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3D Product Modeling Jobs (NOW HIRING)

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3d Product Modeling information

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$53K

$144.1K

$205K

How much do 3d product modeling jobs pay per year?

As of Sep 8, 2026, the average yearly pay for 3d product modeling in the United States is $144,072.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,000.00 and $205,000.00 per year, depending on experience, location, and employer.

What is a 3D product modeling?

A 3D Product Modeling job involves creating digital representations of physical products using specialized software like Blender, Maya, or SolidWorks. These models are used in industries such as e-commerce, manufacturing, gaming, and animation for product visualization, prototyping, or marketing. A 3D product modeler must have strong skills in geometry, texturing, and rendering to create realistic and accurate designs. The role often requires collaboration with designers, engineers, or marketers to ensure the final model meets functional and aesthetic requirements.

What are the key skills and qualifications needed to thrive in 3D product modeling?

To thrive in 3D Product Modeling, you need strong skills in 3D design, spatial visualization, and a solid background in industrial design or a related field. Expertise in industry-standard software such as Autodesk 3ds Max, Blender, or SolidWorks, as well as knowledge of rendering engines and, optionally, relevant certifications, are typically required. Attention to detail, creativity, effective communication, and the ability to accept and integrate feedback are essential soft skills. These capabilities are crucial for creating accurate and visually compelling product models that meet client or manufacturing specifications while fostering productive collaboration within multidisciplinary teams.

What are some typical challenges faced in a 3D product modeling role?

3D Product Modeling professionals often encounter challenges such as balancing design aesthetics with real-world manufacturability and technical constraints. They may also need to manage tight deadlines while ensuring high-quality, error-free models that meet client or engineering requirements. Collaboration with engineers, designers, and marketing teams is common, and adapting to rapidly evolving software tools and workflows is essential. Addressing these challenges helps ensure that product concepts transition smoothly from digital models to tangible prototypes or finished products.

More about 3d Product Modeling jobs

What cities are hiring for 3D Product Modeling jobs?

Cities with the most 3D Product Modeling job openings:

What are the most commonly searched types of 3D Product Modeling jobs?

The most popular types of 3D Product Modeling jobs are:

What states have the most 3D Product Modeling jobs?

States with the most job openings for 3D Product Modeling jobs include:

Infographic showing various 3D Product Modeling job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $144,072 per year, or $69.3 per hour.

3D Video Production Artist

Crew Training International

Memphis, TN • On-site

Other

Re-posted 16 hours ago


Key responsibilities

  • Create 3D visuals and videos for computer-based training courseware.

  • Perform tasks such as 3D animation, previz, storyboarding, and video editing.

  • Prepare 3D scenes, animate props and characters, and organize footage for postproduction.


Job description

Requisition #
03001002_COMPANY_1.1
Job Title
3D Video Production Artist
Job Type
Full-time
Location
Corporate - TN US (Primary)
Remote, US
Category
Operations
Job Description

POSITION LOCATION: Remote

PURPOSE OF POSITION:

This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.


QUALIFICATIONS:

Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills)

Training and Experience:
* 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist
* Proficiency in industry standard 3D software for animation and modeling
* Proficiency in video editing software
* Experience in game engine(s)
* Experience in animatic creation
* Experience in 3D video production pipeline

Required Software:
* Autodesk Maya or 3DsMax
* Adobe Creative Suite
o Premier
o Photoshop
* Unity (non-coding)


Other Preferred Software:
* Substance Painter
* Unreal Engine/ Meta Human
* Source Control Systems (Plastic, Perforce)
* Cascadure

General Skills:
* Oral, written, and visual communication skills
* Handle multiple tasks, be flexible with assignments, and meet deadlines
* Collaborates well and can work with little to no supervision
* Follow organization and naming conventions for file and project structures
* Ability to troubleshoot technical issues, creatively problem-solve
* Ability to research new ways of working to keep our team innovative and working smarter, not harder

Other Preferred Skills:
* 3D soft surface/ character modeling
* Rigging hard surface models
* Rigging soft surface models
* 2D/ 3D FX skills
* Game Engine
o Importing assets to game engine
o Material setup
o Lighting
o Scene dressing
o Prefab basics
o Rendering image sequences in game engine

Portfolio:
Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.


DUTIES AND RESPONSIBILITIES:
Skills:
* PreViz Skills
o Storyboarding
* Ability to understand/ interpret script storyboards
* Create story visuals for case study scenarios using 3d/ 2d mediums
* Plan shots with animation needs and storytelling efficiency in mind
* Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind
o 3D layout
* Prep 3d scenes by set dressing and environment generation for animation projects
* Prep 3d cameras to match storyboard visuals for final rendering
o Animatics
* Combine and arrange storyboard visuals with audio tracks
* Strong sense of story flow, timing, and pacing
* 3D Animation
o Animate 3d props, aircraft, characters, and 3d cameras
o Animate with natural posing/gestures and the key principles of animation
o Facial animation and lip syncing
* Postproduction Skills
o Non-linear video compositing and editing to create animatics and videos
o Organize, combine, cut, and arrange footage, image sequences, and audio
o Strong eyes/ ears to spot animation errors, color correct, and fix audio
o Strong sense of timing and pacing for story flow
* 3D hard surface modeling
o Create general props and technically accurate aircraft using reference
o Clean, organize, and prep assets for game engine use
o Create materials as needed, including texture maps and UV unwrapping


SUPERVISORY/MANAGEMENT RESPONSIBILITY:

None