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Afternoon Unity Software Developer Jobs in California

The opportunity We are hiring a Senior SDK Engineer to act as a senior individual contributor on ... Unity also enables teams across industries like automotive, manufacturing, and healthcare to design ...

Sr. Software Engineer- Attribution

Mountain View, CA · On-site

$143.40K - $189.10K/yr

The opportunity Unity is building a robust, near real-time reporting platform that powers critical analytics and decision-making across our ecosystem. We are looking for a Senior Software Engineer to ...

The opportunity Unity Vector builds an offline ML platform that powers insight, experimentation ... We are seeking a staff ML engineer to design and evolve the large-scale offline platform. This role ...

Software Engineer

Culver City, CA · On-site

$120K - $130K/yr

To ensure success as Software Engineer, you should have high-level managerial skills, in-depth ... Understanding of Unity package management and addressable frameworks * Familiarity with WebGL ...

Software Engineer

Culver City, CA · On-site

$120K - $130K/yr

To ensure success as Software Engineer, you should have high-level managerial skills, in-depth ... Understanding of Unity package management and addressable frameworks * Familiarity with WebGL ...

Software Engineer

Culver City, CA · On-site

$120K - $130K/yr

To ensure success as Software Engineer, you should have high-level managerial skills, in-depth ... Understanding of Unity package management and addressable frameworks * Familiarity with WebGL ...

To ensure success as Software Engineer, you should have high-level managerial skills, in-depth ... Understanding of Unity package management and addressable frameworks * Familiarity with WebGL ...

Software Engineer

Culver City, CA · On-site

$120K - $130K/yr

To ensure success as Software Engineer, you should have high-level managerial skills, in-depth ... Understanding of Unity package management and addressable frameworks * Familiarity with WebGL ...

Unity is the world's leading game engine, powering play for more than 3 billion consumers each month. They are seeking a Senior SDK Engineer to own features or subsystems of the iOS SDK from design ...

VR Software Engineer

Culver City, CA · On-site +1

$120K - $130K/yr

This role is ideal for a mid-level unity programmer/developer who enjoys tackling technical ... Software Development * Design, develop, and maintain VR/AR applications, backend services, and ...

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Afternoon Unity Software Developer information

What is the difference between Afternoon Unity Software Developer vs Morning Unity Software Developer?

AspectAfternoon Unity Software DeveloperMorning Unity Software Developer
Required CredentialsBachelor's in Computer Science, Unity certificationsBachelor's in Computer Science, Unity certifications
Work EnvironmentAfternoon shifts, collaborative teams, game development studiosMorning shifts, collaborative teams, game development studios
Employer & Industry UsageGame studios, AR/VR companies, interactive mediaGame studios, AR/VR companies, interactive media
Common Search & ComparisonYesYes

The main difference between an Afternoon Unity Software Developer and a Morning Unity Software Developer lies in their work shifts. Both roles typically require similar qualifications, such as a bachelor's degree in computer science and Unity certifications. They work in similar environments within game development studios or AR/VR companies. The choice often depends on personal preference for work hours, but their responsibilities and industry usage are largely the same.

What are the most commonly searched types of Unity Software Developer jobs in California? The most popular types of Unity Software Developer jobs in California are:
What cities in California are hiring for Afternoon Unity Software Developer jobs? Cities in California with the most Afternoon Unity Software Developer job openings:
Software Engineer, Human-Robot Interface (Unity)

Software Engineer, Human-Robot Interface (Unity)

Sunday

Redwood City, CA • On-site, Remote

Other

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Join Us in Building the Future of Home Robotics
At Sunday, we're developing personal robots to reclaim the hours lost to repetitive tasks. We're focused on an ambitious goal to make generalized robots broadly accessible, enabling households to take back quality time.
We have spent the last 18 months building a talented team, securing capital, and validating our technology. We are now seeking passionate individuals to join us in the next phase of our growth. If you are ready to apply your skills to the forefront of robotics innovation, we'd love to hear from you.
What to Expect
As a Software Engineer, Human-Robot Interface (Unity), you are the architect of our "Visual Gateway." You will build the interfaces that allow humans to step into the robot's perspective for high-fidelity data collection and remote teleoperation. Your work is the primary feedback loop for our operators and memory developers, enabling real-time spatial experiences and high-performance 2D control interfaces.
What You'll Do
  • Hybrid AR Interfaces: Design and build immersive AR applications that seamlessly integrate 2D overlays and dashboards with 3D spatial data, focusing on low-latency robot teleoperation and Skill Capture Gloves™ controls.
  • Multi-Device Integration: Architect and maintain AR applications across multiple headset platforms, ensuring fluid interoperability between wearable hardware and our humanoid robot stack.
  • High-Performance Pipelines: Design and optimize low-latency video capture and telemetry streams within Unity and Android to enable real-time visualization and high-quality data collection.
  • Cross-Functional Fluidity: While this role centers on AR and UX, we operate in a high-growth environment. You can expect to partner directly with our Product, ML, Data Operations, and Robotics teams to define, prototype, and ship entirely new user experiences.
What You'll Bring
  • 3D & 2D Engineering: 3+ years of experience building in Unity (C#), with a track record of developing spatial 3D environments and functional 2D interfaces, including asset pipeline management.
  • Spatial Fluency: A deep understanding of spatial math concepts, including rigid transforms, 3D rotations, camera projections and distortion handling.
  • UX for Hardware: Experience building interfaces that translate complex robot states into clear, actionable visualizations for an operator.
Nice to have
  • Experience with low-latency video frameworks (e.g., WebRTC) or camera protocols (UVC, GMSL).
  • Experience with camera projections and custom shader development.
  • Experience with Android (Kotlin) app development, Flutter, Python, or C++.
  • Experience integrating Unity runtimes into native Android applications (Unity as a Library).

At Sunday Robotics, we're building technology shaped by real people - curious, creative, and diverse. We're proud to be an equal opportunity employer and consider all qualified applicants regardless of race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.
Even if you don't meet every single requirement, we encourage you to apply. Studies show that women and underrepresented groups often hold back unless they meet 100% of the criteria - we don't want that to be the reason we miss out on great talent.