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Animation Programmer Jobs in California (NOW HIRING)

Drive technical alignment and effective collaboration across disciplines (Animation, Design, Engineering, Engine). * Lead the engine integration of complex animation systems. * Solve end-to-end ...

Senior Gaming Animator

Redwood City, CA · On-site

$129K - $148K/yr

Drive animation performance without pushing out of a believable and realistic style; your hand-keyed work will fit seamlessly with motion capture * Join forces with designers and engineers to create ...

Senior Gaming Animator

Redwood City, CA · On-site

$129K - $148K/yr

Drive animation performance without pushing out of a believable and realistic style; your hand-keyed work will fit seamlessly with motion capture * Join forces with designers and engineers to create ...

3D Animator (Short Term)

San Mateo, CA · On-site

$9.1K - $11K/mo

Iterate quickly based on feedback from animation leads, designers, and engineers * Export animations properly for Roblox Studio integration (using compatible formats and best practices) * Use ...

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Animation Programmer information

See California salary details

$11

$39

$67

How much do animation programmer jobs pay per hour?

As of Jul 23, 2026, the average hourly pay for animation programmer in California is $39.02, according to ZipRecruiter salary data. Most workers in this role earn between $25.38 and $50.77 per hour, depending on experience, location, and employer.

What is the difference between Animation Programmer vs 3D Animator?

AspectAnimation Programmer3D Animator
Required SkillsProgramming, scripting, technical knowledge of animation pipelinesArtistic skills, character animation, storytelling
Work EnvironmentGame studios, software companies, technical teamsGame studios, film, advertising, freelance
Tools & SoftwareUnity, Unreal Engine, scripting languagesMaya, Blender, 3ds Max
FocusImplementing animation systems, optimizing performanceCreating and refining character animations

While both roles involve animation, an Animation Programmer focuses on coding and technical implementation of animations within software, whereas a 3D Animator emphasizes creating artistic character movements. Understanding these differences helps employers and professionals identify the right skill set for each role.

How do Animation Programmers typically collaborate with animators and game designers during a project?

Animation Programmers work closely with animators to ensure that character movements and environmental animations are seamlessly integrated into the game engine. They often participate in regular meetings with animators and designers to discuss technical constraints, workflow improvements, and creative solutions for complex animation systems. This collaboration ensures that artistic vision aligns with technical feasibility, resulting in smooth, responsive animations. Effective communication and an understanding of both creative and technical perspectives are essential for success in this role.

What is the highest paid animation job?

The highest paid animation jobs typically include lead or senior roles such as Animation Director, VFX Supervisor, or Creative Director, often earning six-figure salaries. These positions require extensive experience, strong leadership skills, and proficiency with industry-standard tools like Maya or Houdini.

What does an animation programmer do?

An animation programmer develops and implements the code that brings character and object animations to life in video games and multimedia projects. They work with animation tools, game engines, and scripting languages to ensure smooth, realistic movement and interactions, often collaborating with artists and designers. Proficiency in programming languages like C++ or Python and understanding of animation principles are essential for this role.

What are the key skills and qualifications needed to thrive as an Animation Programmer, and why are they important?

To thrive as an Animation Programmer, you need strong programming skills in languages like C++ or Python, a solid understanding of mathematics (especially linear algebra), and experience with animation systems in game engines. Familiarity with industry-standard tools such as Unreal Engine, Unity, and Autodesk Maya, as well as relevant APIs and scripting languages, is typically required. Creativity, problem-solving abilities, and effective teamwork are standout soft skills for this role. These skills ensure the creation of smooth, realistic animations and seamless integration with gameplay, which are vital for engaging and immersive user experiences.

What are animation programmers?

Animation programmers are software developers who specialize in creating and implementing animation systems within video games or interactive media. They work closely with animators and designers to ensure that character and object movements are smooth, realistic, and responsive. Their responsibilities often include building tools for animators, optimizing animation performance, and integrating animations with game mechanics. Animation programmers use programming languages like C++ or C# and often work with game engines such as Unity or Unreal Engine.

Are animators still in demand?

Animation programmers are still in demand as the entertainment, gaming, and virtual reality industries continue to grow, requiring skilled professionals to develop and implement animated content. Proficiency in programming languages like C++ and tools such as Maya or Unity enhances job prospects in this field.
What are the most commonly searched types of Animation Programmer jobs in California? The most popular types of Animation Programmer jobs in California are:
What are popular job titles related to Animation Programmer jobs in California? For Animation Programmer jobs in California, the most frequently searched job titles are:
What cities in California are hiring for Animation Programmer jobs? Cities in California with the most Animation Programmer job openings:
Infographic showing various Animation Programmer job openings in California as of July 2026, with employment types broken down into 52% Full Time, 21% Part Time, and 27% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $81,158 per year, or $39 per hour.
Senior Technical Gameplay Animator

Senior Technical Gameplay Animator

PlayStation Global

Santa Monica, CA

$119K - $135K/yr

Other

Posted 3 days ago


Job description

This is a hybrid / onsite position.  

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I and Part II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us!

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

What you will do:

  • Create high quality animation content supporting the newly developed behaviors and systems and implement it in engine
  • Work with the animation leadership on defining and maintaining the style and quality bar of the in-game animation
  • Collaborate with the Animation, Design, and Engineering teams to analyze, troubleshoot, and resolve in-game animation implementation issues and animation-related technical challenges
  • Take ownership of challenging projects and provide innovative solutions, including mentoring team members and creating documentation
  • Contribute to the strategic development of internal technologies and artistic processes
  • Facilitate the creation and implementation of tools and techniques that allow the building of complex and high-quality animation systems
  • Innovate and streamline animation pipeline processes and workflows

What skills you will use: 

  • 5+ years of industry experience in gameplay animation for games
  • Proven track record of creating visually stunning animations for diverse game genres
  • Full understanding of in-game animation tools like state machines, blend trees, IK solvers, etc.
  • Expertise with mocap and keyframe based digital content creation pipelines built on Maya or Motionbuilder
  • Proficiency in Python, C#, C++ or other programming languages is required
  • Proactively contributes to the progress of the team and the project

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an animation test. 

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The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.