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3D Architecture Jobs (NOW HIRING)

Job Title: 3D Custom Designer The 3D Custom Designer develops compelling concepts and production ... Experience designing for diverse industries such as advertising, architecture, associations and ...

OVERVIEW ALO Architecture + Design is looking for an Architecture and Design 3D Visualization Associate to work with us on exciting new retail projects. ALO is home to a talented, close-knit team of ...

$103 - $125/hr

Creating detailed 3D architectural models that include both geometric and non-geometric data to support design visualization, spatial analysis, and performance evaluation early in the project ...

OVERVIEW ALO Architecture + Design is looking for an Architecture and Design 3D Visualization Associate to work with us on exciting new retail projects. ALO is home to a talented, close-knit team of ...

Architect I

Boston, MA · On-site

$103 - $125/hr

Creating detailed 3D architectural models that include both geometric and non-geometric data to support design visualization, spatial analysis, and performance evaluation early in the project ...

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3D Architecture information

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$39.5K

$78.5K

$124.5K

How much do 3d architecture jobs pay per year?

As of Sep 6, 2026, the average yearly pay for 3d architecture in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is a 3D Architecture?

A 3D Architecture job involves creating detailed three-dimensional models and visualizations of buildings, interiors, and landscapes using specialized software. Professionals in this field help architects, designers, and clients visualize projects before construction begins, improving design accuracy and communication. They use tools like AutoCAD, SketchUp, and 3ds Max to produce realistic renderings and animations. This role is essential in architecture, real estate, and urban planning to present concepts effectively.

What does a 3D Architecture do?

A typical day in 3D Architecture involves translating architectural concepts into detailed 3D models, collaborating closely with architects, engineers, and design teams to refine project plans, and preparing visualizations or renderings for presentations or client approvals. You may alternate between client meetings, technical drafting, and using industry-standard software to update or enhance designs based on feedback. Coordinating with multiple stakeholders and managing project timelines is also common. This role offers a dynamic blend of creative design and technical problem-solving, making each day varied and engaging.

What are the key skills and qualifications needed to thrive in 3D Architecture?

To thrive in 3D Architecture, you need a solid understanding of architectural design principles, spatial visualization, and proficiency in 3D modeling, often supported by a degree in architecture or related fields. Expertise with software such as AutoCAD, Revit, SketchUp, and 3ds Max, and certifications in these platforms, are typically required. Strong attention to detail, creativity, problem-solving abilities, and clear communication skills set outstanding professionals apart. These competencies are vital for producing accurate, impactful designs and ensuring successful collaboration throughout project lifecycles.

Is 3D architecture still in demand?

3D architecture remains in demand as it is essential for visualizing building designs, creating realistic renderings, and supporting construction planning. Professionals skilled in software like AutoCAD, Revit, or 3ds Max are sought after in architecture, engineering, and construction industries. The field continues to evolve with advancements in virtual reality and building information modeling (BIM).
More about 3D Architecture jobs

What cities are hiring for 3D Architecture jobs?

Cities with the most 3D Architecture job openings:

What are the most commonly searched types of 3D Architecture jobs?

The most popular types of 3D Architecture jobs are:

What states have the most 3D Architecture jobs?

States with the most job openings for 3D Architecture jobs include:

Infographic showing various 3D Architecture job openings in the United States as of August 2026, with employment types broken down into 93% Full Time, 3% Part Time, and 4% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

Full-time

Re-posted 8 days ago


SAIC rating

7.6

Company rating: 7.6 out of 10

Based on 81 frontline employees who took The Breakroom Quiz

103rd of 226 rated it services


Job description

The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.

This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.

Key Responsibilities

3D Asset Development:

  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:

  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:

  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:

  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:

  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:

  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.
SAIC is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.

We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

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