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Animation Editor Jobs (NOW HIRING)

The video editor will support a range of video needs, from executive communications, corporate ... Design and animate motion graphics -- titles, lower thirds, data visualization, and logo animation ...

Editor

Greenville, SC · On-site

$50 - $75/hr

Editor - EP+Co At EP+Co, we're looking for an Editor who knows how to make people stop scrolling ... Create motion graphics and animation using Adobe After Effects. Color correct, mix audio, finish ...

THE ROLE Agency 15 is looking for a VFX Generalist to own video editing, 2D/3D animation, and motion graphics across a client roster that ranges from tight-turnaround commercials for home-services ...

Video Editor tarte cosmetics is seeking a creative, full-time, in-house Video Editor to produce ... Experience with animation, including kinetic typography, 2D motion graphics, or other animation ...

Video Editor tarte cosmetics is seeking a creative, full-time, in-house Video Editor to produce ... Experience with animation, including kinetic typography, 2D motion graphics, or other animation ...

Video Editor tarte cosmetics is seeking a creative, full-time, in-house Video Editor to produce ... Experience with animation, including kinetic typography, 2D motion graphics, or other animation ...

Video Editor

Manhattan, NY · On-site

$80 - $100/hr

Video Editor tarte cosmetics is seeking a creative, full-time, in-house Video Editor to produce ... Experience with animation, including kinetic typography, 2D motion graphics, or other animation ...

Create motion graphics and animation using Adobe After Effects. Color correct, mix audio, finish ... Adapt your editing style to fit different brands, audiences, and platforms. What we're looking for ...

Video Editor

Manhattan, NY · On-site

$80 - $100/hr

Video Editor tarte cosmetics is seeking a creative, full-time, in-house Video Editor to produce ... Experience with animation, including kinetic typography, 2D motion graphics, or other animation ...

Create motion graphics and animation using Adobe After Effects. Color correct, mix audio, finish ... Adapt your editing style to fit different brands, audiences, and platforms. What we're looking for ...

We're looking for a Social Video Editor to join our creative team, focusing on producing engaging ... Create dynamic motion graphics, typography animations, and visual effects to enhance social content ...

Beyond traditional editing, you'll also bring projects to life with motion graphics, After Effects ... Adding creative flair: animations, transitions, music, and sound design to enhance the viewing ...

As an Editor at VIZ Media, you'll have the opportunity to work on a wide variety of print and ... and Animation The ideal candidate has: * 2-4 years of experience in delivering high quality ...

As our Video Editor & Motion Designer, you'll shape how Motive shows up in motion-turning ideas ... You'll bring energy and rigor to every edit and animation, raise the quality of our video and ...

Develop animations, title sequences, branded graphics, transitions, and motion effects that ... Stay current on motion design trends, editing techniques, AI-enabled creative tools, and emerging ...

Showing results 21-40

Animation Editor information

See salary details

$11

$31

$57

How much do animation editor jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for animation editor in the United States is $31.60, according to ZipRecruiter salary data. Most workers in this role earn between $21.39 and $39.66 per hour, depending on experience, location, and employer.

What does an animation editor do?

An Animation Editor works closely with animators and directors to refine animated sequences by timing shots, ensuring smooth transitions, and syncing animation with dialogue and sound. They use editing software to assemble, revise, and finalize scenes before production completion. Their role is crucial in maintaining narrative flow and visual coherence in animated films, TV shows, or video games.

What are the key skills and qualifications needed to thrive as an animation editor?

To thrive as an Animation Editor, you need strong video editing skills, a keen eye for visual storytelling, and a solid understanding of animation principles, often supported by a relevant degree or equivalent experience. Proficiency in industry-standard software such as Adobe After Effects, Premiere Pro, and familiarity with file formats and codecs is typically required. Attention to detail, creativity, time management, and effective communication are standout soft skills for this role. These abilities ensure the timely delivery of high-quality animated content that meets both artistic and technical standards in collaborative production environments.

What does a typical workday look like for an animation editor?

A typical workday for an Animation Editor involves reviewing and assembling animated footage, synchronizing visual elements with audio, and making adjustments based on feedback from directors and animators. You’ll collaborate closely with other editors, animators, and production team members to ensure consistency and style throughout the project. The role often requires managing multiple versions of edits, working under tight deadlines, and efficiently addressing notes or revisions. This dynamic workflow provides opportunities to creatively influence the final product while developing valuable teamwork and technical skills.

What cities are hiring for Animation Editor jobs?

Cities with the most Animation Editor job openings:

What are the most commonly searched types of Animation Editor jobs?

The most popular types of Animation Editor jobs are:

What states have the most Animation Editor jobs?

States with the most job openings for Animation Editor jobs include:

Infographic showing various Animation Editor job openings in the United States as of August 2026, with employment types broken down into 7% Internship, 63% Full Time, 19% Part Time, and 11% Contract. Highlights an 85% In-person, 4% Hybrid, and 11% Remote job distribution, with an average salary of $65,728 per year, or $31.6 per hour.

Character and Facial Animation Consultant

Weekday AI

Remote

$60 - $90/hr

Part-time

Posted 23 days ago


Job description

This role is for one of our clients
Compensation: $60-$90 per hour
A leading AI research organization is developing advanced performance-transfer technology designed to faithfully carry an actor's original performance into a new output while preserving timing, emotional nuance, physical choices, and the subtle details that make a performance feel authentic.
We are seeking experienced Character and Facial Animation Consultants to help establish rigorous evaluation standards for this technology. You will bring deep expertise in character performance, facial animation, and performance capture to define what high-quality output looks like, identify challenging evaluation scenarios, and help shape the human-review process used to assess model performance.
This is a part-time engagement with opportunities for ongoing collaboration. The role involves remote work with occasional in-person working sessions in Playa Vista, Los Angeles, CA, or New York, NY, approximately once or twice per month.
Requirements
2. Key Responsibilities
  • Define evaluation standards: Establish clear, practical criteria for assessing whether an animated performance accurately captures the emotional intent, physical movement, timing, facial expression, and nuances of the original performance.
  • Evaluate performance quality: Identify subtle differences in facial expressions, emotional beats, body language, timing, and character movement that distinguish authentic performance from technically acceptable but emotionally inaccurate animation.
  • Curate evaluation benchmarks: Identify representative examples ranging from straightforward performance-transfer scenarios to complex and challenging cases that test the limits of the technology.
  • Develop review frameworks: Help establish reviewer profiles, evaluation rubrics, and structured guidelines for assessing character and facial animation outputs consistently.
  • Provide expert feedback: Review existing evaluation approaches, identify gaps or inconsistencies, and recommend improvements based on professional animation practices.
  • Collaborate with specialists: Work closely with other animation and visual-performance experts to maintain consistent standards and ensure evaluation criteria accurately reflect professional expectations.
  • Document visual insights: Translate nuanced visual and performance observations into clear, precise language suitable for evaluation templates, datasets, and annotation workflows.
3. Core Qualifications
  • 4+ years of professional experience as a hands-on character animator, with character and human performance as a primary area of expertise.
  • Verifiable credits on two or more feature films, animated productions, or AAA game cinematics produced by recognized studios.
  • Direct experience with facial animation and/or performance capture, including facial keyframe animation, motion-capture solving, cleanup, motion editing, or character/facial rig development.
  • Exceptional understanding of micro-expressions, emotional timing, body mechanics, facial performance, and the subtle characteristics that make animated performances feel believable.
  • Familiarity with modern AI-assisted creative tools and workflows, including the ability to generate or work with visual samples for testing and comparison.
  • Strong ability to articulate complex visual observations clearly and translate them into precise evaluation criteria, captions, and written feedback.
  • Excellent attention to detail and the ability to make consistent, evidence-based judgments about animation quality.
  • Willingness and ability to participate in in-person working sessions in Playa Vista, Los Angeles, CA, or New York, NY once or twice per month.
  • Reliable access to a 4K-resolution monitor for detailed visual and pixel-level review is preferred.
4. Who This Role Is For
This opportunity is specifically designed for professionals whose primary expertise is character performance and facial animation.
Relevant backgrounds may include character animation, facial animation, performance capture, motion editing, facial rigging, or related character-performance disciplines.
The role is not intended for professionals whose primary experience is limited to cinematography, lighting, camera work, color grading, compositing, editing, generalist 3D work, layout, previsualization, environments, or visual effects without substantial character-performance experience.
5. Equal Opportunity
We are committed to providing equal opportunities to all qualified applicants. We do not discriminate based on legally protected characteristics and provide reasonable accommodations for qualified individuals throughout the application and engagement process.
6. Engagement Terms
  • Part-time professional engagement.
  • Remote work with periodic in-person collaboration sessions.
  • Approximately one to two in-person sessions per month, depending on project requirements.
  • Engagement duration may vary based on project needs and performance.
  • Work will focus on evaluation, expert feedback, benchmark development, and quality standards for character and facial animation.