A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... Utilize various techniques including hand painting, photo-sourcing, and projection mapping using ...
A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... Utilize various techniques including hand painting, photo-sourcing, and projection mapping using ...
A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... Utilize various techniques including hand painting, photo-sourcing, and projection mapping using ...
A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D ... Utilize various techniques including hand painting, photo-sourcing, and projection mapping using ...
Blend photographic textures, painted elements, and 3D assets to envision, create, and design immersive digital environments using techniques like camera animation, projection mapping, and advanced ...
Blend photographic textures, painted elements, and 3D assets to envision, create, and design immersive digital environments using techniques like camera animation, projection mapping, and advanced ...
Blend photographic textures, painted elements, and 3D assets to envision, create, and design immersive digital environments using techniques like camera animation, projection mapping, and advanced ...
Blend photographic textures, painted elements, and 3D assets to envision, create, and design immersive digital environments using techniques like camera animation, projection mapping, and advanced ...
We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior ... Understanding of projection mapping or real-time performance environments. Additional Requirements:
We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior ... Understanding of projection mapping or real-time performance environments. Additional Requirements:
Senior Unreal Developer
Sarasota, FL · On-site
We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior ... Understanding of projection mapping or real-time performance environments. Additional Requirements:
Quick apply
Senior Unreal Developer
Sarasota, FL · On-site
We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior ... Understanding of projection mapping or real-time performance environments. Additional Requirements:
Experience with data visualization, mapping, projections, and GIS * Experience in 3D data processing * Familiarity with Esri ArcGIS Platform #LI-RC2 #LI-Onsite
Experience with data visualization, mapping, projections, and GIS * Experience in 3D data processing * Familiarity with Esri ArcGIS Platform #LI-RC2 #LI-Onsite
Senior Unreal Developer
Sarasota, FL · On-site
We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior ... Understanding of projection mapping or real-time performance environments. Additional Requirements:
Senior Unreal Developer
Sarasota, FL · On-site
We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior ... Understanding of projection mapping or real-time performance environments. Additional Requirements:
Visual Content Creator
Detroit, MI · On-site
... projection mapping and custom VR worlds. If you love producing and creating content that stops ... 3D printers, RED Cameras, off road vehicles with 360 views... oh, and did we mention the baddest ...
Quick apply
Visual Content Creator
Detroit, MI · On-site
... projection mapping and custom VR worlds. If you love producing and creating content that stops ... 3D printers, RED Cameras, off road vehicles with 360 views... oh, and did we mention the baddest ...
Visual Content Creator
Detroit, MI · On-site
$124K/yr
... projection mapping and custom VR worlds. If you love producing and creating content that stops ... 3D printers, RED Cameras, off road vehicles with 360 views... oh, and did we mention the baddest ...
Visual Content Creator
Detroit, MI · On-site
$124K/yr
... projection mapping and custom VR worlds. If you love producing and creating content that stops ... 3D printers, RED Cameras, off road vehicles with 360 views... oh, and did we mention the baddest ...
Sr. C++ Software Development Engineer - 3D Data and Editing
Redlands, CA · On-site
$123K - $202K/yr
Experience with data visualization, mapping, projections, and GIS * Experience in 3D data processing * Familiarity with Esri ArcGIS Platform #LI-RC2 #LI-Onsite Total Rewards Esri's competitive total ...
Sr. C++ Software Development Engineer - 3D Data and Editing
Redlands, CA · On-site
$123K - $202K/yr
Experience with data visualization, mapping, projections, and GIS * Experience in 3D data processing * Familiarity with Esri ArcGIS Platform #LI-RC2 #LI-Onsite Total Rewards Esri's competitive total ...
Senior/Staff GIS Engineer, HD Mapping
$160K - $230K/yr
Annotate and validate 3D objects and roadway furniture. Perform topology validation of road ... Understanding of coordinate systems, projections, and EPSG transformations. * Experience with ...
Senior/Staff GIS Engineer, HD Mapping
$160K - $230K/yr
Annotate and validate 3D objects and roadway furniture. Perform topology validation of road ... Understanding of coordinate systems, projections, and EPSG transformations. * Experience with ...
Senior/Staff GIS Engineer, HD Mapping
Mountain View, CA · On-site
$160K - $230K/yr
... 3D objects and roadway furniture. • Perform topology validation of road networks (lane ... Understanding of coordinate systems, projections, and EPSG transformations. * Experience with ...
Senior/Staff GIS Engineer, HD Mapping
Mountain View, CA · On-site
$160K - $230K/yr
... 3D objects and roadway furniture. • Perform topology validation of road networks (lane ... Understanding of coordinate systems, projections, and EPSG transformations. * Experience with ...
Disguise Programmer
Cincinnati, OH · On-site
Strong understanding of video playback, projection mapping, and LED workflows. * Familiarity with ... Knowledge of 3D workflows (Blender, Cinema 4D, Maya). * Basic understanding of audio/video signal ...
Disguise Programmer
Cincinnati, OH · On-site
Strong understanding of video playback, projection mapping, and LED workflows. * Familiarity with ... Knowledge of 3D workflows (Blender, Cinema 4D, Maya). * Basic understanding of audio/video signal ...
Disguise Programmer
Cincinnati, OH · On-site
Strong understanding of video playback, projection mapping, and LED workflows. * Familiarity with ... Knowledge of 3D workflows (Blender, Cinema 4D, Maya). * Basic understanding of audio/video signal ...
Disguise Programmer
Cincinnati, OH · On-site
Strong understanding of video playback, projection mapping, and LED workflows. * Familiarity with ... Knowledge of 3D workflows (Blender, Cinema 4D, Maya). * Basic understanding of audio/video signal ...
Unity 3D Engineer, Senior
Arlington, VA · On-site +1
$99K - $225K/yr
Ability to leverage geospatial libraries for advanced mapping and location-based features within ... The projected compensation range for this position is $99,000.00 to $225,000.00 (annualized USD)
Unity 3D Engineer, Senior
Arlington, VA · On-site +1
$99K - $225K/yr
Ability to leverage geospatial libraries for advanced mapping and location-based features within ... The projected compensation range for this position is $99,000.00 to $225,000.00 (annualized USD)
Unity 3D Engineer, Senior
Arlington, VA · On-site
$99K - $225K/yr
Ability to leverage geospatial libraries for advanced mapping and location-based features within ... The projected compensation range for this position is $99,000.00 to $225,000.00 (annualized USD)
Unity 3D Engineer, Senior
Arlington, VA · On-site
$99K - $225K/yr
Ability to leverage geospatial libraries for advanced mapping and location-based features within ... The projected compensation range for this position is $99,000.00 to $225,000.00 (annualized USD)
Unity 3D Engineer, Senior
$99K - $225K/yr
Ability to leverage geospatial libraries for advanced mapping and location-based features within ... The projected compensation range for this position is $99,000.00 to $225,000.00 (annualized USD)
Unity 3D Engineer, Senior
$99K - $225K/yr
Ability to leverage geospatial libraries for advanced mapping and location-based features within ... The projected compensation range for this position is $99,000.00 to $225,000.00 (annualized USD)
Senior Software Engineer - Embedded Graphics
Chandler, AZ · On-site
$119K - $156K/yr
... projection, coordinate transforms, and real-time rendering. * Experience with 2D/3D graphics APIs ... Knowledge of aviation charts, FAA mapping databases, synthetic vision systems, or terrain awareness ...
Quick apply
Senior Software Engineer - Embedded Graphics
Chandler, AZ · On-site
$119K - $156K/yr
... projection, coordinate transforms, and real-time rendering. * Experience with 2D/3D graphics APIs ... Knowledge of aviation charts, FAA mapping databases, synthetic vision systems, or terrain awareness ...
Senior Software Engineer - Embedded Graphics
Chandler, AZ · On-site
$119K - $156K/yr
... projection, coordinate transforms, and real-time rendering. * Experience with 2D/3D graphics APIs ... Knowledge of aviation charts, FAA mapping databases, synthetic vision systems, or terrain awareness ...
Senior Software Engineer - Embedded Graphics
Chandler, AZ · On-site
$119K - $156K/yr
... projection, coordinate transforms, and real-time rendering. * Experience with 2D/3D graphics APIs ... Knowledge of aviation charts, FAA mapping databases, synthetic vision systems, or terrain awareness ...
3D Projection Mapping information
See salary details
$19.71 - $24.15
8% of jobs
$27.06 is the 25th percentile. Wages below this are outliers.
$24.15 - $28.58
25% of jobs
$28.58 - $33.02
14% of jobs
The median wage is $34.25 / hr.
$33.02 - $37.46
9% of jobs
$37.46 - $41.89
6% of jobs
$41.89 - $46.33
8% of jobs
$47.44 is the 75th percentile. Wages above this are outliers.
$46.33 - $50.76
14% of jobs
$50.76 - $55.20
2% of jobs
$55.20 - $59.64
3% of jobs
$59.64 - $64.07
6% of jobs
$64.07 - $68.51
3% of jobs
$19
$39
$68
How much do 3d projection mapping jobs pay per hour?
What is 3D projection mapping?
What are some common challenges faced by professionals in 3D projection mapping projects?
What are the key skills and qualifications needed to thrive as a 3D Projection Mapping Specialist, and why are they important?
What is the difference between 3D Projection Mapping vs 3D Animator?
| Aspect | 3D Projection Mapping | 3D Animator |
|---|---|---|
| Required Skills | Projection technology, spatial awareness, visual design | 3D modeling, animation software, artistic skills |
| Work Environment | Event venues, outdoor spaces, large-scale installations | Animation studios, film sets, digital media projects |
| Industry Usage | Event production, advertising, entertainment | Film, gaming, digital media |
While both roles involve 3D visual skills, 3D Projection Mapping focuses on projecting visuals onto physical surfaces for immersive experiences, often requiring knowledge of projection technology and spatial mapping. In contrast, 3D Animators create animated content for digital platforms, films, or games. Both roles demand strong 3D skills but serve different purposes and environments.
Other
Posted 3 days ago
Job description
Job Summary:
Swaybox Studios is looking for a talented and detail-driven Senior CG Texture and Lookdev Artist to bring characters, props, vehicles, and environments to life through rich, realistic, and stylistically consistent texture and shading work. This role blends technical expertise with artistic finesse and plays a vital part in achieving the visual tone of the project.
You'll work across a range of hero assets (with the main focus being characters): developing textures from scratch, using live-action reference footage/photography, or projecting real-world materials digitally. A solid understanding of UV mapping, pixel density, lighting, color theory, and the structure of 3D models is essential. You will play a hands-on role in bringing our CG assets to life, improving workflows, resolving creative challenges, and collaborating with Supervisors and Technical Directors to evolve tools that enhance production efficiency. This is a perfect position for a VFX artist who understands the fine details and synchronization between texture, shading, and lighting.
Key Responsibilities:
- Create high-quality, production-ready textures and shaders for characters, props, and environments that match the visual style of the film.
- Utilize various techniques including hand painting, photo-sourcing, and projection mapping using live-action reference to replicate our practical assets and overall aesthetic of our film.
- Research and collect visual reference materials to inform surface detail and realism.
- Collaborate with outsource vendors, other CG artists, and comp artists on visual looks, tech, training, and workflow for characters, props, vehicles, and environments.
- Adhere to any pre-lighting or color key reference that have been established in pre-vis, when taking texture and lookdev to the final output.
- Maintain output quality and momentum in a fast-paced environment.
- Manage and optimize UV mapping for clean and efficient texture workflows.
- Work closely with modelers and supervisors to ensure seamless texture & shader application, and visual consistency across various assets, and determine best approaches to solving challenges when developing the final look.
- Collaborate with VFX Supervisor, MoMo Art Supervisor, and TDs to identify areas of improvement in the pipeline, including tool and workflow development.
- Create efficient shader setups in order to optimize render farm usage.
- Maintain organized texture libraries and adhere to studio naming conventions and pipeline standards.
- Communicate effectively with production and creative leads to align visual performance with narrative goals.
Required Qualifications:
- 5+ years of professional experience in texture painting and shader creation for film, TV, or cinematic animation/VFX.
- Strong understanding of UV mapping, form, light, color, and perspective in a 3D context.
- Proficiency in Maya, Houdini, and at least one industry standard texturing package (e.g., Substance Painter, Mari, Photoshop).
- Expert knowledge of how textures and shading integrate with modeling, rigging, and lighting pipelines.
- Keen eye for detail and the ability to match style across a wide range of assets.
- Deep understanding of visual language- color, scale, perspective, proportion, spatial awareness, etc.
- Comprehensive knowledge of physically based rendering and optimizations, as it pertains to texture and lookdev, using Arnold or similar engines.
- Solid grasp of geometry formatting, including, but not limited to Primvars.
- Ability to build and maintain complex shading networks with artist usability and user-interface support in mind.
- Robust problem-solving skills, attention to detail, and the ability to adapt quickly to unique or proprietary workflows.
- Experience with projection techniques and integrating textures from live-action reference footage.
- Ability to prioritize tasks, manage time well, and provide accurate time estimates.
- An artistic mindset and willingness to receive and implement constructive feedback, whether that's with draw-overs, over the shoulder adjustments, or team meetings.
Preferred Qualifications:
- Solid eye for cinematic and real-world lighting, color grading, and shot continuity is a plus.
- Paint or traditional art background is advantageous.
- Understanding of cinematography, photography, exposure, color grading, lens and camera behavior, and HDR workflows.
- Experience with ZBrush or other modelling programs.
- Understanding of real-time rendering or game engine workflows (e.g., Unreal Engine).
- Comfort working across stylized and photorealistic visual styles.