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Afternoon 3D Character Rigging Internship Jobs in Florida

Afternoon 3D Character Rigging Internship information

What is the difference between Afternoon 3D Character Rigging Internship vs 3D Character Animator Internship?

AspectAfternoon 3D Character Rigging Internship3D Character Animator Internship
Required SkillsRigging software, basic anatomy, technical skillsAnimation principles, storytelling, motion skills
Work EnvironmentTechnical departments, production studios, animation housesCreative teams, animation studios, post-production
Industry UsageCreating rigs for characters to be animatedBringing characters to life through animation

The Afternoon 3D Character Rigging Internship focuses on developing rigs that enable characters to be animated, requiring technical skills in rigging software. In contrast, the 3D Character Animator Internship emphasizes bringing characters to life through animation techniques. Both roles are essential in the animation pipeline but serve different functions, with rigging providing the foundation for animation work.

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For Afternoon 3D Character Rigging Internship jobs in Florida, the most frequently searched job titles are:

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Infographic showing various Afternoon 3D Character Rigging Internship job openings in Florida as of July 2026, with employment types broken down into 91% Full Time, 7% Part Time, 1% Temporary, and 1% Contract. Highlights an 97% Physical, and 3% Remote job distribution.

3D Character Artist - Talent Pool (N Americas)

Side

Fort Lauderdale, FL

$115K - $121K/yr

Contractor

Re-posted yesterday


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.