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Animation Software Engineer Remote Jobs in Atlanta, GA

Apply now: QA Automation Engineer, Remote. Start date is ASAP for this 3-month contract position. Job Title: QA Automation Engineer Location: Remote, working EST Hours Start Date: ASAP Duration

Reporting to the Engineering Manager, South East Region. This is a remote role but would like the ... software: PLS-CADD * Designing structures for high voltage transmission lines using PLS-POLE and ...

Sr. Innovation Software Engineer

Atlanta, GA · On-site +1

$117K - $155K/yr

The Senior Innovation Software Engineer will partner closely across the Innovation team to develop ... Remote roles will also have the opportunity to come together in our offices for moments that matter.

Wireless Software Engineer

Atlanta, GA · Remote

$150K - $190K/yr

Familiarity with databricks, Snowflakes or similar data base software This position requires candidates to work on a hybrid remote basis in our Atlanta, GA based engineering center. Given this ...

Lead Substation Physical Engineer - REMOTE

Atlanta, GA · On-site +1

$98K - $129K/yr

Remote US Ready to make a difference? ICF is seeking an experienced Substation Physical Engineer to ... Familiarity with Agi32 illumination software * Advanced user of Microsoft products, specifically ...

Sr. Software Engineer, C#/.NET

Atlanta, GA · On-site +1

$117K - $155K/yr

As a Sr. Software Engineer, C#/.NET, you have an analytical mind and a passion for the craft of ... Hybrid - This role be a mix of working from our local office and remote depending on your ...

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Animation Software Engineer Remote information

See Atlanta, GA salary details

$61.1K

$141.9K

$197.6K

How much do animation software engineer remote jobs pay per year?

As of Jul 13, 2026, the average yearly pay for animation software engineer remote in Atlanta, GA is $141,867.00, according to ZipRecruiter salary data. Most workers in this role earn between $115,400.00 and $166,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Software Engineer (Remote), and why are they important?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What does an Animation Software Engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

How do Animation Software Engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.
What cities near Atlanta, GA are hiring for Animation Software Engineer Remote jobs? Cities near Atlanta, GA with the most Animation Software Engineer Remote job openings:
QA Automation Engineer

QA Automation Engineer

Mondo

Atlanta, GA • Remote

Contractor

Medical, Dental, Vision, Retirement

Posted 13 days ago


Job description

Apply now: QA Automation Engineer, Remote. Start date is ASAP for this 3-month contract position. Job Title: QA Automation Engineer Location: Remote, working EST Hours Start Date: ASAP Duration: Through 8/31 with possibility to extend Compensation Range: 55-60/hr W2 Benefits: Eligible for Health, Dental, Vision, and 401K Visa Sponsorship: Not eligible for visa sponsorship Job Description: This role supports the client's quality assurance function by leading automation efforts across connected TV and streaming platforms to ensure reliable, high-quality digital experiences. Job Summary
  • Perform QA for connected TV platforms including Samsung, LG, Roku, Apple TV, Fire TV, and web-based streaming applications
  • Develop and maintain automated test scripts using Playwright and Appium
  • Execute automated testing across streaming TV platforms and mobile applications
  • Contribute to a primarily automation-focused QA workflow with minimal manual testing responsibilities
  • Collaborate with the team to identify, document, and resolve defects across platforms
Minimum Requirements:
  • 4-5 years of experience in QA Automation
  • Must have CTV experience
  • Hands-on experience with Playwright and Appium for automated testing
  • Must have experience testing streaming TV platforms (Roku, Apple TV, Fire TV) and mobile applications
  • Strong written and verbal communication skills