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3D Simulation Jobs (NOW HIRING)

Software Engineer - Open 3D Engine (O3DE) Job Type: Contractor Location: Remote Job Summary: In ... and simulations optimized for AI training. • Utilize the Atom Renderer, Component Entity System ...

Ability to create and manage 3D simulation assets (meshes, materials, collision geometry, articulation definitions). Preferred or Bonus Qualifications: * Experience with NVIDIA Isaac Lab for ...

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3D Simulation information

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$39K

$123.4K

$190.5K

How much do 3d simulation jobs pay per year?

As of Jun 19, 2026, the average yearly pay for 3d simulation in the United States is $123,399.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,000.00 and $146,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 3D Simulation position, and why are they important?

To thrive in a 3D Simulation role, you need strong knowledge of 3D modeling, simulation software, mathematics, and physics, often supported by a degree in computer science, engineering, or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Blender, Unity, Unreal Engine, or MATLAB, as well as experience with programming languages like Python or C++, is typically required. Excellent problem-solving abilities, attention to detail, and effective teamwork and communication skills distinguish top performers. These competencies ensure you can accurately create, test, and refine realistic simulations that meet project specifications and facilitate collaboration across multidisciplinary teams.

What are the typical daily responsibilities of a professional working in 3D Simulation?

As a 3D Simulation professional, your day-to-day tasks often involve developing and refining 3D models, programming simulation behaviors, conducting tests, and troubleshooting issues to ensure accuracy and performance. You may collaborate closely with engineers, designers, or project managers to translate real-world scenarios into digital environments and iterate on prototype simulations based on feedback. Documentation, version control, and staying updated with the latest software advancements are also common aspects of the role. This dynamic workflow allows you to contribute to a wide range of projects, from training applications in aerospace to product design and virtual reality experiences.

What is a 3D Simulation job?

A 3D Simulation job involves creating digital models that replicate real-world objects, environments, or processes to analyze and predict behaviors in a virtual space. Professionals in this field use specialized software to simulate physics, motion, and interactions for industries such as engineering, gaming, healthcare, and manufacturing. Responsibilities may include developing simulation models, optimizing designs, and validating system performance. These simulations help reduce development costs, enhance product design, and improve decision-making before real-world implementation.

More about 3D Simulation jobs
What cities are hiring for 3D Simulation jobs? Cities with the most 3D Simulation job openings:
What are the most commonly searched types of 3D Simulation jobs? The most popular types of 3D Simulation jobs are:
What states have the most 3D Simulation jobs? States with the most job openings for 3D Simulation jobs include:
Infographic showing various 3D Simulation job openings in the United States as of June 2026, with employment types broken down into 85% Full Time, 13% Part Time, and 2% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $123,399 per year, or $59.3 per hour.

Software Engineer - Open 3D Engine

Weekday AI

Remote

Contractor

Posted 24 days ago


Job description

This role is for one of our clients
$50 - $120/hourpay
Job Title: Software Engineer - Open 3D Engine (O3DE)
Job Type: Contractor
Location: Remote
Job Summary: In this position, you will utilize your expertise to contribute to the training of next-generation AI systems. Your efforts will influence how models learn, reason, and operate by providing high-quality, real-world data. No previous experience in AI is necessary - what counts is your domain knowledge.
Requirements
Key Responsibilities:
• Apply extensive hands-on experience with O3DE to build robust, high-quality scenes and simulations optimized for AI training.
• Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to create realistic environments and interactive components.
• Convert conceptual ideas into fully developed 3D scenes and dynamic simulations using O3DE.
• Work closely with customer stakeholders to ensure deliverables align with AI training needs and use cases.
• Write clear and maintainable code in Python and C++ to integrate with O3DE and enhance development workflows.
• Design and improve asset processing pipelines tailored for large-scale AI-focused projects.
• Maintain effective written and verbal communication to thoroughly document technical solutions and update the customer's team on progress.
Required Skills and Qualifications:
• Demonstrated expertise with Open 3D Engine (O3DE), including the Atom Renderer, Component Entity System, Gems, and Asset Processor.
• Strong skills in Python and C++ programming.
• Experience in planning and delivering 3D simulations from concept through completion within O3DE.
• Knowledge of AWS and its application in scalable game or simulation environments.
• Practical experience in game development or simulation engineering.
• Excellent written and verbal communication abilities, with a focus on documentation and teamwork.
• Capability to work independently in a remote environment while effectively collaborating with the customer's team.
Preferred Qualifications:
• Experience in developing or optimizing 3D simulations specifically for AI/ML training purposes.
• Strong understanding of performance tuning and asset management within complex O3DE projects.
• Proven success working in remote, cross-functional teams focused on advanced 3D simulation or game engine development.