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Afternoon 3D Character Rigging Internship Jobs (NOW HIRING)

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Familiarity with Maya rigging/skinning Nice to Haves: * A passionate Gamer * A Sky Player * Human ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay ...

3D Artist

San Rafael, CA ยท On-site

$37 - $56/hr

What We Need We are looking for an exceptionally skilled 3D Character Artist to join us and process ... character build process, identifying and fixing issues with model, texture, topology, rigging ...

Adjunct Faculty DAA

San Jose, CA ยท On-site

$3.0K - $4.5K/mo

... internships, and practice; instructional management, tutoring; curriculum and course development; and creation of teaching and instructional materials. Classes include: * Character Rigging - emphasis ...

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Afternoon 3D Character Rigging Internship information

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How much do afternoon 3d character rigging internship jobs pay per hour?

As of Jun 27, 2026, the average hourly pay for afternoon 3d character rigging internship in the United States is $16.65, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $18.51 per hour, depending on experience, location, and employer.

What is the difference between Afternoon 3D Character Rigging Internship vs 3D Character Animator Internship?

AspectAfternoon 3D Character Rigging Internship3D Character Animator Internship
Required SkillsRigging software, basic anatomy, technical skillsAnimation principles, storytelling, motion skills
Work EnvironmentTechnical departments, production studios, animation housesCreative teams, animation studios, post-production
Industry UsageCreating rigs for characters to be animatedBringing characters to life through animation

The Afternoon 3D Character Rigging Internship focuses on developing rigs that enable characters to be animated, requiring technical skills in rigging software. In contrast, the 3D Character Animator Internship emphasizes bringing characters to life through animation techniques. Both roles are essential in the animation pipeline but serve different functions, with rigging providing the foundation for animation work.

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What cities are hiring for Afternoon 3D Character Rigging Internship jobs? Cities with the most Afternoon 3D Character Rigging Internship job openings:
What are the most commonly searched types of 3D Character Rigging Internship jobs? The most popular types of 3D Character Rigging Internship jobs are:
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What job categories do people searching Afternoon 3D Character Rigging Internship jobs look for? The top searched job categories for Afternoon 3D Character Rigging Internship jobs are:
Infographic showing various Afternoon 3D Character Rigging Internship job openings in the United States as of June 2026, with employment types broken down into 45% Full Time, and 55% Part Time. Highlights an 90% Physical, 1% Hybrid, and 9% Remote job distribution, with an average salary of $34,624 per year, or $16.6 per hour.
3D Character Artist (Mid-Senior)

3D Character Artist (Mid-Senior)

thatgamecompany

Los Angeles, CA โ€ข Remote

$81K - $114K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 20 days ago


Job description

3D Character Artist (Mid-Senior)

thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!

Responsibilities:

  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky

  • Skinning character and cosmetic assets

  • Collaborate with project leads, concept artists, designers, and engineers

  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase

  • Support the rest of the 3D team to create character assets

  • Review and fix bugs of all complexities

  • Contribute to documentation and resource libraries for the art department

  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves:

  • Online portfolio demonstrating character art skills

  • 3+ years of experience as a 3D Character Artist at a game studio

  • Proficient modeling skills in Maya or equivalent

  • Self-motivated, humble, and a team player

  • Open-minded and able to implement feedback from peers and art directors in a timely manner

  • Passion for creating memorable characters for games

  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)

  • Familiarity with Maya rigging/skinning

Nice to Haves:

  • A passionate Gamer

  • A Sky Player

  • Human Anatomy & Animal Anatomy knowledge

  • Understanding of clothing construction and real-world materials

  • Strive to create a gaming experience that brings a positive impact to the gaming world

  • Experience creating a game from the ground up

  • Portfolio demonstrating a variety of art styles


Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Companyโ€™s compensation practices.
Employees in this position are eligible to participate in the Companyโ€™s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

We look forward to meeting you!
#L1-Remote