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3D Animator Jobs in Indiana (NOW HIRING)

Instructor of Artand Design

Muncie, IN · On-site

$3.0K - $9.0K/wk

... design, animation production, illustration, game art/design, visual effects, and a studio art ... Instructors of Art and Design will teach undergraduate courses in the Foundations (2D, 3D, 4D, or ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball leagues and mixers. Embrace and execute student centered learning and rally based teaching. Grow your ...

Senior Engineer, Gameplay

Warsaw, IN · On-site

$71 - $112/hr

Strong proficiency in 3D vector mathematics, matrices, and linear algebra. * Advanced experience designing and implementing combat, animation, locomotion, or physics systems. * Solid debugging skills ...

Senior Gameplay Designer

Warsaw, IN · On-site

$59.17 - $93.59/hr

To create revolutionary, story‑driven RPGs which go straight to the hearts of gamers -- this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out ...

New

Showing results 21-26

3D Animator information

See Indiana salary details

$29.5K

$60.8K

$126.1K

How much do 3d animator jobs pay per year?

As of Sep 5, 2026, the average yearly pay for 3d animator in Indiana is $60,773.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,100.00 and $59,500.00 per year, depending on experience, location, and employer.

What is a 3D animator?

A 3D animator combines art and science to produce 3D animated creations. These artists generate visual designs on a computer and use 3D printing technology to make a tangible model of their concept. Examples of 3D animation products include gaming equipment, film props, and medical illustrations. Most 3D animators work in a studio setting among a team of other 3D animators, each person contributing to the projects based on their strengths.

What does a 3D animator do?

A 3D Animator creates three-dimensional moving images for films, video games, advertisements, and other media. They use specialized software to design characters, objects, and environments, and then animate them to bring stories or concepts to life. Their work often involves collaborating with other artists, directors, and technical staff to ensure the animation fits the overall vision of the project. 3D Animators must have strong artistic skills, technical proficiency, and attention to detail.

What are the key skills and qualifications needed to thrive as a 3D animator?

To thrive as a 3D Animator, you need a strong understanding of animation principles, modeling, texturing, and a portfolio demonstrating your creative and technical abilities, often supported by a degree in animation or related fields. Proficiency with industry-standard software such as Autodesk Maya, Blender, or 3ds Max and familiarity with rendering engines and motion capture systems are typically required. Creativity, attention to detail, collaboration, and effective communication are crucial soft skills for translating ideas into compelling visual stories and working with production teams. These skills and qualities are vital for producing high-quality animations that meet project goals and industry standards.

What are some common challenges 3D animators face when working on team-based projects?

3D Animators often collaborate closely with modelers, riggers, and technical directors, which can present challenges such as ensuring animation timing matches the project's vision and maintaining consistency across multiple characters or scenes. Communicating effectively to align on feedback and revisions is crucial, especially when working with remote teams or tight deadlines. Being adaptable and open to creative input helps animators navigate these challenges while contributing to a cohesive final product.

Is 3D animation a good career?

3D animation is a viable career that offers opportunities in entertainment, gaming, advertising, and film industries. Success typically requires strong artistic skills, proficiency with software like Maya or Blender, and continuous learning to keep up with technological advancements.

Is there a demand for 3D animators?

The demand for 3D animators remains strong across industries such as entertainment, gaming, advertising, and virtual reality, driven by ongoing growth in digital media and content creation. Skills in industry-standard software like Maya, Blender, or Cinema 4D, along with a strong portfolio, can enhance job prospects as companies seek talented animators for various projects.

What jobs can a 3D Animator do?

A 3D Animator can work in industries such as film, video games, advertising, and virtual reality, creating animated characters, environments, and visual effects. They often use software like Maya, Blender, or 3ds Max and may collaborate with designers, directors, and developers to produce visual content for various media platforms.

What are popular job titles related to 3D Animator jobs in Indiana?

For 3D Animator jobs in Indiana, the most frequently searched job titles are:

What job categories do people searching 3D Animator jobs in Indiana look for?

The top searched job categories for 3D Animator jobs in Indiana are:

What are popular job titles related to 3D Animator jobs in IN?

For 3D Animator jobs in IN, the most frequently searched job titles are:

Infographic showing various 3D Animator job openings in Indiana as of August 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $60,773 per year, or $29.2 per hour.

Instructor of Artand Design

Bsu

Muncie, IN • On-site

$3.0K - $9.0K/wk

Part-time

Re-posted 7 days ago


Key responsibilities

  • Teach undergraduate courses in Foundations or Studio Art programs, including areas such as drawing, painting, printmaking, ceramics, glass, metals + jewelry, sculpture, photography, video, and new media.

  • Communicate regularly with students, provide assessments, post course information on Canvas, and submit grades and reports on time.

  • Support course development and pedagogical mentoring as part of teaching responsibilities.


Job description

Position Title:

Instructor of Artand Design

Compensation:

$3,000 - $9,000

Department:

School of Art - Temp

Start Date:

08/24/2026

About this opportunity:

The School of Art at Ball State University invites applications for part-time instructors to teach courses in Foundations or Studio Art. Successful candidates may be hired to teach between one and three sections. Teaching responsibilities are on campus, in Muncie, Indiana.
Course development support and pedagogical mentoring will be offered. All instructors are expected to communicate regularly with students, provide meaningful and timely assessments, post course information on Canvas, and submit grades and other reports on time.
The School of Art has over forty full-time faculty and staff and offers state-of-the-art facilities serving more than 700 undergraduate majors. Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes drawing, painting, printmaking, ceramics, glass, metals + jewelry, sculpture, photography, and video and new media. School of Art students enjoy world-class facilities, with over 73,000 square feet of classroom, gallery, and studio space in the Art and Journalism Building, Applied Technology Building, and the Marilyn K. Glick Center for Glass. Students and faculty work closely with David Owsley Museum of Art on campus, among the finest university art collections in the nation. Ball State University is accredited by the National Association for Schools of Art and Design.
Candidates for searches must have current authorization to be employed in the U.S. without employer sponsorship.
Applications will remain active for 1 year. Candidates may not hear from the school until there is a need to hire an instructor.

What you'll do and what you'll bring:

Description:

Instructors of Art and Design will teach undergraduate courses in the Foundations (2D, 3D, 4D, or Drawing) and/or Studio Art program (drawing, painting, printmaking, ceramics, glass, metals + jewelry, sculpture, photography, video and new media), and/or other courses in the candidate's area of expertise.

Duties and Responsibilities:

Teach between one and three undergraduate courses.

Minimum Qualifications:

Master's degree in art, design, or related discipline by time of appointment.

Preferred Qualifications:

MFA degree in art, design, or related discipline by time of appointment.

Engagement with contemporary art practices as an educator, artist, designer, and/or illustrator.

One year of teaching experience at the college level.

How to apply:

For inquiriesregardingthis opportunity, please contact:

Lara Kuykendall, Director,lkuykendall@bsu.edu

IMPORTANT: To ensure accurate processing of your application, do not rely on a resume upload to populate the job experience section. All work history must be entered directly into the application fields.

Required Documents:

  • Cover letter
  • Curriculum vitae
  • Portfolio of up to 10 images of applicant's creative work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.
  • Portfolio of up to 10 images of student work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.
  • Contact information (including email addresses) for three professional references.

The option to upload transcripts is available. Original, official transcripts showing the highest related degree earned is required at the time of hire (even if obtained at BSU). Degree verification will be conducted.


BSU logo

About BSU

Sourced by ZipRecruiter

Industry

Electrical equipment, appliance, and component manufacturing

Company size

11 - 50 Employees

Headquarters location

Austin, TX, US

Year founded

1989