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Afternoon Remote Sound Designer Jobs (NOW HIRING)

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

Game Designer

$158K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Working closely with the Showrunner, AI Filmmakers, Editors, and our Sound Designer, you'll help ... Los Angeles preferred (open to remote) To Apply Please send: * Portfolio or relevant work samples

Remote option may be available for candidates residing in the northeast region. Be involved in ... Sound interpersonal and communication skills when interacting with others, expressing ideas ...

Instructional Designer (Remote)

$66K - $90K/yr

Collaborates with faculty and SMEs to design and develop engaging and pedagogically sound courses ... designing online courses in higher education or a comparable learning environment. * Experience ...

Description DESIGNER This position is based out of our Fenton, MO office or fully remote. About ... Promotes and models the Company mission, vision and values through exercising sound and ethical ...

Instructional Designer

Washington, DC · On-site +1

$73K - $99K/yr

This position is primarily remote with occasional on-site requirements at the Mark Center or ... sound content. * Experience collaborating with subject matter experts (SMEs) to accurately capture ...

Because we work as a remote, distributed team in a dynamic startup environment and culture, we need ... in sound learning design, aligned to customer needs, challenges, and goals, and built to meet ...

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How much do afternoon remote sound designer jobs pay per hour?

As of Aug 2, 2026, the average hourly pay for afternoon remote sound designer in the United States is $41.30, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $58.41 per hour, depending on experience, location, and employer.
What are the most commonly searched types of Remote Sound Designer jobs? The most popular types of Remote Sound Designer jobs are:

Sound Designer (Remote)

Prisms VR

San Francisco, CA • Remote

$21 - $25.50/hr

Full-time

Posted 17 days ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB
Interactive Sound Designer

JOB DESCRIPTION
Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable tools and systems to aid in the development of immersive learning experiences. You will also lead the development of core systems and make architectural decisions to be executed by other team members. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

KEY RESPONSIBILITIES

  • Design and produce original sound assets that align with educational objectives and elevate the immersive VR experience.
  • Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio-visual interaction
  • Create rich and immersive spatial audio soundscape for virtual reality environments.
  • Collaborate with educational content designers and developers to create sound schemes that support pedagogical goals.
  • Create dynamic audio assets that enhance learning in interactive experiences.
  • Conduct user testing and iteration to refine sound design for clarity and effectiveness in an educational context.
  • Innovate and adapt sound design techniques to suit evolving VR technologies and educational methodologies.
  • Maintain a comprehensive asset library for use in current and future projects.
  • Provide audio support for ongoing development and maintenance of VR applications.

REQUIREMENTS

  • Proven experience in sound design, preferably within interactive or gaming environments.
  • Strong understanding of Unity and its audio implementation processes.
  • Familiarity with educational sound design principles and the importance of sound in learning environments.
  • Ability to create a wide range of audio from ambient soundscapes to dynamic interactive audio assets.
  • Experience with audio recording, editing, and mixing tools.
  • Basic knowledge of C# programming is a plus but not mandatory.
  • A strong portfolio showcasing relevant sound design work.
  • Excellent collaboration and communication skills.
  • Passion for transforming education through innovative technology and immersive experiences.

EQUAL OPPORTUNITY WORKPLACE

Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.