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Animation Director Assistant Jobs (NOW HIRING)

Senior Gameplay Animator (Locomotion)

Boston, MA · On-site +1

$115.20K - $131.50K/yr

... direct from our team members! CD PROJEKT RED is looking for a Senior Gameplay Animator with a focus ... to assist in communication and development. * Create high-quality finished animation using hand ...

Senior Technical Animator

Cary, NC · On-site

$98.20K - $112.10K/yr

... * Assist and build pipeline tools and work with engine and project leads on continuous improvement of those engine tools * Direct Technical Animation work for Cinematic trailers, including outsourced ...

Art Director, Visuals

New York, NY

$132.40K - $138.90K/yr

Direct the assignment of illustration, animation and video * Conceive and create original bespoke ... You will report to an assistant editor on Digital News Design Basic Qualifications: * 6+ years of ...

Graphic Designer

New York, NY · On-site

$65K - $75K/yr

Respond to graphic identity brainstorming prompts from Video Director * Assist marketing colleagues ... Experience with photography, videography, editing, animation, and/or illustration is a plus but not ...

Art Director, Visuals

New York, NY · On-site

$132.40K - $138.90K/yr

Direct the assignment of illustration, animation and video * Conceive and create original bespoke ... You will report to an assistant editor on Digital News Design Basic Qualifications: * 6+ years of ...

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Animation Director Assistant information

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$25K

$72K

$147K

How much do animation director assistant jobs pay per year?

As of May 29, 2026, the average yearly pay for animation director assistant in the United States is $71,970.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,500.00 and $89,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Director Assistant, and why are they important?

To thrive as an Animation Director Assistant, you need a solid understanding of animation production processes, organizational skills, and often a degree or coursework in animation or a related field. Proficiency in animation software (such as Adobe Creative Suite, Toon Boom, or Maya) and project management tools is typically required. Excellent communication, time management, and problem-solving abilities help coordinate between departments and support the director's vision. These skills are crucial for ensuring smooth workflow, timely project delivery, and effective collaboration within animation teams.

What are some common challenges faced by an Animation Director Assistant when supporting multiple projects simultaneously?

As an Animation Director Assistant, juggling multiple projects can present challenges such as managing competing deadlines, adapting to different animation styles, and coordinating communication between various teams. Staying organized and prioritizing tasks is crucial, as you might be responsible for scheduling meetings, tracking production progress, and ensuring the director's creative vision is consistently communicated across teams. Developing strong multitasking and communication skills will help you thrive in this fast-paced, collaborative environment.

What does an Animation Director Assistant do?

An Animation Director Assistant supports the Animation Director in managing and coordinating the animation process. They help oversee schedules, communicate between departments, organize files and assets, and ensure that the director’s creative vision is followed. Their role often includes administrative duties, tracking project progress, and assisting with revisions or feedback. This position is essential for keeping animation projects on track and ensuring smooth communication throughout the team.

What is the difference between Animation Director Assistant vs Animation Supervisor?

AspectAnimation Director AssistantAnimation Supervisor
CredentialsRelevant animation or art degree, experience in animation productionSimilar credentials, often with more extensive experience
Work EnvironmentAssist animation director in production, support team coordinationOversee animation teams, manage project quality and deadlines
Industry UsageCommonly used in animation studios, TV, and film projectsUsed in larger projects, overseeing multiple animation teams

The Animation Director Assistant supports the Animation Director by handling tasks like scheduling and asset management, while the Animation Supervisor takes on a leadership role, overseeing the entire animation process and team. Both roles require similar credentials but differ in scope and responsibility.

More about Animation Director Assistant jobs
What cities are hiring for Animation Director Assistant jobs? Cities with the most Animation Director Assistant job openings:
What states have the most Animation Director Assistant jobs? States with the most job openings for Animation Director Assistant jobs include:
What job categories do people searching Animation Director Assistant jobs look for? The top searched job categories for Animation Director Assistant jobs are:
Infographic showing various Animation Director Assistant job openings in the United States as of May 2026, with employment types broken down into 3% As Needed, 81% Full Time, 14% Part Time, 1% Temporary, and 1% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $71,970 per year, or $34.6 per hour.

Senior Gameplay Animator (Locomotion)

CD PROJEKT RED

Boston, MA • On-site, Remote

$115.20K - $131.50K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 12 days ago


Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Gameplay Animator with a focus on locomotion to join our Boston hub and the team working on Cyberpunk 2, the next mainline Cyberpunk 2077 game.
As a hands-on individual contributor, you will define the look and feel of player and NPC locomotion-from grounded movement to cybernetically motivated actions-for a high-quality animation experience. You will work from previsualization and prototyping through final in-engine implementation, collaborating with Art, Design, Technical Animation, and Engineering. Your goal will be to ensure animation content and runtime systems deliver a responsive, readable, and compelling player experience, setting the quality bar and best practices for locomotion animation across gameplay.

Daily Responsibilities:

  • Drive locomotion animation quality for player and NPC movement across gameplay states and contexts.
  • Partner with the Animation Lead and key stakeholders to align animation quality, style, and execution with the project's aesthetic goals, gameplay pillars, and overall player experience.
  • Collaborate daily within a cross-disciplinary team to define gameplay experiential goals and deliver features from concept through final implementation.
  • Create pre-visualizations and prototypes to assist in communication and development.
  • Create high-quality finished animation using hand-keyed, procedurally generated animation, and motion capture techniques to achieve seamless, expressive, reactive movement.
  • Implement and iterate within Unreal Engine to ensure locomotion animation feels responsive, readable, and polished in real-time gameplay.
  • Research, explore and advocate new techniques, systems, and workflows to improve animation quality, efficiency, and support evolving gameplay and previsualization needs.
  • Curate motion capture shot list and provide performance direction, preparing locomotion patterns and reference videos, and assisting on-stage as necessary.
  • Provide clear feedback and animation insight during reviews and collaborations, helping raise quality.
  • Provide mentorship, inspiration, and support to early-career animators through feedback, collaboration, and example.
Qualifications
  • 5+ years of professional experience in gameplay animation development with major contributions to player locomotion.
  • Experience on a shipped title with extensive 3Cs mechanics.
  • Professional experience developing animation for locomotion in Unreal Engine (or comparable engines), including Animation Blueprints, state machines, animation montages, blend spaces, motion matching, Control Rig, and runtime animation behaviors.
  • Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools.
  • Solid animation fundamentals, including weight, timing, posing, and clarity.
  • Ability to author hand-keyed animation and motion capture into compelling performances, refining motion capture to support gameplay dynamics while maintaining the integrity of the source.
  • Deep understanding of body mechanics and physics as they relate to believable character movement and locomotion.
  • Ability to deliver work in accordance with the artistic direction of the project.

Nice to Have:

  • Experience directing motion capture, particularly for motion matching.
  • Experience developing motion-matching locomotion systems.

Candidates should include a portfolio in their application. 

Additional Information

The application window for this position will close by 07/30/2026.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental health included).
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • No dress-code - we like to keep it casual.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual Leave.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There's always something to learn!
  • Merch - regular chances to nab some cool swag!
  • Access to the cafeteria platform.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office - dog owner? Bring your pooch with you and look after them while working! There's always a furry friend or two to meet at the studio.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.

This position is a new role.

Estimated pay range for this position: $95,000 - $174,000 USD annually

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

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