Riot Games
Riot Games

60 Riot Games Game Designer Jobs Hiring Near You

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Riot Games Jobs Information

What are the key skills and qualifications needed to thrive as a Game Designer, and why are they important?

To thrive as a Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and Adobe Creative Suite, as well as prototyping and scripting languages, is typically required. Creativity, collaboration, and effective communication are crucial soft skills for iterating ideas and working across multidisciplinary teams. These skills ensure the creation of engaging, playable games that resonate with players and meet project goals.

How do Game Designers typically collaborate with other departments during the development process?

Game Designers work closely with a variety of teams, including artists, programmers, sound designers, and producers, to bring a game concept to life. They are responsible for clearly communicating gameplay mechanics, story elements, and level design through detailed documentation and regular meetings. Collaboration often involves iterative feedback cycles, where designers must adapt their ideas based on technical constraints and creative input from colleagues. This teamwork ensures that the final product is cohesive and engaging, making strong communication and flexibility essential skills for success in this role.

What does a Game Designer do?

A Game Designer is responsible for creating the concepts, mechanics, storylines, and rules of video games. They work closely with other team members like artists, programmers, and writers to shape the gameplay experience and ensure it is engaging and balanced. Game Designers often create detailed documentation, prototypes, and playtests to refine their ideas throughout the development process. Their goal is to craft enjoyable, immersive, and interactive experiences that appeal to players.

What is the difference between Game Designer vs Level Designer?

AspectGame DesignerLevel Designer
Primary FocusOverall game concept, mechanics, story, and player experienceDesign and layout of specific game levels or environments
Required SkillsCreative thinking, game mechanics, storytelling, scriptingLevel layout, environment design, spatial awareness, scripting
Work EnvironmentCollaborates with artists, programmers, writers across entire game developmentWorks closely with artists and programmers to craft individual levels
Common UsageUsed in game development teams across all genresPrimarily in level-based or environment-rich games

Game Designers focus on the overall game concept, mechanics, and player experience, while Level Designers specialize in creating specific game environments and levels. Both roles require collaboration and creative skills, but their scope and focus differ significantly.

What is it like to work at Riot Games?

Riot Games is known for its collaborative and innovative culture, prioritizing teamwork, creativity, and player-centricity in game development. The company's structure is divided into various teams, including game development, esports, and community engagement, with a focus on open communication and cross-functional collaboration. Working at Riot Games may appeal to candidates who are passionate about game development, enjoy a dynamic and fast-paced work environment, and are motivated by the opportunity to contribute to the creation of engaging and immersive gaming experiences.
Infographic showing various Game Designer job openings at Riot Games in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% Physical job distribution.
Game Designer III (Card Rules) - Riftbound

Game Designer III (Card Rules) - Riftbound

Riot Games

Los Angeles, CA • On-site

$167K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
Riot Games is seeking a Senior Game Designer III for their game Riftbound, where you will design and optimize player experiences. The role involves collaborating with interdisciplinary teams to create engaging gameplay through card rules and mechanics, while also providing mentorship to junior team members.
Responsibilities:
• Understand the relevant audiences for the game, and from this, calibrate your design expertise to reflect appropriate taste for these audiences
• Use data and sense-making to identify opportunities to improve the health of the game through cards
• Articulate and consider a scope and depth of possible solutions, including possible effects, and collaboratively reach the best solution
• Evaluate and improve rules across the game’s design and execution, especially understanding the multiple ways the game will be played by players
• Improve existing design frameworks, our approaches to design, and create new ones
• Openly share work and seek feedback from other developers, while combine co-worker and player feedback to calibrate design direction
• Provide mentorship to more junior members of the design team
Qualifications:
Required:
• 4+ years experience as a game designer and/or tabletop game rules manager
• Demonstrated experience working on rules for tabletop games
• Broad mechanics and content design ability
Preferred:
• Knowledge of CCGs and their features
• Experience playing or judging in CCGs
• Experience working with or playing PvP strategy games
• Experience developing a competitive or multiplayer game
Company:
Riot Games is a global company that develops online games. Founded in 2006, the company is headquartered in Los Angeles, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

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About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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