Build user-friendly character rigs in 3DS Max; * Develop efficient skinning , deformation, and control systems; * Ensure clean export and integration into the game engine; * Support and improve ...
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Build user-friendly character rigs in 3DS Max; * Develop efficient skinning , deformation, and control systems; * Ensure clean export and integration into the game engine; * Support and improve ...
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Build user-friendly character rigs in 3DS Max; * Develop efficient skinning , deformation, and control systems; * Ensure clean export and integration into the game engine; * Support and improve ...
Créer des armatures de personnages conviviales dans 3DS Max; * Développer des systèmes efficaces de maillage , de déformation et de contrôle; * Assurer une exportation et une intégration ...
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Créer des armatures de personnages conviviales dans 3DS Max; * Développer des systèmes efficaces de maillage , de déformation et de contrôle; * Assurer une exportation et une intégration ...
Bonne connaissance 3ds max / Blender est un atout * Bonne connaissance de Substance Designer est un atout * Connaissance du logiciel After-Effects/Premier est un atout * Capacite a travailler dans ...
Bonne connaissance 3ds max / Blender est un atout * Bonne connaissance de Substance Designer est un atout * Connaissance du logiciel After-Effects/Premier est un atout * Capacite a travailler dans ...
Solide connaissance d'un logiciel de modelisation 3D (3Ds Max, Maya, Blender). * Connaissance de ZBrush et comprehension des techniques de "baking" de modeles haute-resolution a basse-resolution.
Solide connaissance d'un logiciel de modelisation 3D (3Ds Max, Maya, Blender). * Connaissance de ZBrush et comprehension des techniques de "baking" de modeles haute-resolution a basse-resolution.
Strong understanding of Unreal Engine and 3D software such as MotionBuilder , 3ds Max , and Maya ; * Experience with scripting languages such as Python , C# , JavaScript , and MaxScript
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Strong understanding of Unreal Engine and 3D software such as MotionBuilder , 3ds Max , and Maya ; * Experience with scripting languages such as Python , C# , JavaScript , and MaxScript
Experience with digital art tools and 3D software such as Maya , 3ds Max , and Substance Painter or similar tools * Understanding of programming or scripting languages such as C++ , Python , or C#
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Experience with digital art tools and 3D software such as Maya , 3ds Max , and Substance Painter or similar tools * Understanding of programming or scripting languages such as C++ , Python , or C#
Bonne maîtrise de Unreal Engine et de logiciels 3D comme MotionBuilder , 3ds Max et Maya ; * Expérience avec des langages de script comme Python , C# , JavaScript et MaxScript ; * Compréhension de ...
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Bonne maîtrise de Unreal Engine et de logiciels 3D comme MotionBuilder , 3ds Max et Maya ; * Expérience avec des langages de script comme Python , C# , JavaScript et MaxScript ; * Compréhension de ...
Expérience avec des outils d'art numérique et des logiciels 3D tels que Maya , 3ds Max , Substance Painter ou des outils comparables * Compréhension de langages de programmation ou de script tels ...
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Expérience avec des outils d'art numérique et des logiciels 3D tels que Maya , 3ds Max , Substance Painter ou des outils comparables * Compréhension de langages de programmation ou de script tels ...
Excellent knowledge of Maya or 3DS Max; Motion Builder; * Experience with Unity and Unreal engines; * Experience with camera manipulation in Maya (movement & framing) for in-game cutscenes (an asset)
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Excellent knowledge of Maya or 3DS Max; Motion Builder; * Experience with Unity and Unreal engines; * Experience with camera manipulation in Maya (movement & framing) for in-game cutscenes (an asset)
Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools. * Strong understanding of anatomy, proportion, weight, and volume as they relate to character ...
Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools. * Strong understanding of anatomy, proportion, weight, and volume as they relate to character ...
Bonne connaissance pratique de 3DS Max et de Photoshop * Avoir le souci du detail tout en restant efficace dans l'elaboration des modeles * Un sens aigu du design industriel * Travailler et ...
Bonne connaissance pratique de 3DS Max et de Photoshop * Avoir le souci du detail tout en restant efficace dans l'elaboration des modeles * Un sens aigu du design industriel * Travailler et ...
Bonne connaissance pratique de 3DS Max et de Photoshop * Avoir le souci du detail tout en restant efficace dans l'elaboration des modeles * Un sens aigu du design industriel * Travailler et ...
Bonne connaissance pratique de 3DS Max et de Photoshop * Avoir le souci du detail tout en restant efficace dans l'elaboration des modeles * Un sens aigu du design industriel * Travailler et ...
Excellente connaissance de Maya ou 3DS Max, Motion Builder; * Expérience avec les engins Unity et Unreal; * Expérience avec la manipulation de caméra dans Maya (mouvement & cadrage) pour fins de ...
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Excellente connaissance de Maya ou 3DS Max, Motion Builder; * Expérience avec les engins Unity et Unreal; * Expérience avec la manipulation de caméra dans Maya (mouvement & cadrage) pour fins de ...
Maitrise d'outils standards de l'industrie tels qu'Unreal Engine, 3ds Max, Maya et MotionBuilder. * Bonne comprehension des methodes d'optimisation des ressources artistiques destinees aux moteurs de ...
Maitrise d'outils standards de l'industrie tels qu'Unreal Engine, 3ds Max, Maya et MotionBuilder. * Bonne comprehension des methodes d'optimisation des ressources artistiques destinees aux moteurs de ...
Autodesk Maya, 3ds Max, Blender * ZBrush * Substance 3D Painter & Designer * Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous Designer * Photoshop
Autodesk Maya, 3ds Max, Blender * ZBrush * Substance 3D Painter & Designer * Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous Designer * Photoshop
Maitrise d'outils standards de l'industrie tels qu'Unreal Engine, 3ds Max, Maya et MotionBuilder. * Bonne comprehension des methodes d'optimisation des ressources artistiques destinees aux moteurs de ...
Maitrise d'outils standards de l'industrie tels qu'Unreal Engine, 3ds Max, Maya et MotionBuilder. * Bonne comprehension des methodes d'optimisation des ressources artistiques destinees aux moteurs de ...
Autodesk Maya, 3ds Max, Blender * ZBrush * Substance 3D Painter & Designer * Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous Designer * Photoshop
Autodesk Maya, 3ds Max, Blender * ZBrush * Substance 3D Painter & Designer * Unreal Engine 5, Unity * Houdini, Gaea, World Machine * Marmoset Toolbag, SpeedTree * Marvelous Designer * Photoshop
Montreal, QC · On-site
Maya, 3ds Max, Blender and ZBrush. * Substance Painter / Designer and PBR workflows. * Houdini, AfterEffects, Nuke or similar. * Background in 3D Art for games. * Experience working with hybrid ...
Montreal, QC · On-site
Maya, 3ds Max, Blender and ZBrush. * Substance Painter / Designer and PBR workflows. * Houdini, AfterEffects, Nuke or similar. * Background in 3D Art for games. * Experience working with hybrid ...
Montreal, QC · On-site
Maya, 3ds Max, Blender and ZBrush. * Substance Painter / Designer and PBR workflows. * Houdini, AfterEffects, Nuke or similar. * Background in 3D Art for games. * Experience working with hybrid ...
Montreal, QC · On-site
Maya, 3ds Max, Blender and ZBrush. * Substance Painter / Designer and PBR workflows. * Houdini, AfterEffects, Nuke or similar. * Background in 3D Art for games. * Experience working with hybrid ...
Maitrise de Maya, 3ds Max, Blender et ZBrush. * Maitrise de Substance Painter / Designer et des flux de travaux PBR. * Connaissance de Houdini, After Effects, Nuke ou outils similaires. * Experience ...
Maitrise de Maya, 3ds Max, Blender et ZBrush. * Maitrise de Substance Painter / Designer et des flux de travaux PBR. * Connaissance de Houdini, After Effects, Nuke ou outils similaires. * Experience ...
A 3Ds Max job involves using Autodesk 3Ds Max software to create 3D models, animations, and visualizations for various industries like gaming, architecture, film, and product design. Professionals in this role may work as 3D artists, animators, or visualizers, producing high-quality assets for projects. They use modeling, texturing, lighting, and rendering techniques to bring concepts to life. These jobs require strong technical skills, creativity, and an understanding of industry-specific workflows.
3Ds Max professionals commonly work on projects such as architectural visualizations, game asset creation, product prototypes, and animation sequences for film or advertising. They often collaborate closely with architects, designers, animators, and project managers to ensure cohesive and visually compelling results. Communication and teamwork are important, as feedback cycles and revisions are a regular part of the process. This role can offer the opportunity to specialize further in areas like lighting, texturing, or motion graphics, as well as progression to lead or supervisory positions. Working in a dynamic, creative environment, you'll need to balance individual assignments with group input to successfully deliver projects.
To thrive as a 3Ds Max professional, you need strong 3D modeling, rendering, and animation skills, typically supported by a degree or certification in graphic design, animation, or a related field. Proficiency with Autodesk 3Ds Max software, and often complementary tools such as Adobe Creative Suite or V-Ray, is essential. Creativity, attention to detail, and effective communication are important soft skills for clearly interpreting project requirements and collaborating with teams. These abilities ensure the creation of high-quality visual content that meets client expectations and project deadlines.

Montreal, QC • On-site, Remote
Full-time
Posted 3 days ago
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Job DescriptionAs a Senior Character Rigger at Ubisoft Montreal, you will create high-quality character rigs in 3DS Max and integrate them into our game engine. You will support the AAA animation pipeline and help build character rigging systems for a character-driven game.
What you’ll do
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