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3D Simulation Jobs in New York (NOW HIRING)

Citizenship In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will ...

Python Game Developer (Panda3D)

Manhattan, NY · Remote

$55.50 - $76.25/hr

Design, develop, and optimize 3D game simulations and environments using Panda3D for AI training applications. * Collaborate with multidisciplinary teams to transform requirements into technical ...

Python Game Developer (Panda3D)

Manhattan, NY · Remote

$55.50 - $76.25/hr

Design, develop, and optimize 3D game simulations and environments using Panda3D for AI training applications. * Collaborate with multidisciplinary teams to transform requirements into technical ...

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3D Simulation information

What is a 3d simulation?

A 3D Simulation job involves creating digital models that replicate real-world objects, environments, or processes to analyze and predict behaviors in a virtual space. Professionals in this field use specialized software to simulate physics, motion, and interactions for industries such as engineering, gaming, healthcare, and manufacturing. Responsibilities may include developing simulation models, optimizing designs, and validating system performance. These simulations help reduce development costs, enhance product design, and improve decision-making before real-world implementation.

What are the typical daily responsibilities of a professional working in 3d simulation?

As a 3D Simulation professional, your day-to-day tasks often involve developing and refining 3D models, programming simulation behaviors, conducting tests, and troubleshooting issues to ensure accuracy and performance. You may collaborate closely with engineers, designers, or project managers to translate real-world scenarios into digital environments and iterate on prototype simulations based on feedback. Documentation, version control, and staying updated with the latest software advancements are also common aspects of the role. This dynamic workflow allows you to contribute to a wide range of projects, from training applications in aerospace to product design and virtual reality experiences.

What are the key skills and qualifications needed to thrive in the 3d simulation position, and why are they important?

To thrive in a 3D Simulation role, you need strong knowledge of 3D modeling, simulation software, mathematics, and physics, often supported by a degree in computer science, engineering, or a related field. Familiarity with industry-standard tools such as Autodesk Maya, Blender, Unity, Unreal Engine, or MATLAB, as well as experience with programming languages like Python or C++, is typically required. Excellent problem-solving abilities, attention to detail, and effective teamwork and communication skills distinguish top performers. These competencies ensure you can accurately create, test, and refine realistic simulations that meet project specifications and facilitate collaboration across multidisciplinary teams.

What are the most commonly searched types of 3D Simulation jobs in New York?

The most popular types of 3D Simulation jobs in New York are:

Infographic showing various 3D Simulation job openings in New York as of August 2026, with employment types broken down into 1% Internship, 85% Full Time, 11% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution.

Software Engineer, Simulation

Bedrock Robotics

New York, NY • On-site

Full-time

Re-posted 28 days ago


Job description

Join the team bringing advanced autonomy to the built world
At Bedrock, we're moving AI out of the lab and into the real world. Our team includes veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. Today, we're deploying autonomous systems on heavy construction equipment across the country, improving safety on job sites and accelerating schedules on critical infrastructure projects.
We're not here debating the future of AI. We're deploying it in the real world. In just two years, we've raised $350M and achieved the first fully autonomous excavator deployments in construction.
This is where algorithms meet steel-toed boots. You'll work alongside construction veterans and world-class engineers to solve physical-world problems that simulations can't touch. If you're ready to do meaningful work on hard problems, we'd love to have you join us.
The Mission:
We're looking for exceptional Software Engineers to build and scale our robotics simulation environment. Simulation is a critical foundation for autonomy at Bedrock - it allows us to validate end-to-end systems, evaluate complex and unsafe scenarios, and run testing at massive scale.
Our autonomy stack is deeply machine-learning-driven, and closing the sim-to-real gap is a core focus of this role. The simulator must accurately represent real-world physics - including terrain deformation for digging and earthmoving - while remaining efficient enough to support thousands of simulation runs. High-quality simulation directly accelerates robotics development, making this work central to our success.
What You'll Do:
  • Build and scale high-fidelity simulation environments for autonomous construction machines
  • Develop simulation systems that support ML-based autonomy, evaluation, and safety validation
  • Improve realism and performance to better reflect real-world behavior
  • Help guide our strategy in scene generation and neural rendering techniques
  • Write production-quality, hands-on code and build real simulation content-not just prototypes
Who You Are:
Simulation spans many disciplines, and we don't expect one person to do everything. Strong candidates typically bring:
  • A passion for large-scale, realistic simulation systems
  • Experience with advanced 3D simulation software
  • Experience evaluating systems and improving realism to support autonomy stacks
  • A hands-on mindset and enthusiasm for building core simulation algorithms and content
What We're Looking For:
  • Engineering, math, or physics degree, or computer science background with demonstrated interest and strength in math and physics
  • 4+ years of professional experience in software engineering, with proven track record of building modular, maintainable, production-quality software systems in C++
  • 2+ years of experience with one or more 3D engines or simulation frameworks, such as: Unreal Engine, Unity, Godot, Blender, Gazebo, Isaac Sim, Omniverse
Preferred Qualifications:
  • Experience with Rust or interest in learning it
  • Robotics simulation background
  • Experience with neural rendering techniques (Gaussian splats, NeRFs)

Our roles are often flexible. If you don't fit all the criteria, or are in another location (especially one where we have an office like SF or NY), please apply anyway! We'd love to consider you.
Bedrock Robotics is an Equal Opportunity Employer
We're committed to building a diverse and inclusive workplace. We consider all qualified applicants for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, ancestry, age, disability, veteran status, genetic information, or any other protected characteristic.
Reasonable Accommodations
We want our hiring process to be accessible to everyone. If you need an accommodation to participate in the application or interview process, please let your recruiter know so we can support you.