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3D Rendering Jobs in Washington, DC (NOW HIRING)

Staff Deep Learning Engineer

Columbia, MD · On-site

$185K - $235K/yr

... rendering, and 3D reconstruction quality. This is a hybrid position, meaning that you will need to live within easy driving distance to our Technology Center in Columbia, Maryland. What You'll Do ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

Bowie, MD · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

Laurel, MD · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

Fairfax, VA · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Post-Doctoral Associate

College Park, MD · On-site

$48K - $65K/yr

This postdoc will perform research on 3D scene reconstruction, novel view synthesis and inverse rendering, building on state of the art techniques such as neural radiance fields, Gaussian splatting ...

Showing results 41-60

3D Rendering information

See Washington, DC salary details

$22

$44

$77

How much do 3d rendering jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for 3d rendering in Washington, DC is $44.69, according to ZipRecruiter salary data. Most workers in this role earn between $30.77 and $55.00 per hour, depending on experience, location, and employer.

What is a 3d rendering?

A 3D Rendering job involves creating realistic or stylized digital images of objects, environments, or scenes using specialized software. Professionals in this field use 3D modeling, lighting, texturing, and rendering techniques to produce visuals for industries like architecture, gaming, product design, and marketing. They may work with clients, designers, or engineers to bring concepts to life through photorealistic or artistic representations. Strong technical skills in software like Blender, 3ds Max, or V-Ray are essential. The role may also involve optimizing renders for different media, ensuring high-quality output.

What does a 3d rendering professional do?

Professionals in 3D Rendering spend their days creating and refining 3D models, applying textures and materials, setting up lighting, and generating high-quality images or animations based on project requirements. They often collaborate closely with designers, architects, animators, and project managers to ensure visual outputs align with the overall creative vision. Daily tasks may include adjusting render settings, troubleshooting technical issues, reviewing feedback from clients or supervisors, and managing multiple projects simultaneously. This dynamic workflow helps develop both technical skills and creative problem-solving abilities.

What are the key skills and qualifications needed to thrive in 3d rendering?

To thrive in 3D Rendering, you need strong skills in 3D modeling, lighting, texturing, and rendering concepts, often supported by a degree or certification in graphics, animation, or a related field. Expertise in software such as Autodesk 3ds Max, Blender, Maya, V-Ray, or Unreal Engine is typically required, alongside knowledge of rendering workflows and file formats. Attention to detail, creativity, time management, and effective communication are valuable soft skills in this role. These qualifications are important because they ensure the delivery of visually compelling and technically accurate imagery that meets client or project specifications on deadline.

Is 3D rendering a good job?

3D rendering is a viable career that involves creating visualizations using software like Blender, Maya, or 3ds Max. It offers opportunities in industries such as gaming, film, architecture, and product design, with demand for skilled artists growing as visual content becomes increasingly important. The job typically requires proficiency in rendering tools, artistic skills, and sometimes certifications, and can involve flexible or project-based schedules.

What jobs require 3D rendering?

Jobs that require 3D rendering include 3D artist, architectural visualizer, game designer, product designer, and visual effects artist. These roles often involve creating realistic or stylized 3D models and scenes using software like Blender, 3ds Max, or Maya, and may require skills in modeling, texturing, and lighting. 3D rendering is essential in industries such as architecture, gaming, film, advertising, and product development.

What are the most commonly searched types of 3D Rendering jobs in Washington, DC?

The most popular types of 3D Rendering jobs in Washington, DC are:

What are popular job titles related to 3D Rendering jobs in Washington, DC?

For 3D Rendering jobs in Washington, DC, the most frequently searched job titles are:

Infographic showing various 3D Rendering job openings in Washington, DC as of August 2026, with employment types broken down into 1% Internship, 86% Full Time, 9% Part Time, and 4% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $92,952 per year, or $44.7 per hour.

Postdoctoral Fellow (PREP0004857)

Johns Hopkins University

Gaithersburg, MD • On-site

$53K - $72K/yr

Full-time

Re-posted 29 days ago


Johns Hopkins University rating

8.0

Company rating: 8.0 out of 10

Based on 71 frontline employees who took The Breakroom Quiz

190th of 621 rated colleges and universities


Job description

Description
PREP Research Associate
This position is part of the National Institute of Standards and Technology (NIST) Professional Research Experience Program (PREP). NIST recognizes that its research staff may want to collaborate with researchers at academic institutions on specific projects of mutual interest and, therefore, requires those institutions to be recipients of a PREP award. The PREP program involves staff from a wide range of backgrounds conducting scientific research across various fields. Individuals in this position will perform technical work supporting the collaboration's scientific research.
Research Title:
Performance Evaluation of AI Capabilities in Autonomous and Human-Robot Interaction (HRI) Systems
The work will entail:
To support the National Institute of Standards and Technology's Measurement Science for Manufacturing Robotics and Autonomous Systems (MSRAS) Program. The focus of this role is to advance standard test methods, metrics, and evaluation tools for artificial intelligence, machine learning, and advanced autonomy within human-robot environments, ensuring these systems operate with transparent, verifiable, and securely integrated decision-making frameworks.
U.S. Citizen Preferred
Key responsibilities will include but are not limited to:
  • Conducting state-of-the-art measurement science research in robotics, advanced autonomy, and artificial intelligence systems.
  • Utilizing deep learning, large language models (LLMs), reinforcement learning, and unsupervised machine learning techniques to enhance robot capabilities, human objective prediction, and decision-making architectures.
  • Developing verification methods, transparent evaluation frameworks, and performance metrics to ensure robotic AI systems and automated sorting or ranking methodologies are inspectable and risk-aware.
  • Implementing advanced filtering techniques and symbolic spatial relation models to optimize tracking, navigation, and behavioral classification in highly dynamic environments.
  • Programming, simulating, and validating physical and simulated autonomous systems using a variety of modern software, libraries, and probabilistic frameworks.
  • Helping develop standards, benchmark scenarios, and performance metrics for human-robot interaction (HRI), autonomous systems, and cooperative robotics integrated into complex environments.
  • Developing test apparatuses, digital twins, and virtual/physical testbeds using 3D rendering, CAD, and sensor fusion tools to validate repeatability and reproducibility.
  • Collaborating with interdisciplinary teams to design and optimize systems while publishing peer-reviewed research results in high-impact journals and international conferences.

Qualifications
Ph.D. or equivalent experience in natural sciences, engineering, or related fields
Innovative thinking and strong experimental skills
• Ability to work both independently and collaboratively
• Effective written and oral communication skills
• Prior hands-on experience in one or more of the following areas:
o Micro-/nanofabrication
o Integrated photonics design and characterization
Applicants with strengths in PIC design, numerical simulations, or device-level metrology are encouraged to apply.
OTHER DETAILS
U.S. citizenship is strongly preferred
Full-time (40 hours/week)
Location: NIST Gaithersburg, Maryland
Duration: 1-year appointment, with possible extension
Applications accepted until filled
Contact: Dr. Nikolai N. Klimov (nklimov@nist.gov).
Application Instructions
Please upload the following with your application:
• CV/Resume
*Please limit C.V to 3 pages only and ONLY include a valid email address for your contact info. Your resume will not be considered if the following information is included on your CV/resume.
Self portraits
Phone number
Home address/Country
Citizenship status
Languages spoken
Sex/Gender
PRIVACY ACT STATEMENT
Authority: 15 U.S.C. § 278g-1(e)(1) and (e)(3) and 15 U.S.C. § 272(b) and (c)
Purpose: The National Institute for Standards and Technology (NIST) hosts the Professional Research Experience Program (PREP), which is designed to provide valuable laboratory experience and financial assistance to undergraduates, post-bachelor's degree holders, graduate students, master's degree holders, postdocs, and faculty.
PREP is a 5-year cooperative agreement between NIST laboratories and participating PREP Universities to establish a collaborative research relationship between NIST and U.S. institutions of higher education in the following disciplines including (but may not be limited to) biochemistry, biological sciences, chemistry, computer science, engineering, electronics, materials science, mathematics, nanoscale science, neutron science, physical science, physics, and statistics. This collection of information is needed to facilitate the administrative functions of the PREP Program.
Routine Uses: NIST will use the information collected to perform the requisite reviews of the applications to determine eligibility and to meet programmatic requirements. Disclosure of this information is also subject to all the published routine uses as identified in the Privacy Act System of Records Notices: NIST-1: NIST Associates.
Disclosure: Furnishing this information is voluntary. When you submit the form, you are indicating your voluntary consent for NIST to use the information you submit for the purpose stated.

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About Johns Hopkins University

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Gilman believed that teaching and research go hand in hand—that success in one depends on success in the other—and that a modern university must do both well. He also believed that sharing our knowledge and discoveries would help make the world a better place. In 145 years, we haven’t strayed from that vision. This is still a destination for excellent, ambitious scholars and a world leader in teaching and research. Distinguished professors mentor students in the arts and music, humanities, social and natural sciences, engineering, international studies, education, business, and the health professions. Those same faculty members, along with their colleagues at the university’s Applied Physics Laboratory, have made us the nation’s leader in federal research and development funding every year since 1979. That’s a fitting distinction for America’s first research university, a place that has revolutionized higher education in the U.S. and continues to bring knowledge and discoveries to the world.

Industry

Colleges, universities, and professional schools

Company size

10,000+ Employees

Headquarters location

Baltimore, MD, US

Year founded

1876