Responsibilities * 3D Rendering & Asset Capture - Render and deliver final 3D UI art assets within the established capture pipeline, working efficiently within the proven loop already in place. Adapt ...
Responsibilities * 3D Rendering & Asset Capture - Render and deliver final 3D UI art assets within the established capture pipeline, working efficiently within the proven loop already in place. Adapt ...
3D JavaScript Web Developer / Hybrid in El Segundo / Three.js / Electron / React
El Segundo, CA · On-site
This is a rare opportunity to work on a product that blends 3D rendering, automation, and cloud services in a meaningful way. The team is looking for someone who is passionate about 3D development ...
3D JavaScript Web Developer / Hybrid in El Segundo / Three.js / Electron / React
El Segundo, CA · On-site
This is a rare opportunity to work on a product that blends 3D rendering, automation, and cloud services in a meaningful way. The team is looking for someone who is passionate about 3D development ...
Senior 3D UI Artist
Los Angeles, CA · On-site
Responsibilities * 3D Rendering & Asset Capture - Render and deliver final 3D UI art assets within the established capture pipeline, working efficiently within the proven loop already in place. Adapt ...
Senior 3D UI Artist
Los Angeles, CA · On-site
Responsibilities * 3D Rendering & Asset Capture - Render and deliver final 3D UI art assets within the established capture pipeline, working efficiently within the proven loop already in place. Adapt ...
3D Renderer
Santa Ana, CA · On-site
We are looking for 3D Renderers who will photorealistic rendering for our items and place them in a beautiful setting. The work will be remote so we will pay per project. Additional Information All ...
3D Renderer
Santa Ana, CA · On-site
We are looking for 3D Renderers who will photorealistic rendering for our items and place them in a beautiful setting. The work will be remote so we will pay per project. Additional Information All ...
3D Experiential Designer - Retail & Environments
Los Angeles, CA · On-site
$80K - $95K/yr
... similar rendering software. * Strong understanding of retail environments, spatial planning ... High-quality 3D renderings from multiple viewpoints * Technical drawings and fabrication-ready ...
3D Experiential Designer - Retail & Environments
Los Angeles, CA · On-site
$80K - $95K/yr
... similar rendering software. * Strong understanding of retail environments, spatial planning ... High-quality 3D renderings from multiple viewpoints * Technical drawings and fabrication-ready ...
CT Technologist - Mission Viejo, CA
Mission Viejo, CA · On-site
$68 - $73/hr
Use advanced image post-processing tools (3D rendering, MPR, ROI). * Operate Siemens CT scanners and perform scans across anatomical areas such as the chest, abdomen, spine, and musculoskeletal ...
Quick apply
CT Technologist - Mission Viejo, CA
Mission Viejo, CA · On-site
$68 - $73/hr
Use advanced image post-processing tools (3D rendering, MPR, ROI). * Operate Siemens CT scanners and perform scans across anatomical areas such as the chest, abdomen, spine, and musculoskeletal ...
3D Visualization Specialist, Infrastructure
Irvine, CA · On-site
$72.20 - $112.20/hr
Produce materials, lighting, camera views, render passes, and basic animation sequences using 3D visualization and rendering software. * Assist with photo simulations, before‑and‑after views ...
3D Visualization Specialist, Infrastructure
Irvine, CA · On-site
$72.20 - $112.20/hr
Produce materials, lighting, camera views, render passes, and basic animation sequences using 3D visualization and rendering software. * Assist with photo simulations, before‑and‑after views ...
Designer III, Visualization
Irvine, CA · On-site
$95K - $145K/yr
Imports, compiles, and manages multiple 3D file formats (including STL, IGES, STEP, 3DS, DXF and Wire) to create workable rendering files. * (15%) Digital Surface Development * Utilizes a variety of ...
Designer III, Visualization
Irvine, CA · On-site
$95K - $145K/yr
Imports, compiles, and manages multiple 3D file formats (including STL, IGES, STEP, 3DS, DXF and Wire) to create workable rendering files. * (15%) Digital Surface Development * Utilizes a variety of ...
Designer III, Visualization
$95K - $145K/yr
Imports, compiles, and manages multiple 3D file formats (including STL, IGES, STEP, 3DS, DXF and Wire) to create workable rendering files. * (15%) Digital Surface Development * Utilizes a variety of ...
Designer III, Visualization
$95K - $145K/yr
Imports, compiles, and manages multiple 3D file formats (including STL, IGES, STEP, 3DS, DXF and Wire) to create workable rendering files. * (15%) Digital Surface Development * Utilizes a variety of ...
3D Visualization Specialist, Infrastructure
Irvine, CA · On-site
$77K - $112K/yr
Produce materials, lighting, camera views, render passes, and basic animation sequences using 3D visualization and rendering software. * Assist with photo simulations, before-and-after views ...
3D Visualization Specialist, Infrastructure
Irvine, CA · On-site
$77K - $112K/yr
Produce materials, lighting, camera views, render passes, and basic animation sequences using 3D visualization and rendering software. * Assist with photo simulations, before-and-after views ...
Computer Vision Engineer - 3D
Irvine, CA · On-site
$119K - $141K/yr
Experience with 3D visualization, rendering, or modeling tools such as Blender, Autodesk Maya, or similar platforms. * Strong background in statistical analysis, validation methodologies, and ...
Quick apply
Computer Vision Engineer - 3D
Irvine, CA · On-site
$119K - $141K/yr
Experience with 3D visualization, rendering, or modeling tools such as Blender, Autodesk Maya, or similar platforms. * Strong background in statistical analysis, validation methodologies, and ...
Structural Designer
Santa Ana, CA · On-site
$75K - $105K/yr
Proficiency in Adobe Creative Cloud (Illustrator), Kongsberg or Zund tables, Topps or Cape and 3D rendering software is highly preferred. * Technical Knowledge: Strong understanding of corrugated ...
Structural Designer
Santa Ana, CA · On-site
$75K - $105K/yr
Proficiency in Adobe Creative Cloud (Illustrator), Kongsberg or Zund tables, Topps or Cape and 3D rendering software is highly preferred. * Technical Knowledge: Strong understanding of corrugated ...
Structural Designer
Santa Ana, CA · On-site
$75K - $105K/yr
Proficiency in Adobe Creative Cloud (Illustrator), Kongsberg or Zund tables, Topps or Cape and 3D rendering software is highly preferred. * Technical Knowledge: Strong understanding of corrugated ...
Structural Designer
Santa Ana, CA · On-site
$75K - $105K/yr
Proficiency in Adobe Creative Cloud (Illustrator), Kongsberg or Zund tables, Topps or Cape and 3D rendering software is highly preferred. * Technical Knowledge: Strong understanding of corrugated ...
Strong computer skills include AutoCAD, MicroStation, 2D, and 3D rendering programs and other analysis programs. * Strong attention to detail, facilitation, team building, collaboration, organization ...
Strong computer skills include AutoCAD, MicroStation, 2D, and 3D rendering programs and other analysis programs. * Strong attention to detail, facilitation, team building, collaboration, organization ...
Structural Designer
Santa Ana, CA · On-site
$75K - $105K/yr
Proficiency in Adobe Creative Cloud (Illustrator), Kongsberg or Zund tables, Topps or Cape and 3D rendering software is highly preferred. * Technical Knowledge: Strong understanding of corrugated ...
Structural Designer
Santa Ana, CA · On-site
$75K - $105K/yr
Proficiency in Adobe Creative Cloud (Illustrator), Kongsberg or Zund tables, Topps or Cape and 3D rendering software is highly preferred. * Technical Knowledge: Strong understanding of corrugated ...
Proficiency in additional design software such as SketchUp, Adobe Creative Suite, or 3D rendering programs * NCIDQ certification or progress toward certification * Understanding of sustainable design ...
Proficiency in additional design software such as SketchUp, Adobe Creative Suite, or 3D rendering programs * NCIDQ certification or progress toward certification * Understanding of sustainable design ...
3D Motion Graphics Artist - Junior (Remote)
Irvine, CA · On-site +1
$50K - $65K/yr
Exposure to modeling, texturing, lighting, and rendering for 3D animations. * Understanding of animation principles, typography, and visual storytelling. * Experience collaborating with clients and ...
3D Motion Graphics Artist - Junior (Remote)
Irvine, CA · On-site +1
$50K - $65K/yr
Exposure to modeling, texturing, lighting, and rendering for 3D animations. * Understanding of animation principles, typography, and visual storytelling. * Experience collaborating with clients and ...
Produce cinematic-quality 3D renderings, product visualizations, animations, and motion graphics ... Experience with rendering engines such as: * Redshift * Arnold * Octane * V-Ray * Experience ...
Produce cinematic-quality 3D renderings, product visualizations, animations, and motion graphics ... Experience with rendering engines such as: * Redshift * Arnold * Octane * V-Ray * Experience ...
Experience with motion graphics, video editing, or 3D rendering software is a plus * Knowledge of web design principles and tools like Figma or Sketch * Familiarity with 3D software such as Cinema 4D ...
Experience with motion graphics, video editing, or 3D rendering software is a plus * Knowledge of web design principles and tools like Figma or Sketch * Familiarity with 3D software such as Cinema 4D ...
Modeling & Simulation Engineer
Gardena, CA · On-site
$100 - $130/hr
Exposure to 3D rendering for simulation visualization (e.g., WebGL, OpenGL, Three.js) * Contributions to aerospace open source or simulation frameworks (e.g., JSBSim, Gazebo) ITAR Requirements * To ...
Modeling & Simulation Engineer
Gardena, CA · On-site
$100 - $130/hr
Exposure to 3D rendering for simulation visualization (e.g., WebGL, OpenGL, Three.js) * Contributions to aerospace open source or simulation frameworks (e.g., JSBSim, Gazebo) ITAR Requirements * To ...
3D Rendering information
See Huntington Beach, CA salary details
$20.80 - $25.49
8% of jobs
$28.56 is the 25th percentile. Wages below this are outliers.
$25.49 - $30.17
25% of jobs
$30.17 - $34.85
14% of jobs
The median wage is $36.15 / hr.
$34.85 - $39.53
9% of jobs
$39.53 - $44.22
6% of jobs
$44.22 - $48.90
8% of jobs
$50.07 is the 75th percentile. Wages above this are outliers.
$48.90 - $53.58
14% of jobs
$53.58 - $58.26
2% of jobs
$58.26 - $62.95
3% of jobs
$62.95 - $67.63
6% of jobs
$67.63 - $72.31
3% of jobs
$20
$41
$72
How much do 3d rendering jobs pay per hour?
What is a 3d rendering?
A 3D Rendering job involves creating realistic or stylized digital images of objects, environments, or scenes using specialized software. Professionals in this field use 3D modeling, lighting, texturing, and rendering techniques to produce visuals for industries like architecture, gaming, product design, and marketing. They may work with clients, designers, or engineers to bring concepts to life through photorealistic or artistic representations. Strong technical skills in software like Blender, 3ds Max, or V-Ray are essential. The role may also involve optimizing renders for different media, ensuring high-quality output.
What does a 3d rendering professional do?
Professionals in 3D Rendering spend their days creating and refining 3D models, applying textures and materials, setting up lighting, and generating high-quality images or animations based on project requirements. They often collaborate closely with designers, architects, animators, and project managers to ensure visual outputs align with the overall creative vision. Daily tasks may include adjusting render settings, troubleshooting technical issues, reviewing feedback from clients or supervisors, and managing multiple projects simultaneously. This dynamic workflow helps develop both technical skills and creative problem-solving abilities.
What are the key skills and qualifications needed to thrive in 3d rendering?
To thrive in 3D Rendering, you need strong skills in 3D modeling, lighting, texturing, and rendering concepts, often supported by a degree or certification in graphics, animation, or a related field. Expertise in software such as Autodesk 3ds Max, Blender, Maya, V-Ray, or Unreal Engine is typically required, alongside knowledge of rendering workflows and file formats. Attention to detail, creativity, time management, and effective communication are valuable soft skills in this role. These qualifications are important because they ensure the delivery of visually compelling and technically accurate imagery that meets client or project specifications on deadline.
Is 3D rendering a good job?
What jobs require 3D rendering?
What are popular job titles related to 3D Rendering jobs in Huntington Beach, CA?
For 3D Rendering jobs in Huntington Beach, CA, the most frequently searched job titles are:
What job categories do people searching 3D Rendering jobs in Huntington Beach, CA look for?
The top searched job categories for 3D Rendering jobs in Huntington Beach, CA are:
What cities near Huntington Beach, CA are hiring for 3D Rendering jobs?
Cities near Huntington Beach, CA with the most 3D Rendering job openings:

Job description
Join the award-winning team that created God of War
Santa Monica Studio is seeking an experienced Senior 3D UI Artist to join our UI team on a short-term contract basis to help bring our current project across the finish line. In this role, you will work within an established pipeline to render and capture polished 3D UI art assets, populate in-game content systems, and contribute to late-stage UI work including icon creation and photo mode support.
The ideal candidate is a self-sufficient, execution-focused 3D artist who thrives in a structured, sprint-driven environment, can hit the ground running within existing workflows, and brings the technical range to handle both rendering and hands-on asset production. Join us in creating legendary games with PlayStation.
Responsibilities- 3D Rendering & Asset Capture - Render and deliver final 3D UI art assets within the established capture pipeline, working efficiently within the proven loop already in place. Adapt and apply art direction as it is refined throughout production
- Detail Authoring in Substance - Use Substance Painter and/or Substance Designer to add surface detail, material refinement, and finishing passes to 3D assets in support of the visual target
- Codex Image Population - Capture and deliver in-game images for all Codex categories, including Gear, Bestiary entries, and Codex Category Thumbnails, ensuring consistency of framing, lighting, and presentation across all entries
- Test Bed Image Capture - Operate within an in-engine test bed environment to capture game images for UI integration, maintaining technical quality and visual consistency throughout
- Icon Production - Create and refine UI icons across relevant game systems, maintaining visual coherence with established style and quality standards
- Photo Mode UI Support - Contribute UI art assets and support visual polish work related to the game's photo mode feature.
- 4+ years of professional experience in 3D art for games, with a focus on UI, rendering, or real-time asset production on console or PC titles
- At least one shipped AAA game credit in a 3D art or UI art capacity
- Strong proficiency in Substance Painter and/or Substance Designer for material authoring and detail addition
- Demonstrated experience with 3D rendering workflows and in-engine asset capture, including familiarity with lighting setups, camera framing, and render pass organization
- Experience working within established pipelines and capture loops, with the ability to onboard quickly and execute with minimal ramp-up time
- Solid understanding of UI art standards, including icon design principles, image framing for UI contexts, and asset organization
- Strong ability to work independently, self-prioritize, and deliver high-quality assets consistently within a fast-moving, deadline-driven environment
- Proficiency in Maya, Adobe Photoshop, and standard DCC tools for post-processing and asset prep
- Prior experience populating in-game content databases or encyclopedic systems (e.g., bestiary, codex, inventory) with rendered or captured imagery
- Familiarity with photo mode UI systems and the asset considerations unique to that feature space
- Experience with icon design and light visual development within a defined art direction
- Comfort working with Art Directors and Leads in an iterative feedback loop, incorporating direction quickly and adapting to evolving creative decisions late in production
- Background working on narrative-driven AAA titles with high visual fidelity standards
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Please be aware that any official outreach in response to your application will always be done from a @sony.com email address. Always make sure to double check the spelling on Sony is correct and the characters have not been replaced with any numbers/symbols before replying.
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About PlayStation
Sourced by ZipRecruiter
Industry
Manufacturing
Company size
1,001 - 5,000 Employees
Headquarters location
San Mateo, CA, US
Year founded
1994