RPG
RPG

54 Rpg Game Designer Jobs Hiring Near You

SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the game, please check ...

... game design and make it a reality. • Collaborate with other engineers, designers, and artists to ... • Experience building RPG gameplay systems • Experience working with Unreal Engine 4 • ...

SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the game, please check ...

Collaborate with game designers to develop new gameplay content with balance in mind: * Partner with various team members, such as systems, quest, RPG, and economy design team to contribute to ...

... Game Designers, Economy Designers, and Live Ops Artists to create outstanding game experiences that ... Execute on the Live Operations strategy and events for an RPG product, with a focus on ...

... Game Designers, Economy Designers, and Live Ops Artists to create outstanding game experiences that ... Execute on the Live Operations strategy and events for an RPG product, with a focus on player ...

next page

Showing results 1-20

RPG Jobs Information

What are the key skills and qualifications needed to thrive as a Game Designer, and why are they important?

To thrive as a Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and Adobe Creative Suite, as well as prototyping and scripting languages, is typically required. Creativity, collaboration, and effective communication are crucial soft skills for iterating ideas and working across multidisciplinary teams. These skills ensure the creation of engaging, playable games that resonate with players and meet project goals.

How do Game Designers typically collaborate with other departments during the development process?

Game Designers work closely with a variety of teams, including artists, programmers, sound designers, and producers, to bring a game concept to life. They are responsible for clearly communicating gameplay mechanics, story elements, and level design through detailed documentation and regular meetings. Collaboration often involves iterative feedback cycles, where designers must adapt their ideas based on technical constraints and creative input from colleagues. This teamwork ensures that the final product is cohesive and engaging, making strong communication and flexibility essential skills for success in this role.

What does a Game Designer do?

A Game Designer is responsible for creating the concepts, mechanics, storylines, and rules of video games. They work closely with other team members like artists, programmers, and writers to shape the gameplay experience and ensure it is engaging and balanced. Game Designers often create detailed documentation, prototypes, and playtests to refine their ideas throughout the development process. Their goal is to craft enjoyable, immersive, and interactive experiences that appeal to players.

What is the difference between Game Designer vs Level Designer?

AspectGame DesignerLevel Designer
Primary FocusOverall game concept, mechanics, story, and player experienceDesign and layout of specific game levels or environments
Required SkillsCreative thinking, game mechanics, storytelling, scriptingLevel layout, environment design, spatial awareness, scripting
Work EnvironmentCollaborates with artists, programmers, writers across entire game developmentWorks closely with artists and programmers to craft individual levels
Common UsageUsed in game development teams across all genresPrimarily in level-based or environment-rich games

Game Designers focus on the overall game concept, mechanics, and player experience, while Level Designers specialize in creating specific game environments and levels. Both roles require collaboration and creative skills, but their scope and focus differ significantly.

Infographic showing various Game Designer job openings at Rpg in the United States as of May 2026, with employment types broken down into 100% Part Time. Highlights an 100% Remote job distribution.
Senior Game Designer, Content - DCUO

Senior Game Designer, Content - DCUO

Daybreak Games

Austin, TX • On-site, Remote

$80K - $95K/yr

Full-time

Posted 19 days ago


Job description

Position Title: Senior Game Designer, Content

Department: Dimensional Ink Games

Employee Type: Full Time, Regular

Location: San Diego, CA / Remote (Daybreak Approved Remote Locations (CA, WA, TX, NY))

Salary Range: $80,000 - $95,000, pay may vary on location.

Dimensional Ink Games (DIG) is a Daybreak Game Company studio located in northwest Austin with a view of rolling hillsides. Our studio is centered around bringing comic adventures to life. You own your destiny in our games, and in your career here. We are a team that believes in passionately working towards our goals. Our core goal is developing DC Universe Online (DCUO), and we plan to continue making it one of the best superhero video games available. We are building teams as diverse as our ideas, and you are invited to join in the adventure with us as we explore new worlds and characters year-round!

At DIG, we live our values every day; these values guide our culture and shape how we approach each other and our work:

  • Innovative Ownership: Be an owner, build owners
    We know that to succeed means to fail but fail wisely and come back better. Don't do something just because it's always been done that way. Be open to learning from all sources and be willing to teach all. Work smart and pursue your craft with passion.
  • Empathy: Walk in their shoes
    We take the time to see from the perspectives of our team members and our players. We care deeply, behave positively, and communicate candidly. Emotional intelligence allows our team to act with respect and appreciate each another (and ourselves).
  • Collaboration: See the best idea, not have the best idea
    We are better together than by ourselves, so we know that a great idea can come from anywhere. We are committed to hiring the best-fitting team members who amplify our craftsmanship and inspire us all to grow.
  • Honesty/Humility: Integrity matters
    We have the self-reflection to hold ourselves accountable and support those who also hold themselves accountable. Be transparent to build trust and a team that is empowered to be bold and authentic. We trust our team members and their feedback.

Find out more about our studio at www.dimensionalink.com.

Description

The Content Game Designer will design, document, and implement narrative and combat driven content for our action-based multiplayer RPG game. This role focuses on rapid iteration, clear communication, and collaboration with cross‑disciplinary partners. The ideal candidate brings a strong creative mindset, an understanding of live game content and constraints, and the ability to deliver production‑ready documentation. This position reports to the Creative Director, and will be responsible for:

  • Designing new player‑facing content that cleanly incorporates existing content standards, gameplay loops, and narrative delivery for DCUO
  • Producing clear, actionable design documentation with detailed content specs, level design, user flow, boss mechanics, and moment-to-moment gameplay
  • Teaming up with art, engineering, quality assurance, and production to ensure content is scoped appropriately for all disciplines and can be implemented to spec
  • Creating prototypes or lightweight design proofs to assess content risks and value
  • Implementing the content's data layer directly in the game database, including creating new entries, updating existing tables, validating data structures, and ensuring all values align with design intent and engineering constraints
  • Supporting implementation through regular reviews, Jira updates, and cross‑team communication
  • Providing tuning recommendations and post‑launch adjustments as needed

Craft expertise you'll have:

  • Tools/Technology /Knowledge:
  • A strong proficiency in Unreal 3, visual scripting, or equivalent
  • Agile development process experience
  • Previous professional MMO game development experience
  • Ability to write concise, production‑ready documentation
  • Excellence in content, gameplay, and level design for persistent game environments
  • Strong problem‑solving skills and the ability to propose multiple solutions to design challenges

Other Criteria

  • Years of Experience, Education, and/or Certification…
  • 7+ years' experience in game design
  • Additionally, you should possess:
  • Experience designing or maintaining content in a shipped MMO
  • Ability to work well in cross-disciplinary teams
  • A self-sufficient personality who speaks their mind candidly and respectfully, can seamlessly integrate their ideas with others, and continually incorporates feedback into their designs
  • Highly organized with strong attention to detail
  • Extremely self-motivated with strong communication skills
  • Ability to work well with deadlines and under pressure
  • We invite you to get in the game with us and help craft exciting experiences!

ABOUT OUR COMPANY

Daybreak Game Company LLC is a recognized worldwide leader in massively multiplayer online games. Best known for blockbuster hits and franchises such as DC Universe™ Online, PlanetSide®, EverQuest®, and Dungeons and Dragons Online®, Daybreak creates, develops, and provides compelling online entertainment for millions of gamers worldwide. We are the game publisher for Darkpaw Games, Dimensional Ink Games, and Standing Stone Games. To top it off, we are making games in three of the coolest cities in the United States: San Diego, Austin, and Boston. We make games that bring people together and build lasting communities and are totally devoted to delivering the ultimate gaming experience! Find out more about our company at www.daybreakgames.com.


Be Aware of Fraudulent Recruiting Activities

Daybreak Game Company will never ask applicants for social security numbers, date of birth, bank account information or other sensitive information in job applications. Additionally, our recruiters do not communicate with applicants through free e-mail accounts (Gmail, Yahoo, Hotmail) or through online messaging apps (WhatsApp, Hangouts). We will never ask applicants to provide payment during the hiring process or extend an offer without conducting a phone, live video or in-person interview.

**Daybreak Game Company, LLC. is an Equal Opportunity Employer, committed to Diversity in the workplace.**