTRIBUTE BY:- Inspiring and guiding the animation discipline, setting the creative vision and quality bar for characters and combat in a competitive multiplayer game.
- Leading and mentoring a lean animation team, fostering autonomy, accountability, and growth through clear expectations, constructive feedback, and thoughtful development.
- Balancing leadership with hands-on creation, contributing directly to gameplay animation while setting standards and pushing ideas forward independently.
- Partnering with cross-discipline leads (design, engineering, art, production) to align animation with gameplay systems, technical realities, and the overall player experience.
- Owning combat feel and moment-to-moment gameplay expression, ensuring characters are readable, responsive, expressive, and impactful.
- Driving production clarity and execution, prioritizing animation goals, pipelines, and team focus while balancing fidelity, performance, and schedule.
- Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships.
- Guiding and reviewing external animation partners, maintaining a high craft bar across both internal and outsourced work.
- Contributing to studio-wide hiring, onboarding, and team-building efforts to grow and strengthen the animation discipline.
- Fostering accountability and self-sufficiency, empowering the team to solve problems proactively while maintaining strong collaboration.
- Have proven experience creating high-quality, in-game animations, ideally across multiple shipped titles.
- Are energized by competitive multiplayer combat and understand the critical role animation plays in readability, feel, and fairness.
- Bring a strong understanding of combat systems and how animation drives responsiveness and player satisfaction.
- Have experience developing animation systems, ideally in new or evolving engines.
- Are comfortable owning features end-to-end, from early exploration through final implementation.
- Are highly skilled at conveying character through gameplay animation, not just cinematics.
- Push for animation excellence while always putting gameplay quality first.
- Thrive in tight-knit, highly collaborative teams and communicate clearly across disciplines.
- Are self-directed, adaptable, and able to focus on what matters most for the game right now.
- Believe great games are built by great teams that put people first.
- Value trust, openness, humility, curiosity, and enjoy learning alongside others.
- Have a growth mindset and care deeply about helping teammates develop.
- Want to make a meaningful impact on a new IP and shape both the role and the studio as we grow.
- You prefer to focus solely on individual contribution and don't enjoy coaching, mentoring, or guiding others.
- You're looking for a role where the animation vision is already fully defined and doesn't require iteration or collaboration.
- You're uncomfortable balancing creative ambition with gameplay, tech, and production realities.
- You prefer rigid role boundaries and aren't excited by wearing multiple hats in a small, evolving team.
- Competitive multiplayer games-or the tradeoffs they require-don't genuinely excite you.
- You're seeking a highly siloed environment rather than a studio where cross-discipline collaboration is constant and expected
- Embrace bold challenges with creativity and courage, making the tough calls to build a game we're proud to play every day.
- Keep fun at the core: we play Arkheron daily, staying grounded as players. If it's not more fun than yesterday, we fix it. We don't chase trends; we listen by playing.
- Stay truly independent, with decisions driven by the team - not by investors or a board.
- Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don't.
The base salary range for this role is $196,500 - $247,133. Depending on your experience and level (whether you're closer to mid-level or principal), your offer may land above or below that range. We don't just look at years on a resume - we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we'll happily walk you through the full details.
Want to get a feel for what it's like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don't worry - anything you share with us in the application process is just for recruiting and won't be shared. You can read more in our privacy policy.