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3D Rendering Jobs in Walnut, CA (NOW HIRING)

Qualifications • 8+ years of engineering including leadership of 3D/graphics or real-time rendering teams. • Deep React Three Fiber and Three.js production experience; strong WebGL fundamentals ...

Frontend Developer (WPF/XAML)

Pasadena, CA · On-site +1

$113K - $132K/yr

Familiar with 3D rendering engines and libraries * Experience with Win10 Network, Startup, Processes and Services controls * Understanding of IIS/Webservice Education: Bachelor's Degree in ...

Frontend Developer (WPF/XAML)

Pasadena, CA · On-site +1

$113K - $132K/yr

Familiar with 3D rendering engines and libraries * Experience with Win10 Network, Startup, Processes and Services controls * Understanding of IIS/Webservice Education: Bachelor's Degree in ...

Sr. Facade Designer

Los Angeles, CA

$109K - $117K/yr

Oversees the development of and may modify and/or review graphic presentations, 3D rendering and implementation documents to incorporate the facade design intent * Leads client presentations as ...

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3D Rendering information

See Walnut, CA salary details

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How much do 3d rendering jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for 3d rendering in Walnut, CA is $40.21, according to ZipRecruiter salary data. Most workers in this role earn between $27.69 and $49.47 per hour, depending on experience, location, and employer.

What is a 3d rendering?

A 3D Rendering job involves creating realistic or stylized digital images of objects, environments, or scenes using specialized software. Professionals in this field use 3D modeling, lighting, texturing, and rendering techniques to produce visuals for industries like architecture, gaming, product design, and marketing. They may work with clients, designers, or engineers to bring concepts to life through photorealistic or artistic representations. Strong technical skills in software like Blender, 3ds Max, or V-Ray are essential. The role may also involve optimizing renders for different media, ensuring high-quality output.

What does a 3d rendering professional do?

Professionals in 3D Rendering spend their days creating and refining 3D models, applying textures and materials, setting up lighting, and generating high-quality images or animations based on project requirements. They often collaborate closely with designers, architects, animators, and project managers to ensure visual outputs align with the overall creative vision. Daily tasks may include adjusting render settings, troubleshooting technical issues, reviewing feedback from clients or supervisors, and managing multiple projects simultaneously. This dynamic workflow helps develop both technical skills and creative problem-solving abilities.

What are the key skills and qualifications needed to thrive in 3d rendering?

To thrive in 3D Rendering, you need strong skills in 3D modeling, lighting, texturing, and rendering concepts, often supported by a degree or certification in graphics, animation, or a related field. Expertise in software such as Autodesk 3ds Max, Blender, Maya, V-Ray, or Unreal Engine is typically required, alongside knowledge of rendering workflows and file formats. Attention to detail, creativity, time management, and effective communication are valuable soft skills in this role. These qualifications are important because they ensure the delivery of visually compelling and technically accurate imagery that meets client or project specifications on deadline.

Is 3D rendering a good job?

3D rendering is a viable career that involves creating visualizations using software like Blender, Maya, or 3ds Max. It offers opportunities in industries such as gaming, film, architecture, and product design, with demand for skilled artists growing as visual content becomes increasingly important. The job typically requires proficiency in rendering tools, artistic skills, and sometimes certifications, and can involve flexible or project-based schedules.

What jobs require 3D rendering?

Jobs that require 3D rendering include 3D artist, architectural visualizer, game designer, product designer, and visual effects artist. These roles often involve creating realistic or stylized 3D models and scenes using software like Blender, 3ds Max, or Maya, and may require skills in modeling, texturing, and lighting. 3D rendering is essential in industries such as architecture, gaming, film, advertising, and product development.

What are popular job titles related to 3D Rendering jobs in Walnut, CA?

For 3D Rendering jobs in Walnut, CA, the most frequently searched job titles are:

What cities near Walnut, CA are hiring for 3D Rendering jobs?

Cities near Walnut, CA with the most 3D Rendering job openings:

Infographic showing various 3D Rendering job openings in Walnut, CA as of August 2026, with employment types broken down into 1% Internship, 91% Full Time, 6% Part Time, and 2% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $83,634 per year, or $40.2 per hour.

Engineering Manager, 3D Platform

Moon

Glendale, CA • On-site

$250K - $300K/yr

Full-time

Posted 26 days ago


Job description

About Moon
Moon is an ambitious, independent vertical SaaS company incubated by Home Organizers, a market leader with decades of proven success in home organization through its subsidiaries, including Closet World, Closets by Design, and Brio Water Technology. Born inside one of the industry's largest operators - 6,000+ employees, hundreds of thousands of new customers served annually - Moon is built on a rare advantage: we build for the home improvement industry from within it.
Our mission is to reinvent the home improvement experience end to end. From AI-driven marketing and in-home 3D design to sales, service, and operations, Moon unifies the entire customer and business journey on a single platform - supercharged by Luna, our proprietary AI engine. Where most operators stitch together disconnected tools that don't understand the homeowner, we're building the unified operating system the industry has never had. We're a rapidly growing team of committed builders, driven to reimagine how this industry sells, designs, and delivers - and to power the next generation of operators, from single-location dealers to national franchise networks.
Role Overview
You will lead Moon's 3D platform: the real-time, in-home 3D design experience at the heart of how our customers' designers sell - built on React Three Fiber and Three.js. You will build and lead a team of engineers dedicated to the 3D platform, own its architecture, quality, and performance, and make it a platform other engineering teams love to build on.
About the role
• You will own a product area that is core to how our customers sell. The 3D experience runs on tablets, in customers' homes, in front of homeowners - and it must be fast, reliable, and beautiful everywhere it runs.
What you'll do
• Build, hire, and lead a team of engineers dedicated to the 3D platform.
• Own the architecture and technical direction of the 3D application and its data.
• Own performance budgets for real-time 3D on tablets in the field - render performance is a sales metric here.
• Set the quality bar: versioned releases, documentation, and clean interfaces for the teams that build on your work.
• Work with product to own the platform's success metrics and deliver them through disciplined iteration.
• Stay hands-on: read code, review designs, ship when it matters.
Qualifications
• 8+ years of engineering including leadership of 3D/graphics or real-time rendering teams.
• Deep React Three Fiber and Three.js production experience; strong WebGL fundamentals.
• Has taken ownership of a substantial existing codebase and improved it without breaking delivery.
• Library/API boundary discipline - can describe an interface they refused to widen and why.
• Player-coach who still reads and ships code.
The pay range for this role is:
250,000 - 300,000 USD per year (Moon HQ)