1

3D Generalist Intern Jobs (NOW HIRING)

Mechanical Engineer Intern

San Francisco, CA · On-site

$22 - $29.75/hr

Design parts for rapid prototyping methods such as 3D printing and CNC machining Prototyping ... We design the hardware, develop the control stack, and generate the data that enables generalist ...

3D Generalist Intern information

See salary details

$9

$17

$23

How much do 3d generalist intern jobs pay per hour?

As of Jul 1, 2026, the average hourly pay for 3d generalist intern in the United States is $17.31, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What types of projects and team collaborations can a 3D Generalist Intern expect during their internship?

As a 3D Generalist Intern, you'll likely work on a variety of projects ranging from asset creation and texturing to lighting and basic animation. You'll collaborate closely with artists, animators, and sometimes developers, depending on the studio's structure. Interns are often assigned both independent tasks and supportive roles in larger team projects, allowing you to develop a broad skill set while learning professional workflows. Regular feedback and mentorship from senior team members are common, providing valuable opportunities for growth and networking within the industry.

What does a 3D Generalist Intern do?

A 3D Generalist Intern assists with creating and editing 3D assets for projects such as games, animations, or visual effects. Their tasks can include modeling, texturing, lighting, rendering, and sometimes basic rigging or animation. Interns typically work under the guidance of senior artists and help with various parts of the 3D production pipeline, gaining hands-on experience while supporting the team. This role is ideal for those looking to develop a broad range of 3D skills.

What are the key skills and qualifications needed to thrive as a 3D Generalist Intern, and why are they important?

To thrive as a 3D Generalist Intern, you need a solid understanding of 3D modeling, texturing, lighting, and animation, often backed by coursework or a portfolio showcasing relevant projects. Familiarity with industry-standard tools like Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is typically required. Strong creative problem-solving, adaptability, and teamwork skills help you stand out in collaborative, fast-paced environments. These skills are vital for delivering high-quality 3D assets and efficiently supporting various stages of the production pipeline.
More about 3D Generalist Intern jobs
What cities are hiring for 3D Generalist Intern jobs? Cities with the most 3D Generalist Intern job openings:
What are the most commonly searched types of 3D Generalist jobs? The most popular types of 3D Generalist jobs are:
What states have the most 3D Generalist Intern jobs? States with the most job openings for 3D Generalist Intern jobs include:
Infographic showing various 3D Generalist Intern job openings in the United States as of June 2026, with employment types broken down into 97% Full Time, 2% Part Time, and 1% Contract. Highlights an 86% Physical, 8% Hybrid, and 6% Remote job distribution, with an average salary of $35,995 per year, or $17.3 per hour.

Mechanical Engineer Intern

Droyd Robotics

San Francisco, CA • On-site

$22 - $29.75/hr

Full-time

Posted 9 days ago


Job description

Thought process
Thought process
About the Team
Droyd builds autonomous robotic systems that automate repetitive manual work in real environments. We design and manufacture our hardware in-house, which means iteration, fabrication, and execution all happen under one roof.
Our robots operate in production settings, which means mechanical design must be practical, manufacturable, and tightly integrated with electronics and actuation. Our mechanical team designs and builds the physical systems that make our robots work - this team spends as much time prototyping and testing as it does designing.
About the Role
As a Mechanical Engineering Intern at Droyd, you will work hands-on on real robotic hardware. You will help design, build, and iterate on mechanical subsystems that ship to production robots.
This is not a CAD-only role. You will be expected to prototype, test, and refine designs alongside full-time engineers.
This role is based on-site in San Francisco, CA.
In This Role, You'll
Design & Analysis
  • Support mechanical subsystem design from concept through prototype and iteration
  • Create and modify CAD models for parts and assemblies
  • Help perform basic load calculations, testing, and analysis
  • Design parts for rapid prototyping methods such as 3D printing and CNC machining

Prototyping & Build
  • Build and assemble prototypes using 3D printers, hand tools, and shop equipment
  • Help integrate mechanical designs with motors, sensors, and basic mechatronic components
  • Iterate quickly based on test results and engineering feedback

Documentation & Collaboration
  • Document designs, tests, and learnings
  • Work alongside full-time engineers across mechanical, electrical, and software
  • Communicate progress, blockers, and findings clearly

Work Environment & Schedule
  • On-site in San Francisco, CA
  • Part-time or full-time internship, balanced with school commitments

We're Looking For Candidates Who
  • Are current juniors or seniors (or equivalent) studying mechanical engineering or a related field
  • Have hands-on experience from clubs, personal projects, or coursework involving physical hardware
  • Can show examples of projects taken from concept to a physical build
  • Are comfortable using modern CAD tools (Onshape preferred, but not required)
  • Are willing to balance school and work in a fast-paced, build-heavy environment
  • Take ownership, learn quickly, and enjoy working with real hardware

Nice to have:
  • Experience with FEA, topology optimization, or generative design
  • Exposure to machining, tolerancing, or manufacturing workflows
  • Familiarity with electronics, motors, or control systems
  • Interest in industrial or visual design

About Droyd
Droyd builds autonomous robotic systems that operate in real production environments. We design the hardware, develop the control stack, and generate the data that enables generalist robotics.
If we do this right, robots stop being demos and start being infrastructure.
Join us and help build the systems that make it real.