Unity Technologies
Unity Technologies

66 Unity Technologies Level Designer Jobs Hiring Near You

Level Designer

San Francisco, CA · On-site

$128K/yr

Responsibilities : • Use our in-house level design tools in Unity to create fun tactics missions ... game designers, artists, and engineers on the team. • Help engineers improve the level design ...

Level Designer

San Francisco, CA · On-site

$128K/yr

What you will do Use our in-house level design tools in Unity to create fun tactics missions ... Collaborate closely with other game designers, artists, and engineers on the team. Help engineers ...

Level Designer

San Francisco, CA · On-site

$128K/yr

What you will do Use our in-house level design tools in Unity to create fun tactics missions ... Collaborate closely with other game designers, artists, and engineers on the team. Help engineers ...

Level Designer

San Francisco, CA · On-site

$128K/yr

What you will do Use our in-house level design tools in Unity to create fun tactics missions ... Collaborate closely with other game designers, artists, and engineers on the team. Help engineers ...

Level Designer

Los Angeles, CA · On-site

$75 - $110/hr

... level design Collaborate with game designers, scripters, artists, and producers from concept ... Portfolio of Built Experiences Tools & Technologies * Roblox Studio * Terrain Tools * Parts

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

Are you a level designer with experience creating procedural environments? Have you worked with ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$95K - CA$145K/yr

Level Designer (Senior+) Hybrid/Onsite Full time Toronto, Ontario, Canada Description From ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$100K - CA$150K/yr

Are you a level designer with experience creating procedural environments? Have you worked with ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

Are you a level designer with experience creating procedural environments? Have you worked with ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

Are you a level designer with experience creating procedural environments? Have you worked with ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

Senior Level Designer

Boston, MA · On-site

$78.40 - $145.60/hr

About the role WB Games Boston's Mobile Publishing is seeking a Senior Level Designer with a strong ... Knowledge of Unity, Unreal, or HTML games. * Basic knowledge of generative AI tools such as Runway ...

Whether it's building award-winning games or crafting engine technology that enables others to make ... What You'll Do Epic is looking for a Lead Level Designer to join our dynamic team. This person will ...

Level Designer (Senior+)

Toronto, ON · On-site

CA$100K - CA$150K/yr

Are you a level designer with experience creating procedural environments? Have you worked with ... Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or ...

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Unity Technologies Jobs Information

What is it like to work at Unity Technologies?

Unity Technologies is a collaborative and innovative company that prioritizes creativity, experimentation, and open communication among its employees. The company's global teams work together to develop and support its popular game engine, with a focus on empowering creators and fostering a culture of continuous learning and improvement. Working at Unity Technologies may appeal to candidates who are passionate about game development, technology, and innovation, and who value a dynamic and supportive work environment that encourages growth and collaboration.

What makes Unity Technologies an attractive place to work?

Unity Technologies is a leading game engine developer and a prominent player in the global gaming industry, known for its innovative solutions and commitment to empowering creators. The company fosters a collaborative and dynamic work environment that encourages experimentation, learning, and growth, with a focus on delivering high-quality products and services. Joining Unity Technologies offers opportunities for professionals to contribute to the development of cutting-edge technologies, collaborate with a diverse team, and advance their skills in a rapidly evolving industry.

What are the most popular categories at Unity Technologies?

Infographic showing various Level Designer job openings at Unity Technologies in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 88% Physical, and 12% Remote job distribution.

Level Designer

Spellbrush

San Francisco, CA • On-site

$128K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
Spellbrush is a company focused on creating engaging gameplay experiences, and they are seeking a Level Designer to craft fun tactics missions using their in-house tools. The role involves designing various game elements, playtesting missions, and collaborating with a team of designers, artists, and engineers.
Responsibilities:
• Use our in-house level design tools in Unity to create fun tactics missions.
• Design enemies, terrain effects, and mission objectives for your missions.
• Playtest your missions and iteratively improve them.
• Collaborate closely with other game designers, artists, and engineers on the team.
• Help engineers improve the level design tooling that you are using.
• Maintain knowledge and context of all of the level content in the game.
Qualifications:
Required:
• Use our in-house level design tools in Unity to create fun tactics missions.
• Design enemies, terrain effects, and mission objectives for your missions.
• Playtest your missions and iteratively improve them.
• Collaborate closely with other game designers, artists, and engineers on the team.
• Help engineers improve the level design tooling that you are using.
• Maintain knowledge and context of all of the level content in the game.
• Deep passion for tactics games.
• You must be able to stay self-motivated to make tactics missions for a long time.
• Proven ability to make fun game content.
• Show us what you have made!
• Some programming skill, preferably with C#/Unity.
• Enough to be able to contribute on the level design tooling and content scripts.
• Comfortable in a fast paced, high ownership startup environment.
• Shipped a game start to finish before.
Company:
Spellbrush is an illustration platform that enables artists, illustrators, and animators to complete projects more quickly. Founded in 2016, the company is headquartered in San Francisco, USA, with a team of 11-50 employees. The company is currently Early Stage.