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3D Projection Mapping Jobs (NOW HIRING)

... Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time 3D ... projections, and geospatial accuracy requirements. - Experience preparing and optimising vector ...

Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs ... Familiarity with GIS concepts and processes - coordinate reference systems, map projections ...

Senior Software Engineer C#/.NET

Winter Springs, FL · On-site

$107K - $141K/yr

Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs ... Familiarity with GIS concepts and processes -- coordinate reference systems, map projections ...

Senior Software Engineer C#/.NET

Winter Springs, FL · On-site

$107K - $141K/yr

Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs ... Familiarity with GIS concepts and processes - coordinate reference systems, map projections ...

... Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time 3D ... projections, and geospatial accuracy requirements. - Experience preparing and optimising vector ...

Land Survey Analyst

Tucson, AZ · On-site

$44 - $51/hr

... and Civil 3D; including the experience with ALTA/NSPS standards. * An expert level understanding of units, coordinate systems, map projections, datums, and coordinate transformations. * An ...

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3D Projection Mapping information

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How much do 3d projection mapping jobs pay per hour?

As of Jun 21, 2026, the average hourly pay for 3d projection mapping in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is 3D projection mapping?

3D projection mapping, also known as spatial augmented reality, is a technique that uses specialized software and projectors to cast images or videos onto three-dimensional objects or surfaces, rather than flat screens. This allows designers to create dynamic visual displays that interact with the shape and contours of the object, creating immersive experiences for audiences. It's commonly used in events, art installations, concerts, advertising, and architectural displays to transform ordinary objects or buildings into vibrant, animated canvases.

What are some common challenges faced by professionals in 3D projection mapping projects?

Professionals in 3D projection mapping often encounter challenges such as aligning projections accurately onto complex surfaces, managing tight deadlines for live events, and troubleshooting technical issues with hardware or software. Collaboration with lighting designers, audio technicians, and event coordinators is crucial to ensure seamless integration of visual content. Staying current with emerging technologies and software updates is also essential, as advancements in the field can impact workflow and project outcomes.

What are the key skills and qualifications needed to thrive as a 3D Projection Mapping Specialist, and why are they important?

To excel as a 3D Projection Mapping Specialist, you need expertise in visual design, spatial awareness, and a solid background in media or digital art, often supported by a degree in a related field. Familiarity with specialized software like MadMapper, Resolume, or TouchDesigner, as well as experience with projection hardware and 3D modeling tools, is essential. Strong problem-solving, creativity, and effective collaboration help you manage complex installations and meet client expectations. These skills ensure precise, impactful visual experiences that align with project goals and technical requirements.

What is the difference between 3D Projection Mapping vs 3D Animator?

Aspect3D Projection Mapping3D Animator
Required SkillsProjection technology, spatial awareness, visual design3D modeling, animation software, artistic skills
Work EnvironmentEvent venues, outdoor spaces, large-scale installationsAnimation studios, film sets, digital media projects
Industry UsageEvent production, advertising, entertainmentFilm, gaming, digital media

While both roles involve 3D visual skills, 3D Projection Mapping focuses on projecting visuals onto physical surfaces for immersive experiences, often requiring knowledge of projection technology and spatial mapping. In contrast, 3D Animators create animated content for digital platforms, films, or games. Both roles demand strong 3D skills but serve different purposes and environments.

More about 3D Projection Mapping jobs
What cities are hiring for 3D Projection Mapping jobs? Cities with the most 3D Projection Mapping job openings:
What states have the most 3D Projection Mapping jobs? States with the most job openings for 3D Projection Mapping jobs include:
Senior Software Engineer - Embedded Graphics

Senior Software Engineer - Embedded Graphics

SyberJet Aircraft

Chandler, AZ

$126K - $165K/yr

Other

Posted 26 days ago


Job description

SyberJet Aircraft Avionics Software Engineer

SyberJet Aircraft is an aircraft manufacturer specializing in advanced business jet platforms. The avionics' engineering group is responsible for the development of the SyberVision integrated avionics system, including synthetic vision, terrain visualization, interactive mapping, and safety-critical flight displays developed in accordance with DO-178C.

Job Description

This position is responsible for the design, development, testing, and optimization of real-time 2D and 3D graphics software for embedded avionics display systems. The role supports the implementation of rendering architectures, geospatial information system integration, and visualization capabilities within the SyberVision avionics platform.

The position requires coordination with systems engineering, UX design, flight test, and certification personnel.

Key Responsibilities
  • Design and implement real-time 2D and 3D rendering software for embedded avionics displays in C/C++.
  • Develop and optimize graphics algorithms for terrain rendering, map compositing, and flight symbology on resource-constrained embedded hardware.
  • Evaluate, integrate, and maintain third-party mapping and rendering engines alongside internally developed software.
  • Support geospatial information systems activities including data versioning, format integration, and database compilation for terrain, imagery, and vector feature sources.
  • Derive certifiable software requirements from system-level and stakeholder inputs.
  • Assess rendering architecture and technology alternatives within real-time performance and DO-178C certification constraints.
  • Support certification activities including requirements traceability, code coverage analysis, and coding standard compliance.
  • Participate in integration testing, hardware-in-the-loop validation, and flight test support.
  • Provide technical guidance to less-experienced engineers.
Qualifications
  • B.S. in Computer Science, Computer Engineering, Electrical Engineering, Aerospace Engineering, Mathematics, Physics, or related field, or equivalent combination of education and experience.
  • Minimum 5 years of professional software development in C or C++ for embedded or real-time systems.
  • Demonstrated proficiency in computer graphics fundamentals: rasterization, projection, coordinate transforms, and real-time rendering.
  • Experience with 2D/3D graphics APIs (OpenGL, OpenGL ES, Vulkan, or equivalent).
  • Proficiency with Linux development environments, cross-compilation toolchains, and build systems (CMake, Make).
  • Proficiency with Git and standard software configuration management practices.
  • Ability to decompose functional requirements into well-defined software tasks.
  • Effective written and verbal communication skills.
Preferred Qualifications
  • Experience with DO-178C or equivalent safety-critical software development standards.
  • Working knowledge of geospatial data formats and coordinate systems (DTED, GeoTIFF, shapefiles, WGS-84, map projections).
  • Knowledge of aviation charts, FAA mapping databases, synthetic vision systems, or terrain awareness and warning systems.
  • Experience with Model-Based Engineering tools (ANSYS SCADE Suite or SCADE Display preferred).
  • Experience with GPU shader programming (GLSL) or GPU architecture concepts.
  • Experience with software-only rendering (CPU-based rasterization).
  • Experience with profiling and optimization on embedded platforms.
  • Familiarity with MISRA C or similar safety-critical coding standards.
  • Experience with CI/CD pipelines and automated build/test frameworks.
  • Previous involvement in aerospace certification processes (FAA, EASA).
What We Offer
  • Competitive salary and benefits package.
  • Opportunities for professional growth and development.
  • A collaborative and innovative work environment.
  • The chance to work on cutting-edge aerospace projects with a talented team of professionals.