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3D Developer Jobs (NOW HIRING)

Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content ...

3D Artist

New York, NY · Remote

$55/hr

Collaborate with designers, developers, animators, and other creative team members. * Review ... Strong portfolio demonstrating 3D modeling and visualization skills. * Experience with software ...

Smart 3D Designer

Kennesaw, GA · On-site

$65K - $130K/yr

By collaborating with engineers, mentoring others, and ensuring the highest standards of quality ... Develop creative, high-precision 3D models and detailed engineering drawings for facility layouts ...

Will work under the supervision of a Senior Engineer or Project Manager. Job Summary The 3D BIM Modeler is responsible for leading the drafting and modeling on multi-disciplined design projects.

Will work under the supervision of a Senior Engineer or Project Manager. Job Summary The 3D BIM Modeler is responsible for leading the drafting and modeling on multi-disciplined design projects.

Emulate 3D Engineer

Bridgman, MI · On-site

$80 - $100/hr

The Role The Emulate 3D Engineer is responsible for developing high‑fidelity mechanical emulations using Rockwell Automation's Emulate3D platform. This role focuses heavily on building reusable ...

$125 - $150/hr

You'll develop and coordinate 3D models and engineering drawings, perform detailed QC, and work closely with project managers, engineers, and clients to communicate technical questions, issues, and ...

Senior 3D BIM Modeler

Boston, MA · On-site +1

$110K - $140K/yr

You'll develop and coordinate 3D models and engineering drawings, perform detailed QC, and work closely with project managers, engineers, and clients to communicate technical questions, issues, and ...

Will work under the supervision of a Senior Engineer or Project Manager. Job Summary The 3D BIM Modeler is responsible for leading the drafting and modeling on multi-disciplined design projects.

Will work under the supervision of a Senior Engineer or Project Manager. Job Summary The 3D BIM Modeler is responsible for leading the drafting and modeling on multi-disciplined design projects.

Will work under the supervision of a Senior Engineer or Project Manager. Job Summary The 3D BIM Modeler is responsible for leading the drafting and modeling on multi-disciplined design projects.

Will work under the supervision of a Senior Engineer or Project Manager. Job Summary The 3D BIM Modeler is responsible for leading the drafting and modeling on multi-disciplined design projects.

... artists and programmers to offer creative solutions to both art and game design challenges ... 3D designs - Skilled in Photoshop - Ability to sculpt stylized assets or characters in Zbrush ...

Will work under the supervision of a Senior Engineer or Project Manager. Job Summary The 3D BIM Modeler is responsible for leading the drafting and modeling on multi-disciplined design projects.

Will work under the supervision of a Senior Engineer or Project Manager. Job Summary The 3D BIM Modeler is responsible for leading the drafting and modeling on multi-disciplined design projects.

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3d Developer information

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How much do 3d developer jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for 3d developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is a 3D developer?

A 3D Developer is a software professional who designs, develops, and optimizes 3D graphics, models, and environments for applications like video games, simulations, virtual reality (VR), and augmented reality (AR). They use programming languages such as C++, C#, and Python, along with tools like Unity, Unreal Engine, and WebGL. Their responsibilities include creating realistic animations, physics simulations, and performance-optimized rendering for interactive experiences.

What are the typical responsibilities of a 3D developer?

As a 3D Developer, your typical responsibilities include designing, modeling, and implementing 3D environments or assets for applications like video games, simulations, architectural visualizations, or virtual/augmented reality experiences. You may work closely with artists, animators, and software engineers to integrate assets and ensure they function smoothly within a real-time engine. Daily tasks often involve writing and optimizing code, debugging issues, and collaborating in agile team environments. This collaborative approach allows you to contribute to both the visual fidelity and technical performance of the final product, opening the door to advancement into lead developer or technical director roles as you gain experience.

What are the key skills and qualifications needed to thrive as a 3D developer?

To thrive as a 3D Developer, you need a solid background in computer graphics, programming languages such as C++ or C#, and mathematical concepts relevant to 3D modeling, often supported by a bachelor's degree in computer science or a related field. Proficiency with 3D development engines like Unity or Unreal Engine, and experience with tools such as Blender or Autodesk Maya, are highly valued, and certifications in these platforms can be advantageous. Strong problem-solving skills, creativity, and effective communication help 3D Developers excel in collaborating with designers, artists, and other stakeholders. These skills are crucial for creating interactive and visually appealing 3D applications that meet user needs and industry standards.

Are 3D Developer jobs in demand?

3D Developer jobs are in high demand across industries such as gaming, film, virtual reality, and product design, driven by increasing use of 3D modeling, animation, and real-time rendering technologies. Employers seek professionals skilled in tools like Unity, Unreal Engine, and Blender, with a strong understanding of programming languages such as C++ and Python. The field offers growth opportunities as 3D content becomes more integral to digital experiences.

Is a 3D developer a good career?

A 3D developer is a viable career choice for those interested in creating interactive 3D content, such as games, simulations, or virtual reality applications. Success in this field often requires skills in programming, 3D modeling, and familiarity with tools like Unity or Unreal Engine. The demand for 3D developers is growing in entertainment, training, and visualization industries.
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Infographic showing various 3D Developer job openings in the United States as of September 2026, with employment types broken down into 85% Full Time, 3% Part Time, and 12% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

3D Environmental Artist

Orlando, FL

SAIC
IT Services • 10K+ employees

Full-time

Re-posted 11 days ago


SAIC rating

7.6

Company rating: 7.6 out of 10

Based on 81 frontline employees who took The Breakroom Quiz

103rd of 226 rated it services


Job description

Job ID: 2615075

Location: Orlando, FL, US

Date Posted: 2026-08-17

Category: Administration

Subcategory:

Schedule: Full-Time

Shift: Day Job

Travel: No

Minimum Clearance Required: None

Clearance Level Must Be Able to Obtain: Public Trust

Potential for Remote Work: ORA_ON_SITE


Description

The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.

This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.

Key Responsibilities

3D Asset Development:

  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:

  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:

  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:

  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:

  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:

  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers


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