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Animation Software Engineer Remote Jobs in Vancouver, BC

Expert Animation Programmer (R&D)

Vancouver, BC ยท On-site +1

  • Medical

  • Dental

  • Vision

  • PTO

CD PROJEKT RED is looking for an experienced Expert Animation Programmer to join our R&D team based ... This job can be hybrid/in-office or fully remote. Health & Well-Being * Company-paid medical health ...

Senior C++ Software Engineer

Delta, BC ยท Remote

$120K - $150K/yr

  • Medical

  • Dental

We are looking for an experienced Senior C++ Software Engineer for our client ... This is a permanent position that is remote . Our client is a B.C based tech company enjoying ...

Senior C++ Software Engineer

Richmond, BC ยท Remote

$120K - $150K/yr

  • Medical

  • Dental

We are looking for an experienced Senior C++ Software Engineer for our client ... This is a permanent position that is remote . Our client is a B.C based tech company enjoying ...

Senior C++ Software Engineer

Delta, BC ยท Remote

$120K - $150K/yr

  • Medical

  • Dental

We are looking for an experienced Senior C++ Software Engineer for our client ... This is a permanent position that is remote . Our client is a B.C based tech company enjoying ...

Senior C++ Software Engineer

Richmond, BC ยท Remote

$120K - $150K/yr

  • Medical

  • Dental

We are looking for an experienced Senior C++ Software Engineer for our client ... This is a permanent position that is remote . Our client is a B.C based tech company enjoying ...

Senior C++ Software Engineer

Surrey, BC ยท Remote

$120K - $150K/yr

  • Medical

  • Dental

We are looking for an experienced Senior C++ Software Engineer for our client ... This is a permanent position that is remote . Our client is a B.C based tech company enjoying ...

Senior C++ Software Engineer

Surrey, BC ยท Remote

$120K - $150K/yr

  • Medical

  • Dental

We are looking for an experienced Senior C++ Software Engineer for our client ... This is a permanent position that is remote . Our client is a B.C based tech company enjoying ...

Senior Software Engineer - Mobile App

Vancouver, BC ยท On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • PTO

As a Senior Software Engineer, you will play a pivotal role in the development of our technical ... Remote candidates must be committed to Pacific time zone hours. Please note that candidates must be ...

Software Engineer II - Temporary (13 months)

Vancouver, BC ยท On-site +1

CA$82K - CA$108K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • PTO

As a Software Engineer II , your contributions will significantly enhance user experiences and ... Remote candidates must be committed to Pacific time zone hours. Please note that candidates must be ...

... your remote working experience, allows you to plan travel to exotic places or simply get stuff ... As a Software Development Engineer in the S3 Distribution Plane team, you will deliver services at ...

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Animation Software Engineer Remote information

What does an animation software engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

What are the key skills and qualifications needed to thrive as an animation software engineer remote?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

How do animation software engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What are the most commonly searched types of Animation Software Engineer jobs in Vancouver, BC?

The most popular types of Animation Software Engineer jobs in Vancouver, BC are:

What job categories do people searching Animation Software Engineer Remote jobs in Vancouver, BC look for?

The top searched job categories for Animation Software Engineer Remote jobs in Vancouver, BC are:

What cities near Vancouver, BC are hiring for Animation Software Engineer Remote jobs?

Cities near Vancouver, BC with the most Animation Software Engineer Remote job openings:

Infographic showing various Animation Software Engineer Remote job openings in Vancouver, BC as of July 2026, with employment types broken down into 2% As Needed, 45% Full Time, 40% Part Time, 2% Temporary, 3% Contract, and 8% Nights. Highlights an 68% Physical, 4% Hybrid, and 28% Remote job distribution.

Intermediate Software Engineer (Unreal Engine 5)

Blackbird Interactive

Vancouver, BC โ€ข On-site, Remote

CA$108K - CA$132K/yr

Full-time

Posted 8 days ago


Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
ย 
Our studio operates as a remote-first workplace, offering flexible work arrangements.
ย 
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

We are looking for an Intermediate Software Engineer to build various gameplay and engine systems for a new original game being developed in Unreal Engine 5. You will work across core gameplay systems, multiplayer and networking, UI support, and other systems essential to delivering a polished, performant and fun experience. This role is remote-friendly in Canada with Pacific-time overlap required.
Responsibilities
  • Core Gameplay Features - Design and implement player-facing systems such as movement, traversal, interactions, and progression using C++ and Blueprints.

  • System Design & Architecture - Create modular, data-driven gameplay systems that support rapid iteration and scale across PC and other platforms.

  • Cross-disciplinary Collaboration - Work closely with design, animation, and audio teams to prototype mechanics, tune feel, and refine experiences through playtesting.

  • Performance & Stability - Profile and optimize gameplay systems to meet performance and memory budgets, and contribute to stability through testing and debugging.

  • Technical Mentorship - Share gameplay engineering best practices through code reviews and informal mentorship of associate engineers.

  • Continuous Improvement - Stay up to date with UE5 subsystems (GAS, MassEntity, Chaos), propose tooling or workflow improvements, and help drive internal knowledge sharing.

Requirements
  • Have 3+ years of professional experience using C++ in Unreal Engine 4 or 5, with a strong focus on gameplay systems.

  • Hold a BSc in Computer Science or a college diploma in software engineering, game programming, or a closely related field.

  • Have shipped at least one commercial game featuring your gameplay contributions.

  • Are passionate about prototyping, polish, and tight player control and feedback loops.

  • Communicate clearly and value cross-functional collaboration.

  • Are comfortable with Perforce, Git, or similar version control systems and modern profiling/debugging tools.

Pluses
  • Experience working on VR platforms, particularly with performance optimization and player input

  • Experience with Gameplay Ability System, MassEntity, or Chaos physics.

  • Contributions to improving build pipelines, CI, or automated gameplay testing.

  • Passion for accessibility, player expression, and inclusive game mechanics.

$108,000 - $132,000 a year
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