Maitrise des logiciels 3D standards de l'industrie (par ex. : Maya, Houdini). * Competence dans ... Collaborate with departments like lighting, effects, and rendering to troubleshoot and resolve shot ...
Maitrise des logiciels 3D standards de l'industrie (par ex. : Maya, Houdini). * Competence dans ... Collaborate with departments like lighting, effects, and rendering to troubleshoot and resolve shot ...
Experience with 2D/3D visualization systems, rendering engines, or graphics technologies. * Experience building APIs, SDKs, extensibility frameworks, or developer platform capabilities. * Familiarity ...
Experience with 2D/3D visualization systems, rendering engines, or graphics technologies. * Experience building APIs, SDKs, extensibility frameworks, or developer platform capabilities. * Familiarity ...
Artiste FX - FX Artist - Montreal
Montreal, QC · On-site
$40 - $60/hr
Medical
Retirement
PTO
Experience avec les shaders, le lighting et le rendering appliques aux elements FX. * Experience ... La connaissance d'autres logiciels VFX 2D/3D est consideree comme un atout. * Une demo/reel ...
Artiste FX - FX Artist - Montreal
Montreal, QC · On-site
$40 - $60/hr
Medical
Retirement
PTO
Experience avec les shaders, le lighting et le rendering appliques aux elements FX. * Experience ... La connaissance d'autres logiciels VFX 2D/3D est consideree comme un atout. * Une demo/reel ...
3D Rendering information
See Quebec salary details
$24.5K - $38K
15% of jobs
$46.8K is the 25th percentile. Wages below this are outliers.
$38K - $51.5K
16% of jobs
The median wage is $64K / yr.
$51.5K - $65K
21% of jobs
$65K - $78.5K
8% of jobs
$78.5K - $92K
9% of jobs
$99.1K is the 75th percentile. Wages above this are outliers.
$92K - $105.5K
11% of jobs
$105.5K - $119K
8% of jobs
$119K - $132.5K
3% of jobs
$132.5K - $146K
2% of jobs
$146K - $159.5K
3% of jobs
$159.5K - $173K
3% of jobs
$24.5K
$82K
$173K
How much do 3d rendering jobs pay per year?
What is a 3d rendering?
A 3D Rendering job involves creating realistic or stylized digital images of objects, environments, or scenes using specialized software. Professionals in this field use 3D modeling, lighting, texturing, and rendering techniques to produce visuals for industries like architecture, gaming, product design, and marketing. They may work with clients, designers, or engineers to bring concepts to life through photorealistic or artistic representations. Strong technical skills in software like Blender, 3ds Max, or V-Ray are essential. The role may also involve optimizing renders for different media, ensuring high-quality output.
What does a 3d rendering professional do?
Professionals in 3D Rendering spend their days creating and refining 3D models, applying textures and materials, setting up lighting, and generating high-quality images or animations based on project requirements. They often collaborate closely with designers, architects, animators, and project managers to ensure visual outputs align with the overall creative vision. Daily tasks may include adjusting render settings, troubleshooting technical issues, reviewing feedback from clients or supervisors, and managing multiple projects simultaneously. This dynamic workflow helps develop both technical skills and creative problem-solving abilities.
What are the key skills and qualifications needed to thrive in 3d rendering?
To thrive in 3D Rendering, you need strong skills in 3D modeling, lighting, texturing, and rendering concepts, often supported by a degree or certification in graphics, animation, or a related field. Expertise in software such as Autodesk 3ds Max, Blender, Maya, V-Ray, or Unreal Engine is typically required, alongside knowledge of rendering workflows and file formats. Attention to detail, creativity, time management, and effective communication are valuable soft skills in this role. These qualifications are important because they ensure the delivery of visually compelling and technically accurate imagery that meets client or project specifications on deadline.
Is 3D rendering a good job?
What jobs require 3D rendering?
What are popular job titles related to 3D Rendering jobs in Quebec?
For 3D Rendering jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching 3D Rendering jobs in Quebec look for?
The top searched job categories for 3D Rendering jobs in Quebec are:

Artiste Compositing / Compositing Artist - Feature Animation
Montreal, QC • On-site
Full-time
This job post has expired today. Applications are no longer accepted.
Job description
Depuis plus de 35 ans, Bardel Entertainment est le chef de file de l'industrie de l'animation grace a son engagement inebranlable en matiere de qualite, de creativite et d'innovation. Nous sommes un studio internationalement reconnu, laureat d'un Emmy Award - dans deux villes canadiennes de premier plan, Vancouver et Montreal - et la force creatrice derriere des succes d'audience tels que Le Prince Dragon, Rick and Morty, Teen Titans Go ! et Diary of a Wimpy Kid.
OUR STORY
For more than 35 years, Bardel Entertainment has led the animation industry through unwavering commitment to quality, creativity, and innovation. We are an internationally recognized, Emmy Award-winning studio - in two prominent Canadian cities, Vancouver and Montreal - and the creative force behind top audience hits such as The Dragon Prince, Rick and Morty, Teen Titans Go!, and Diary of a Wimpy Kid.
Requirements
En tant qu'artiste Compositing, vous jouerez un role crucial dans la mise en vie de nos univers animes. L'artiste Compositing est responsable de l'integration des elements 3D rendus, des effets speciaux et d'autres elements pour creer les plans finaux parfaitement realises de notre long metrage d'animation. Cela inclut de garantir la coherence visuelle, de respecter l'intention artistique et de resoudre les defis techniques pour produire des images de haute qualite.
Ce que vous ferez :
- Combiner plusieurs couches d'animation, d'effets visuels, de passes d'eclairage et d'elements d'arriere-plan pour creer une image coherente.
- Equilibrer les couleurs, la lumiere et la profondeur afin d'assurer la coherence visuelle entre les plans et les sequences.
- Resoudre les problemes techniques tels que les incoherences des contours, le flou de mouvement et le nettoyage des artefacts.
- Collaborer avec les departements tels que l'eclairage, les effets et le rendu pour identifier et resoudre les defis specifiques a chaque plan.
- Utiliser des logiciels de compositing pour ajouter de la profondeur, de l'atmosphere et des ameliorations comme les effets de lentille, l'etalonnage des couleurs et le flou de mouvement.
- Apporter des ajustements creatifs pour s'assurer que la vision du realisateur est realisee dans chaque plan.
- Travailler en etroite collaboration avec le Superviseur Compositing et les autres membres de l'equipe pour s'aligner sur la direction artistique et les normes techniques.
- Fournir des retours aux departements en amont (par exemple, modelisation, eclairage, FX) pour ameliorer l'efficacite du flux de travail.
- Organiser et gerer tous les actifs de compositing, y compris les conventions de nommage des fichiers et leur archivage approprie.
- Maintenir des normes elevees en matiere d'organisation des fichiers et de gestion des versions.
Ce que vous apporterez :
- Plus de 5 ans d'experience en tant qu'Artiste Compositing dans l'industrie de l'animation, idealement sur des longs metrages entierement animes ou hybrides.
- Maitrise des logiciels 3D standards de l'industrie (par ex. : Maya, Houdini).
- Competence dans l'utilisation de Katana, y compris le travail avec des modeles dans un pipeline de production.
- Solide comprehension de la theorie des couleurs, de la composition et des principes de la cinematographie.
- Connaissance approfondie des langages d'ombrage (par ex. : RenderMan, Arnold).
- Familiarite avec les logiciels de compositing (par ex. : Nuke).
- Excellentes competences en resolution de problemes et capacite a travailler efficacement sous des delais serres.
- Excellentes competences en communication et en travail d'equipe.
- Une passion pour la narration et un sens artistique developpe.
- Capacite a guider et a soutenir les artistes compositing juniors et d'autres membres de l'equipe, en favorisant un environnement d'apprentissage collaboratif.
Emplacement: Montreal, Quebec
___________________________________________________________________________________________
As a Compositing Artist, you will play a crucial role in bringing our animated worlds to life. The compositing artist is responsible for integrating 3D rendered assets, special effects, and other elements to create the final polished shots for our animated feature. This includes ensuring visual consistency, maintaining artistic intent, and resolving technical challenges to produce high-quality imagery.
What you'll be doing:
- Combine multiple layers of animation, visual effects, lighting passes, and background elements into a cohesive image.
- Balance color, light, and depth to ensure visual consistency across shots and sequences.
- Address technical issues such as edge inconsistencies, motion blur, and artifact cleanup.
- Collaborate with departments like lighting, effects, and rendering to troubleshoot and resolve shot-specific challenges.
- Use compositing software to add depth, atmosphere, and enhancements such as lens flares, color grading, and motion blur.
- Apply creative adjustments to ensure the director's vision is achieved in every shot.
- Work closely with the Compositing Supervisor, and other team members to align on the creative direction and technical standards.
- Provide feedback to upstream departments (e.g., modeling, lighting, FX) to improve workflow efficiency.
- Organize and manage all compositing assets, including file naming conventions and ensuring proper archiving.
- Maintain high standards for file organization and version control.
What you'll bring:
- 5+ years experience as a Compositing Artist in the animation industry, ideally on fully animated or hybrid features.
- Proficiency in industry-standard 3D software (e.g., Maya, Houdini).
- Proficiency using Katana including working with templates in a pipeline.
- Strong understanding of colour theory, composition, and cinematography principles.
- Strong knowledge of shading languages (e.g., RenderMan, Arnold).
- Familiarity with compositing software (e.g., Nuke).
- Strong problem-solving skills and the ability to work efficiently under tight deadlines.
Location: Montreal, Quebec
Duration: August - November 2026
Benefits
Echelle de salaires : $1,700 - 2,000 CAD par semaine
L'echelle de salaires indiquee reflete nos attentes actuelles pour ces postes a la date de publication de cette annonce. Votre offre de salaire finale prendra en compte plusieurs facteurs cles, y compris votre formation, vos qualifications, certifications, experience, competences, localisation geographique, ainsi que les besoins et exigences de l'entreprise.
Un environnement de travail flexible, une assurance sante et bien-etre etendue des le premier jour, et un programme de contrepartie pour les REER ne sont que quelques-uns des avantages offerts. Pour plus de details, consultez notre site web.
Si cela vous semble correspondre, qu'attendez-vous ? Envoyez-nous votre candidature !
Pay Range: $1,700 - 2,000 CAD per week
This salary range provided reflects our current expectations for these roles as of this posting's date. Your final salary offer will consider various key factors, including your education, qualifications, certifications, experience, skills, geographical location, as well as the needs and requirements of the business.
Flexible work environment, Extended Health and Wellness from day 1, RRSP matching are just some of the benefits. For more details, check out our website.
If this seems like a good fit, what are you waiting for, get your application in!
About Bardel Entertainment
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