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3D Rendering Jobs in Irvine, CA (NOW HIRING)

We are looking for 3D Renderers who will photorealistic rendering for our items and place them in a beautiful setting. The work will be remote so we will pay per project. Additional Information All ...

Proficiency in 3D rendering (MIP, SSD, volume rendering), multiplanar reconstruction, contrast preparation and administration, peripheral IV placement, venipuncture, and radiation safety * 1 ...

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Experience with motion graphics, video editing, or 3D rendering software is a plus * Knowledge of web design principles and tools like Figma or Sketch * Familiarity with 3D software such as Cinema 4D ...

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How much do 3d rendering jobs pay per hour?

As of Jul 30, 2026, the average hourly pay for 3d rendering in Irvine, CA is $42.35, according to ZipRecruiter salary data. Most workers in this role earn between $29.13 and $52.12 per hour, depending on experience, location, and employer.

How much do 3D renderers make?

3D renderers typically earn between $40,000 and $80,000 annually, depending on experience, location, and industry. Senior or specialized renderers with advanced skills in software like Blender, Maya, or 3ds Max can earn higher salaries, especially in competitive markets or with additional certifications.

How to become a 3D renderer?

To become a 3D renderer, develop skills in 3D modeling and rendering software such as Blender, Maya, or 3ds Max. Obtain a relevant degree or certification in computer graphics or digital art, build a strong portfolio showcasing your work, and gain experience through internships or freelance projects to improve your skills and industry knowledge.

What is a 3D Rendering job?

A 3D Rendering job involves creating realistic or stylized digital images of objects, environments, or scenes using specialized software. Professionals in this field use 3D modeling, lighting, texturing, and rendering techniques to produce visuals for industries like architecture, gaming, product design, and marketing. They may work with clients, designers, or engineers to bring concepts to life through photorealistic or artistic representations. Strong technical skills in software like Blender, 3ds Max, or V-Ray are essential. The role may also involve optimizing renders for different media, ensuring high-quality output.

What jobs require 3D rendering?

Jobs that require 3D rendering include 3D artist, architectural visualizer, game designer, product designer, and visual effects artist. These roles often involve creating realistic or stylized 3D models and scenes using software like Blender, 3ds Max, or Maya, and may require skills in modeling, texturing, and lighting. 3D rendering is essential in industries such as architecture, gaming, film, advertising, and product development.

What are the typical daily responsibilities for someone working in 3D Rendering?

Professionals in 3D Rendering spend their days creating and refining 3D models, applying textures and materials, setting up lighting, and generating high-quality images or animations based on project requirements. They often collaborate closely with designers, architects, animators, and project managers to ensure visual outputs align with the overall creative vision. Daily tasks may include adjusting render settings, troubleshooting technical issues, reviewing feedback from clients or supervisors, and managing multiple projects simultaneously. This dynamic workflow helps develop both technical skills and creative problem-solving abilities.

What are the key skills and qualifications needed to thrive in the 3D Rendering position, and why are they important?

To thrive in 3D Rendering, you need strong skills in 3D modeling, lighting, texturing, and rendering concepts, often supported by a degree or certification in graphics, animation, or a related field. Expertise in software such as Autodesk 3ds Max, Blender, Maya, V-Ray, or Unreal Engine is typically required, alongside knowledge of rendering workflows and file formats. Attention to detail, creativity, time management, and effective communication are valuable soft skills in this role. These qualifications are important because they ensure the delivery of visually compelling and technically accurate imagery that meets client or project specifications on deadline.

Is 3D rendering a good career?

3D rendering is a viable career for those skilled in computer graphics, modeling, and software such as Blender, Maya, or 3ds Max. It offers opportunities in industries like architecture, gaming, film, and product design, often requiring a strong portfolio and proficiency in rendering techniques. Job stability and growth depend on industry demand and individual skill development.
What are the most commonly searched types of 3D Rendering jobs in Irvine, CA? The most popular types of 3D Rendering jobs in Irvine, CA are:
What cities near Irvine, CA are hiring for 3D Rendering jobs? Cities near Irvine, CA with the most 3D Rendering job openings:
Infographic showing various 3D Rendering job openings in Irvine, CA as of July 2026, with employment types broken down into 85% Full Time, and 15% Contract. Highlights an 92% In-person, and 8% Remote job distribution, with an average salary of $88,093 per year, or $42.4 per hour.

Senior Software Engineer, Deepview

Anduril Industries

Costa Mesa, CA • On-site

$129K - $171K/yr

Full-time

Re-posted 14 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 74,538 frontline employees who took The Breakroom Quiz


Job description

Job Summary:
Anduril Industries is a defense technology company committed to transforming military capabilities with advanced technology. The Senior Software Engineer for the Deepview team will develop and extend a real-time 3D data visualization and analysis tool, focusing on rendering and data ingestion pipelines for autonomous systems.
Responsibilities:
• Develop and extend Deepview’s real-time 3D rendering engine and 2D plotting capabilities using C++20 and OpenGL (via the Cinder framework).
• Build and optimize data ingestion pipelines for diverse formats including Protobuf, MCAP, HDF5, video (FFmpeg), KML, MAVLink telemetry logs, and CSV.
• Implement and maintain live telemetry streaming over gRPC, MAVLink, STANAG 4586, and Anduril protocols.
• Design cross-platform features targeting Linux, macOS, and Windows using CMake.
• Create APIs (including gRPC services and a Python client SDK) that allow external tools and scripts to interact with Deepview.
• Collaborate with mission teams across Anduril to support new data types, visualization needs, and debugging workflows.
• Test and validate features through unit testing and performance benchmarks.
Qualifications:
Required:
• 3+ years of experience in C++ software engineering
• Experience with CMake-based build systems
• Experience developing on Linux-based environments
• Strong communication skills and an ability to work effectively with cross-functional teams
• Must be a U.S. Person due to required access to U.S. export controlled information or facilities
Preferred:
• Experience with real-time graphics or visualization (OpenGL, Vulkan, or similar)
• Experience with 3D rendering frameworks (Cinder, OpenFrameworks, or similar)
• Experience with geospatial libraries (GDAL, KML) or terrain rendering
• Experience with Nix package management or reproducible build systems
• Experience developing with Python or Lua scripting
Company:
Anduril Industries is a defense technology company that specializes in developing advanced autonomous systems to enhance national security. Founded in 2017, the company is headquartered in Costa Mesa, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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