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Android Manager Jobs in Toronto, ON (NOW HIRING)

Principal Graphics Engineer

Toronto, ON · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

CPU/GPU bottlenecks, shader cost, texture and buffer management, compositor interactions, and end ... Android internals and custom AOSP development (kernel, HAL, SurfaceFlinger, System Services, GMS ...

It powers messaging, check-ins, location sharing, SOS, and Device management - often in places ... Work across the full mobile product, from native iOS and Android experiences to business logic ...

... Manager. * Assist with setup, configuration, and troubleshooting of POS systems and related event ... Support both IOS and Android mobile devices used during event operations. * Troubleshoot technical ...

Senior Mobile Engineer

Toronto, ON · On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Collaborating closely across iOS and Android to deliver consistent, highquality customer ... manage risk - using AI as an accelerator, not an autopilot. This role follows a hybrid schedule ...

Sr Engineer, End User Services

Toronto, ON · Hybrid

CA$99K - CA$134K/yr

  • Medical

  • Retirement

  • PTO

Manage Windows, macOS, iOS, and Android devices using Intune and other SaaS endpoint platforms. * Own Windows image development, security hardening, testing, and release strategy execution. * Execute ...

Purchasing Management Assistant

Markham, ON · On-site

CA$21 - CA$26/hr

  • Medical

  • Dental

  • Vision

  • PTO

... and Android apps. Benefits & Compensation: Extended Health, Dental & Vision Benefits Paid Vacation, Statutory Holidays, and Sick Leave Employee discount Coffee and snacks CAN $21-26 Hourly Job ...

Head of Engineering

Toronto, ON · On-site

$120 - $160/hr

  • Medical

  • Dental

  • Vision

  • Retirement

... Android, Linux internals), WASM, WebRTC, or real‑time streaming. * Experience managing and scaling cloud‑based production infrastructure on AWS and/or GCP, alongside familiarity with modern DevOp ...

Head of Engineering

Toronto, ON · Hybrid

  • Medical

  • Dental

  • Vision

  • Retirement

... Android, Linux internals), WASM, WebRTC, or real-time streaming. * Experience managing and scaling cloud-based production infrastructure on AWS and/or GCP, alongside familiarity with modern DevOps ...

Head of Engineering

Toronto, ON · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

... Android, Linux internals), WASM, WebRTC, or real-time streaming. * Experience managing and scaling cloud-based production infrastructure on AWS and/or GCP, alongside familiarity with modern DevOps ...

Human Resources Supervisor, Fulfillment Center

Markham, ON · On-site

CA$75K - CA$102K/yr

  • Medical

  • Dental

  • Vision

  • PTO

... Android apps. Benefits & Compensation: Extended Health, Dental & Vision Benefits Paid Vacation ... Proactively manage the "flex up" and "flex down" cycles, ensuring high-quality talent during peak ...

Proven experience testing mobile (iOS/Android) and web applications in fast-paced product ... Familiarity with bug tracking (e.g., Jira) and test case management tools (e.g., TestRail)

Work closely with Product Managers, Engineers, and Client Stakeholders onsite * Adapt and design ... Strong experience designing both mobile (iOS/Android) and web applications * Exceptional UI/visual ...

Primary point of contact with office managers. Organize orders on the shelves or designated location. Qualifications: Ability to lift up to 30 pounds and navigate stairs. iPhone or Android Smartphone ...

Collaborate closely with product managers, designers, and developers to shape quality from the ... Familiarity with mobile app testing tools such as Xcode, Android Studio, Appium, Detox, or ...

Showing results 41-60

Android Manager information

What is an Android manager?

An Android Manager is a professional responsible for overseeing the development, maintenance, and performance of Android applications within an organization. They lead a team of Android developers, coordinate project timelines, and ensure that apps meet quality and security standards. Additionally, Android Managers collaborate with other departments, manage resources, and keep up with the latest industry trends to deliver successful mobile products.

What are the key skills and qualifications needed to thrive as an Android manager?

To thrive as an Android Manager, you need expertise in mobile application development, team leadership, and a strong grasp of the Android platform, often supported by a degree in computer science or related field. Familiarity with tools such as Android Studio, Git, Jira, and experience with Kotlin or Java are typically required, along with certifications like Google Associate Android Developer being advantageous. Exceptional communication, problem-solving, and project management skills distinguish effective leaders in this role. These abilities ensure successful project delivery, foster high-performing teams, and enable the organization to create and maintain competitive Android applications.

What are some common challenges faced by Android managers in leading development teams?

Android Managers often encounter challenges such as balancing project deadlines with code quality, coordinating across distributed teams, and keeping up with frequent changes in the Android ecosystem. They are responsible for ensuring clear communication between developers, designers, and product managers, while also mentoring team members and facilitating their growth. Staying current with best practices and new Android technologies is essential, as is fostering a collaborative environment that encourages innovation and knowledge sharing.

What is the difference between Android Manager vs Android Developer?

AspectAndroid ManagerAndroid Developer
Primary RoleOversees Android app projects, manages teams, and coordinates development efforts.Designs, codes, and tests Android applications.
Required SkillsProject management, leadership, Android development knowledge, and team coordination.Proficiency in Java/Kotlin, Android SDK, UI/UX design, and coding skills.
Work EnvironmentTypically in managerial settings, collaborating with developers and stakeholders.Primarily in development teams, coding and testing applications.
CertificationsOften requires Android development experience, project management certifications (e.g., PMP) beneficial.Android developer certifications (e.g., Google Associate Android Developer) preferred.

In summary, an Android Manager focuses on overseeing Android projects and leading teams, while an Android Developer is primarily responsible for creating and coding Android applications. Both roles require Android development skills, but the Manager role emphasizes leadership and project coordination.

What are the most commonly searched types of Android jobs in Toronto, ON?

The most popular types of Android jobs in Toronto, ON are:

What are popular job titles related to Android Manager jobs in Toronto, ON?

For Android Manager jobs in Toronto, ON, the most frequently searched job titles are:

What job categories do people searching Android Manager jobs in Toronto, ON look for?

The top searched job categories for Android Manager jobs in Toronto, ON are:

Infographic showing various Android Manager job openings in Toronto, ON as of August 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution.

Principal Graphics Engineer

Parallelz

Toronto, ON • On-site

Full-time

Medical, Dental, Vision, Retirement

Re-posted 8 days ago


Job description

About Parallelz

Parallelz is building a new technology platform that enables new ways of delivering, discovering, and extending mobile applications, ways that were never thought possible. We allow developers to, with no modifications to their code, transform existing mobile apps into web-native apps that can run anywhere, all without a walled garden app store.

You will be getting in at a pivotal stage, contributing to the technical strategic roadmap, helping build a world-class technical team, and working in a small, agile, flat organization to evolve our R&D initiatives into a live, scaled operational platform that will have an impact across the industry.

Parallelz is an AI-native organization. We expect every engineer to use AI tools and agentic systems as a core part of how they design, build, debug, and ship. Not as a side experiment, but as a multiplier on judgment, velocity, and quality.

Our founding team and advisors are serial entrepreneurs and technologists from Google, Mozilla, MIT Media Labs, and other top organizations. The company is joined by top-tier and global venture funds and angel investors.

About the Role

We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile apps execute and stream pixel-perfect, low-latency experiences to any browser.

You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and the cross-stack interactions between Android/Linux graphics, browser engines, and WebGL/WebGPU. The role demands first-principles thinking, an instinct for getting to the root of difficult problems, and the maturity to ship performance-critical code that holds up at scale.

We are equally interested in candidates with a deep graphics engineering background (game engines, browser graphics, GPU systems, real-time rendering) and candidates from adjacent low-level systems backgrounds with demonstrated graphics depth.

What You'll Do
  • Own the design, implementation, and evolution of our graphics and rendering stack across native (Android/Linux) and web (WebGL, WebGPU) targets.
  • Write efficient, maintainable, performance-critical C/C++ for system-level and rendering components, with hard requirements on frame budgets, memory, and latency.
  • Profile and tune the full pipeline: CPU/GPU bottlenecks, shader cost, texture and buffer management, compositor interactions, and end-to-end streaming latency.
  • Investigate and resolve faults in complex environments, tracing issues from the browser engine down through the runtime to the OS, kernel, and graphics driver.
  • Drive upgrades to the underlying platforms (AOSP versions, browser engines, GLES/WebGPU evolution) while keeping the system stable and shippable.
  • Partner with other teams to define and implement robust testing strategies for rendering correctness, performance regressions, and cross-device fidelity.
  • Operate as a senior independent contributor: scope your own work, drive it to completion, and communicate clearly with a small, high-trust team.
  • Work natively with AI coding agents and tooling (Claude Code, Cursor, agentic workflows, custom internal agents) to accelerate research, prototyping, code generation, debugging, and review, treating these tools as a junior pair you direct and verify, not a passenger.

Requirements

This is a technically demanding role that rewards resilience, creative problem-solving, and out-of-the-box thinking.

Must-Haves
  • Strong systems programming foundation: C/C++ proficiency on performance-critical, low-level codebases, with deep familiarity with Linux and OS-level internals.
  • Deep experience with one or more real-time graphics stacks: OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting.
  • Track record of owning complex, multi-component graphics or systems products end-to-end, from research prototype through production at scale.
  • Daily fluency with AI coding agents and LLM tooling, with a clear bias toward verifying and pushing back on AI output rather than accepting it.
  • A "dig until it bleeds" investigative instinct: the drive to understand every layer of the system.
  • Strong written communication and a self-directed working style suited to a small, senior, high-trust team.

We'd love to see depth in two or more of the following:

  • Browser engine internals (Chromium/Blink, Gecko, WebKit), particularly the graphics, compositor, or rendering subsystems.
  • Game engine internals, real-time renderers, or GPU compute frameworks.
  • Android internals and custom AOSP development (kernel, HAL, SurfaceFlinger, System Services, GMS, Android Build System).
  • Android/Linux graphics stack (EGL, Gralloc, DRM/KMS, Mesa) and graphics driver work.
  • Web platform technologies: WebAssembly, WebRTC, and the surrounding browser security/sandboxing model.
  • Containers and virtualization (LXC, namespaces, cgroups) and their interaction with hardware-accelerated graphics.
  • Real-time network and socket programming, including low-latency streaming protocols and frame pacing.
  • Linux device driver programming.
Nice-to-Haves
  • Experience building, fine-tuning, or evaluating internal AI/agent tooling that augments engineering work.
  • A data-driven mindset, relying on qualitative and quantitative signal to make informed decisions.
  • Mobile game development experience, including engines, SDKs, and the broader ecosystem.
  • Background in advanced compression, video codecs, or color management.
  • Graduate work or research background in computer graphics, systems, or a related area.

Benefits

Benefits
  • Group Retirement Savings Plan matching and participation
  • Comprehensive benefits package (health, dental, vision), including Health and Wellness spending account
  • Generous time off policies
  • Access to leading AI tools and platforms