1

3D Modeling Artist Jobs (NOW HIRING)

A passion for modeling and a dedication to creating AAA quality games. Additional Information Required Software: * Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar.

Midvale, Utah (onsite) Sr 3D Artist / Art DirectorAbout Us At ZAGG Brands, we're at the forefront ... Edit CAD: Use modeling software to create or manipulate CAD geometry that is accurate to life and ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

... Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas ... We are looking for someone knowledgeable with creating 3D Models and Textures and a good eye for ...

The role requires a skilled artist with strong understanding of lighting and rendering ... Realize the Vision - Elevate high quality 3D character models by optimizing textures and shaders to ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... 3D modeling and 2D/3D texturing software (A plus if experienced with Flow ("Shotgrid") and Miro)

Arthrex is actively searching for a 3D Artist to collaborate in the production process of ... Create and edit technically accurate medical 3D models and textures. These will be used in Medical ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... poly modeling, texturing, and visualization workflows. * Experience using post-production tools ...

next page

Showing results 1-20

3D Modeling Artist information

See salary details

$19

$39

$68

How much do 3d modeling artist jobs pay per hour?

As of Jul 20, 2026, the average hourly pay for 3d modeling artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 3D Modeling Artist position, and why are they important?

To thrive as a 3D Modeling Artist, you should have a strong grasp of modeling principles, artistic fundamentals, and attention to detail, typically supported by a degree in animation, design, or a related field. Expertise in industry-standard tools such as Autodesk Maya, Blender, or 3ds Max, along with knowledge of texture mapping and rendering engines, is highly valued. Creativity, effective communication, and the ability to accept and implement feedback make someone excel in this collaborative role. These skills are essential for delivering high-quality, visually appealing 3D assets that meet project and client specifications.

What are some typical daily responsibilities of a 3D Modeling Artist?

A 3D Modeling Artist’s daily tasks often include creating detailed 3D models based on concept art or references, collaborating with designers, animators, and other team members, and refining assets according to feedback. They may also handle texturing, UV mapping, and optimizing models to ensure they meet technical requirements for various platforms or engines. Regular meetings, updates with supervisors, and revisions based on project needs are common parts of the workflow. The role balances creative expression with technical precision to help bring artistic visions to life in games, films, or commercial projects.

What does a 3D Modeling Artist do?

A 3D Modeling Artist creates three-dimensional digital models for use in films, video games, animations, and other visual media. They sculpt objects, characters, and environments using specialized software like Blender, Maya, or ZBrush. Their work involves adding textures, refining details, and ensuring models are optimized for animation or rendering. They collaborate with animators, game developers, and designers to bring creative concepts to life.

More about 3D Modeling Artist jobs
What cities are hiring for 3D Modeling Artist jobs? Cities with the most 3D Modeling Artist job openings:
What are the most commonly searched types of 3D Modeling Artist jobs? The most popular types of 3D Modeling Artist jobs are:
What states have the most 3D Modeling Artist jobs? States with the most job openings for 3D Modeling Artist jobs include:
Infographic showing various 3D Modeling Artist job openings in the United States as of July 2026, with employment types broken down into 83% Full Time, and 17% Part Time. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
3D Creature Artist

3D Creature Artist

Epoch Games

Winston Salem, NC

Other

Posted 3 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

Job Description

In this volunteer position we are looking for someone who specializes in creating 3D realistic Creatures (yet with fantastical and heraldic touches/details), which includes Mesh Sculpting, Texturing and Fur/Hair Card experience, for "The Lays of Althas: Sundered Order" (LoA:SO). These Creatures would be seem alongside realistic Human characters. Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

Qualifications

Minimum Requirements:

  • Creating realistic Creature meshes and textures
  • Creating Fur sculpts using Hair Card and Alpha Planes
  • Physically-based Rendering (PBR) experience for game sculpting required
  • Previous experience working with low-poly/game-ready assets required
  • Full Texturing ability (Diffuse, Normal, Displacement etc).
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.
Additional Information

Required Software:

  • Unreal Engine 4 (https://www.unrealengine.com/register)
  • 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software.
  • Adobe Photoshop,  GIMP, Substance Painter, Marmoset, 3D Coat, or similar for creating high-quality 2D Textures.